Force Unleashed 2 DLC Features Disturbing Wookie Death

Ironic Pirate

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JourneyThroughHell said:
That's... dark. Really dark.

And I like that, you know. Yeah, that's exactly what they were going for and it works, really. It's supposed to be dark, it's supposed to be hard to watch for Star Wars fans.

It's pretty good.

Also,
doesn't Chewbacca die at some point later in some book or something/
Yeah. They dropped a moon on him. No, literally.
 

Burck

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silver wolf009 said:
Huh. I am reminded of
Mission and Zallbar although that one was a lot darker to me. Just making Zallbar do it, and not even showing it on camera, that was horrible

Still not getting the game and that glitch half way through didn't slip past me.
I could hardly bear myself to choose the dark side ending in that game.... soooo dark, and there weren't even cookies :mad:

I wasn't too interested in this game after playing the first one and feeling apathetic about it, but this DLC just adds to the enormous piles of ridiculous feats Starkiller has accomplished. He's such a poser jedi/sith >.>
 
Aug 1, 2010
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I think I would feel more sorry if Han didn't look like a wax puppet's puke.

All in all, pretty badass scene. Too bad the core game was crappy.
 

ZeroMachine

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Not G. Ivingname said:
Hardcore_gamer said:
Not G. Ivingname said:
...Ok, now George is LITERALLY killing our childhood memories at this point :'(
Lucas has nothing to do with the game, besides having his name on it.
Still, he had to approve of the game before it got made as I understand to put his name on it, and so it is the same difference.

Besides, who is writing these guy who writes the checks?
Oh, please. His level of approval on that DLC was "It'll make us more money, right? Yeah? Ok. Nah, I don't need to see the details." And you know it.

Also, what's wrong with all of you people? The idea of a "what if" situation in a game is always at the very least mildly entertaining, sometimes interesting, sometimes shocking, and sometimes hilarious.

In this case, it's a little shocking and entertaining. I don't see why so many of you guys are bashing it so much just because he "killed Han and Chewie".

You should be bashing it because it looked like one of the lamest boss fights in either game, and it was glitchy as hell to boot :p
 

ZeroMachine

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Jroo wuz heer said:
InsanityBaronOfAtrocity said:
Woah. Surprised at how seriously people have been taking all this asking whether it was handled properly? Jesus Christ guys. The reaction I've seen from the community so far is the only depressing thing. Nobody important has cared about starwars for 20+ years.
I think youre on the wrong forum
I think he's in the wrong universe o_O
 

Talvrae

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Dec 8, 2009
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the DLC should be free considering the rediculously porr lenght of the game
 

Krythe

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ZeroMachine said:
Jroo wuz heer said:
InsanityBaronOfAtrocity said:
Woah. Surprised at how seriously people have been taking all this asking whether it was handled properly? Jesus Christ guys. The reaction I've seen from the community so far is the only depressing thing. Nobody important has cared about starwars for 20+ years.
I think youre on the wrong forum
I think he's in the wrong universe o_O
He's a Yuuzhan Vong sympathizer.
 

ZeroMachine

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Krythe said:
ZeroMachine said:
Jroo wuz heer said:
InsanityBaronOfAtrocity said:
Woah. Surprised at how seriously people have been taking all this asking whether it was handled properly? Jesus Christ guys. The reaction I've seen from the community so far is the only depressing thing. Nobody important has cared about starwars for 20+ years.
I think youre on the wrong forum
I think he's in the wrong universe o_O
He's a Yuuzhan Vong sympathizer.
Yup.

I had my laugh for the day.

Thank you, sir XD
 

RabbiiFrystofsk

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This just ruined my fucking night.
At least the fan fiction was the kind which makes you go ":') chewie is so brave, helping everybody else" and then you burst into tears over it and then pick yourself up.
This is like chewie is so powerless to some a-grade knob with a lightsaber and gets flung about like a rag doll.
This has really ruffled my fucking jimmies.
 

SelectivelyEvil13

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Heh. I kind of enjoyed it to be honest. The problems were the glitches (clunky AT-ST movement, the Chewie-removal was poorly animated, the tediously drawn out fight (thank you skip), and I the short finale for all of that anti-exhilarating fight. I never played FU I or FU II, but from the looks of things, the asinine nature of this "Starkiller's" strength is rather distracting. I mean, damn, throw that guy in a room and everyone's dead because he coughed. It looked like if a Sith-Neo/Ninja cross-over happened upon the Star Wars universe and said "Screw it. I'm going to town on everybody."

I would also like to add that, in my opinion, the concept was fine, but the execution (no pun intended) suffered (zing!) because of how anti-climactic the resolution of the battled turned out. A forced game-lengthening waste of time slapping a mech's legs leading to the demise of two reknowned characters should have been more than a 15 second *slap/kill your BFF/lolstab* moment.

And the graphics were indeed quite poor...
 

OctalLord

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megs1120 said:
OctalLord said:
megs1120 said:
Can't Starkiller pull Star Destroyers out of the sky? Why did it take so long for him to take down an AT-ST?

That's not the same starkiller from the first game, that's a clone. Clone had to start from step 4(Just got sent out into the world.) and couldn't take those things down easily. The first starkiller dies regardless of how you end the first game. So that's what happens here.
Ah, thanks. I'm not very familiar with the series, mostly, I just knew that Starkiller does something to a Star Destroyer, using the force.

Are all of the boss battles that padded for time?

I hope I'm not sounding too negative, this is a really neat concept for DLC.

Sometimes yes, and sometimes no. The fight with Luke in the first DLC didn't take too long and was quite fun.

But alot of the boss fights in the second game are padded.

