Former BioWare Producer: New IP "Isn't a Priority" for EA

IamLEAM1983

Neloth's got swag.
Aug 22, 2011
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So on the one hand, less new IPs means we'll be stuck with another round of brown shooters to appease the everlasting dude-bro crowd. Okay, that does suck.

On the other, if EA's going to publish less material, that probably does mean we can expect less acquisitions or aggressive buyouts. That's good - at least until the trend shifts again ten years from now and EA figures it oughta try its hand at cannibalizing more studios again.
 

mykalwane

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Oct 18, 2008
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What I find the most interesting of this article is Mirror's Edge and Brutal Legend,these are the examples of quote unsuccessful games. Well these is the games I bought(new), while I didn't buy Dead Space and Dragon Age. Guess they don't want me as a customer then.

That the case to the rest of you?
 

Don Reba

Bishop and Councilor of War
Jun 2, 2009
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mykalwane said:
What I find the most interesting of this article is Mirror's Edge and Brutal Legend,these are the examples of quote unsuccessful games. Well these is the games I bought(new), while I didn't buy Dead Space and Dragon Age. Guess they don't want me as a customer then.

That the case to the rest of you?
Among the very few EA games I ever bought are Mirror's Edge and Mass Effect 2. Both are some of my favourite games ever. However, I have zero interest in Mass Effect 3, whereas hope for a Mirror's Edge sequel is the thing that keeps me warm at night.
 

blackrave

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Mar 7, 2012
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I really hope those fuckers go down the Zynga route (till the end preferably)
[stares to box of C&C:TS box]
You will be avenged my precious!
 

Shoggoth2588

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Aug 31, 2009
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I didn't realize EA did publish a lot of new IP. Kingdoms of Amalur was one from EA if I remember correctly but EA's bread, butter, honey, fish and, ale has always been the Madden and FIFA games if I remember correctly. EA has quite a bit to play with at this point anyway what with Mass Effect, Mirror's Edge, Sports, etc.
 

Baldry

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Feb 11, 2009
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Hasn't this been going on for awhile, what was the last new IP from EA? *searches* It was Bulletstorm (maybe, I think) and that came out last year. I think the thing with EA is their IP's, for some reason, tend to flop. Mirrors edge, Bulletstorm etc seem to fail and that's bad because they're good games, it just seems like no one care. Sequels sell.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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Man that's unfortunate. Some of the best games from this generation started in this one. Assassin's Creed, Mass Effect, Dragon Age, Infamous, Portal, Prototype, Darksiders, Uncharted...Shame really. A bad first installment doesn't always mean the IP isn't worth the time. AC and Uncharted both had mediocre first installments, and look how recognizable they are now.

mykalwane said:
What I find the most interesting of this article is Mirror's Edge and Brutal Legend,these are the examples of quote unsuccessful games. Well these is the games I bought(new), while I didn't buy Dead Space and Dragon Age. Guess they don't want me as a customer then.

That the case to the rest of you?
Rented the first three, bought Dragon Age new. Liked Mirror's Edge, but not enough to buy it. Wouldn't buy Brutal Legend if it came with an ice cream and blowjob dispenser.
 

lancar

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Aug 11, 2009
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Hey, if EA wants to doom itself to a slow & horrible death, who am I to complain? I'm not going to buy their drivel anymore without the 'Yahtzee certificate of not poop?' anyway.
 
Apr 28, 2008
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Hey, EA, you think sequels are the only things that sell, right? Well, do you know that a Mirror's Edge 2 would be a sequel? And by your logic it would sell?

So make a freaking Mirror's Edge 2 already. It's a sequel, you love those and say only they sell these days, so do it.
 

CardinalPiggles

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Jun 24, 2010
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But I really want a Mirrors Edge 2. Stop teasing me.

Absolutely loved the first one I bought it twice for fuck sake.
 

