From what I saw at the Game Informer website, the closest thing to the Oblivion Gates, where there are 60 in total, are the dragons. There are around 60 of them, and you get more Dragon Shout powers for each of them you kill (20 shouts, 3 words per shout, say more words to have a better effect). I am fine with 60 dragons rather than 60 samey hellscapes.silent-treatment said:As awesome as this looks, I'm still a little worried about the game. Yes this looks amazing, but so did Oblivion, all of the issues with Oblivion were game play issues. I'm hoping that the game keeps the combat system of Oblivion, but takes away the quick travel option and has a slit strider kind of thing, or at the very least make it more like the one in FO3 and FO:NV. Also hopefully there wont be anything equivalent to the Oblivion Gates thing, you know when you have to do like a million of them. In all I hope its a pretty Morrowind, so i don't have to turn it off and go back to Morrowind like I did with Oblivion.
You must have watched the wrong video.Novs said:HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.
Seriously bethseda l2art.
because we can all journey to the top of a snow capped mountain an fight a dragon on a daily basisEldan said:Meh... more standard generic Fantasyland, just shinier. Nothing that looks really pretty (as opposed to polished but standard) either. If I want to see snowy mountains and pine forests, I can go outside.
Also, no way that was all ingame footage. The breathing, the facial expressions and so on in the dragon fight? That's the Oblivion trailers all over again.
Gimme some more Babylonian dwarves and Japano-Egyptian elves, please?
I'm not accepting any apology from them until they give me a refund for New Vegas. That was a swindle.(LK) said:Ditching that stillborn gamebryo engine came years too late, but at least they finally replaced it... and with something from id, too.
It's like they're apologizing for all those years of their engine being a griefer.
I agree that Morrowing and especially Oblivion where lacking in the concept art and art direction department, but this looks pretty good so far. The nordic focus, full of runes and inscriptions, as well as the environments and all the like look good to me. I mean I'm not blown away, but it's a vast improvement over Oblivion. The yellow-red forest alone is already better than anything Oblivion achieved in terms of scenery.Novs said:HEY GUISE HASNT ANYONE NOTICED THAT THEIR COLOUR PALETTE CONSISTS OF BROWN,GREY AND GREEN? AGAIN.
Seriously bethseda l2art.
Yeah but that assumes that each dragon has some unique quality, and each shout actually has significance (admittedly I do not really know anything about the shouts). I kind of wish Bethesda would go the Team ICO route and have like only 10 dragons, but each of them are VERY different and require something different from the player. However, we all know that the dragons will eventually repeat, but hopefully it wont reach the level of ad nauseam that the Oblivion Gates got to.Bek359 said:From what I saw at the Game Informer website, the closest thing to the Oblivion Gates, where there are 60 in total, are the dragons. There are around 60 of them, and you get more Dragon Shout powers for each of them you kill (20 shouts, 3 words per shout, say more words to have a better effect). I am fine with 60 dragons rather than 60 samey hellscapes.silent-treatment said:As awesome as this looks, I'm still a little worried about the game. Yes this looks amazing, but so did Oblivion, all of the issues with Oblivion were game play issues. I'm hoping that the game keeps the combat system of Oblivion, but takes away the quick travel option and has a slit strider kind of thing, or at the very least make it more like the one in FO3 and FO:NV. Also hopefully there wont be anything equivalent to the Oblivion Gates thing, you know when you have to do like a million of them. In all I hope its a pretty Morrowind, so i don't have to turn it off and go back to Morrowind like I did with Oblivion.