I concur with the enjoyment of the game from other posters. I got this game....I guess around the time it was released? It's been in my library for a while but, yeah it's super fun if you like colony/city builder games, but with a nice scifi theme to them.
The biggest issue was population management, though they did patch it a bit as I recall. The AI would get confused about breeding, and you would end up with massive overpopulation issues. So they allowed some population control features, like banning reproduction (you can lift it when you want), if you are having a boom. It was really handy to divide the domes into a child care dome, and then a retirement dome, to help keep things from getting out of hand. It was actually a really fun metric to the city planning. Deciding which dome facilities will be in which ones, and having that inform the purpose of it going forward.
The music on the various radio channels are fun and chill, and provide good backdrop. The campaign challenges that you can add into the playthrough can be fun, and random (for example one challenge is an Elon Musk-y type business/science guy, is trying to put together a massive project, I think for interstellar travel? and you can try and help him by donating a significant amount of the various raw materials and refined products. But it's on a time limit, so you may/may not be able to pull it off).
It's a fun game to zone out to and watch everything buzz around.
The devs of that game, are the same ones that are making Surviving the Aftermath, a post-apocalypse version of Surviving Mars. It's got a few different features, but on a lot of fundamental levels, it's the same game. That's not a criticism mind you, as I think Surviving Mars is a good game, but it is something to consider if you feel like picking that one up.
But, if you enjoy SM, you'll probably enjoy StA too.