Zombie_Moogle

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Dec 25, 2008
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They might not have a clue what they're core market wants, but at least EA is aware enough to realize they've jumped the shark
 

Doom972

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Dec 25, 2008
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"creating innovative, new IPs just isn't a priority for the organization."

Why do they still call themselves Electronic ARTS?
I guess that it's good if it means that they're going to stop buying good studios and devouring them.
 

Entitled

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Aug 27, 2012
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I don't have a problem with EA buying and destroying studios, any developer who was open to selling their studio to the hihest bidder already proved that they are thinking the exact same way as EA, by putting profit maximalization first, so they deserved it.

May EA itself be eventually bought and destroyed just like them.

Sure, other companies, like Valve also care about profitability, but at least Valve is a privately held company, meaning that Gabe actually owns it, and he has the final say about the way that they are doing it, and the principles they are following, unlike a publicly traded company, that sold it's ownership to a bunch of faceless shareholders who only care about stock value maximalization.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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In other news: the sky is indeed blue.

Seriously, didn't we already know this about EA a long time ago? I know their description of the absolute bastardization of the Dead Space series certainly lends support to Levy's assertion. EA isn't about innovation, it's about homogenization. That's why Warfighter got crap reviews and crappier sales. They're posers, pure and simple. Whatever is cool and hip at the time, they desperately seek to emulate. "People seemed to like that Gears of War stuff, so we're going to turn Dead Space into a generic alien-based 3rd person co-op shooter." They try so desperately hard to make people like them, but in their attempts "to reach a broader audience" with their games, all they're churning out is band, gray crap that very few people enjoy. And so what's their solution? Apparently it's to up the blandness and genericness and shovel in even more gray.
 

Aureliano

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Mar 5, 2009
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So what they're saying is: Mass Effect-ville and Tiny Dragon Age-Towers.

Oh well. If EA doesn't want to make games I'm at all interested in, then I don't have to worry about whether or not they should have any of my money.
 

Thoric485

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Aug 17, 2008
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On the bright side, this means they might not be buying out any other studios soon.
 

Little Gray

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Sep 18, 2012
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Sight Unseen said:
They should have known Warfighter would fail when the last medal of honour failed. It was a stupid risk imo to pump so much money into a tired IP that has drastically waned in popularity and relevance in recent years.
Umm the last medal of honor game did not fail.

"2010's Medal of Honor title, which sold over 2 million units in its first two weeks"

Selling two million in the first two weeks is not a failure.
 

CardinalPiggles

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Jun 24, 2010
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FelixG said:
Irridium said:
CardinalPiggles said:
goes the vorpal blade!

Anyway, be careful what you wish for, remember their earlier boasting that they have not green lit a single core game that is single player focused.

Just think on that for a few minutes, and what that would mean for a Mirrors Edge 2.
I thought they said they haven't greenlit anything without a multiplayer component? And Mirrors Edge had competitive leaderboards. How hard would it be to add real time parkour races like driving games?
 

Gearhead mk2

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Aug 1, 2011
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CardinalPiggles said:
FelixG said:
Irridium said:
CardinalPiggles said:
goes the vorpal blade!

Anyway, be careful what you wish for, remember their earlier boasting that they have not green lit a single core game that is single player focused.

Just think on that for a few minutes, and what that would mean for a Mirrors Edge 2.
I thought they said they haven't greenlit anything without a multiplayer component? And Mirrors Edge had competitive leaderboards. How hard would it be to add real time parkour races like driving games?
It wouldn't be like that. It would just be first person shooting in gritty brown enviroments with one said as the all-american heroes and the others side as the evil Nazis/Russians/Arabs. The parkour with be shoved to the side at best. And they'd have a completly broken unlock system that meant everyone would just use the one gun once they hit a ceartain level and anyone not using that one set would die instantly. Just like every other multiplayer FPS made by the big publishers. I don't want Mirrors Edge 2, because I love the first one and I don't want EA to screw it up with a godawful sequel.