Luckily not all the fights with a AT-ST are padded like that. In fact in the normal SP for TFUnleashed II you can just go "Force Fury" and crush the AT-ST like a toy. Then throw it at some nearby stormtroopers for bonus points.

Although the fight with the Gorog in the main storyline lasts way to long and suffers for it.(Youtube that if you want to see it.)

Edit: Actually, this game really is padded beyond belief. and it's STILL ridiculously short.
 

Rpground

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many will hate me for this but...im a SW fan and i ALWAYS wanted to do that! ALWAYS! finally got what was coming to them! *smerk*
 

Sixcess

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samaugsch said:
Here's something I want to ask all of you Star Wars nerds: What if instead of Starkiller, Darth Vader showed up? How would the fight have turned out then? Would they have given Vader a run for his money or would he have killed them just as easily as Starkiller did?
Vader would have won, easily. You just have to look at the Cloud City scene in The Empire Strikes Back to see how one-sided a Han vs Vader fight would be. A better question might be: would fans have a more positive reaction to these DLCs if it was Vader instead of Starkiller.

Personally I'd say yes. Vader is an established character, whereas Starkiller is... well I found the first TFU quite engaging, but Starkiller has just become more and more dislikeable and now he's just Kratos with a lightsabre. As much as I like Kratos, and at the risk of sounding like someone who'd put Jedi under religion on a census form, that's not what the Star Wars universe should be about. Anger, hatred and vengeance are meant to be bad things, and tossing in an ending where our hero shows restraint and mercy doesn't really ring true after he's spent the entire game slaughtering everything in sight in pursuit of his personal vendetta.

So it's no wonder that there's a negative reaction when this ghastly character - even a what if version - is seen cutting a swathe through the much loved characters of the original trilogy with all the superficial showiness of the prequel trilogy, plus added GoW style sadism.

Presumably the next DLC will feature a Dagobah level in which Starkiller will stomp Yoda into the mud in an overly long QTE. That seems to be all they have left to do really.
 

samaugsch

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Sixcess said:
samaugsch said:
Here's something I want to ask all of you Star Wars nerds: What if instead of Starkiller, Darth Vader showed up? How would the fight have turned out then? Would they have given Vader a run for his money or would he have killed them just as easily as Starkiller did?
Vader would have won, easily. You just have to look at the Cloud City scene in The Empire Strikes Back to see how one-sided a Han vs Vader fight would be. A better question might be: would fans have a more positive reaction to these DLCs if it was Vader instead of Starkiller.
I figured as such. Having an unpopular obscure character kill off popular well-known characters never goes well with the fans. >_>
 

SelectivelyEvil13

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Sixcess said:
samaugsch said:
Here's something I want to ask all of you Star Wars nerds: What if instead of Starkiller, Darth Vader showed up? How would the fight have turned out then? Would they have given Vader a run for his money or would he have killed them just as easily as Starkiller did?
Vader would have won, easily. You just have to look at the Cloud City scene in The Empire Strikes Back to see how one-sided a Han vs Vader fight would be. A better question might be: would fans have a more positive reaction to these DLCs if it was Vader instead of Starkiller.

Personally I'd say yes. Vader is an established character, whereas Starkiller is... well I found the first TFU quite engaging, but Starkiller has just become more and more dislikeable and now he's just Kratos with a lightsabre. As much as I like Kratos, and at the risk of sounding like someone who'd put Jedi under religion on a census form, that's not what the Star Wars universe should be about. Anger, hatred and vengeance are meant to be bad things, and tossing in an ending where our hero shows restraint and mercy doesn't really ring true after he's spent the entire game slaughtering everything in sight in pursuit of his personal vendetta.

So it's no wonder that there's a negative reaction when this ghastly character - even a what if version - is seen cutting a swathe through the much loved characters of the original trilogy with all the superficial showiness of the prequel trilogy, plus added GoW style sadism.

Presumably the next DLC will feature a Dagobah level in which Starkiller will stomp Yoda into the mud in an overly long QTE. That seems to be all they have left to do really.
I must say that you made an apt comparison; Starkiller sounds as though he has taken on that infamous "Like God of War" stamp in the back of his little Sith mind. Now that you mention it, Kratos is an accurate model that Starkiller seems to follow through that video, but without the style and panache. And given the nature specifically of The Return of the Jedi as a film, tossing in a GoW-inspired (and even still, a poor imitation at that!), otherwise potentially interesting event that is in the end hindered by the game's flaws and generally being out of touch. From what I've seen and heard about this FU anti-hero, he seems like the Sith/Saiyan who could have made the entire series a 1 hour episode of all original characters being force-massacred.

Regardless of the lacking realization of this alternate story, I believe that in capable hands with a smoother and more compatible style for Star Wars, that could have been not only an epic battle (not a segment to forcefully lengthen the game), but an impressive cinematic that would invoke positivity towards creative strides.

In short: Good alternate story idea that is entertaining; Bad execution that really comes off as out of place given the dichotomy between the source material and Agent Smith.
 

Spacewolf

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May 21, 2008
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shame they never keot the sith assassin thing from the first games DLC, i liked knocking luke around in them
 

Samsont

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You get to kill ewoks in star wars battlefield two, though they ARE one of the most powerful groups to play as, so I guess that's probably supposed to be ironic...
 

the clockmaker

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I think the issue is that it is a clash between the movies and the games. The developers have made a character that they are particullary fond of, and wish to use established characters to show how awesome their character is. The problem with that is that it will always feel artificial and forced, or, in worst case scenarios, like bad fan fiction.

Take away the star wars factor, imagine an Aliens game where the developers add a faceless drone who is so powerful that it kills riply without breaking a sweat. Does that not cheapen the conflict of the film?