Tom Phoenix said:
But if I purchased a CD/DVD in a store, then of course I expect it to be treated as a physical product when sold/resold...afterall, I purchased a physical product. Therefore, I deserve all the legal rights that such a purchase entails.
The DVD is the physical product (and is really just packaging), not the software on the disc.
If you buy a digital download, so there is no physical product, does that change the situation? If so why?
Tom Phoenix said:
So yes, I can have it both ways, beacuse how you treat a legitimate and a illegitimate isn't and should not be the same.
It is not about illegitimate/legit.
It is about physical ('scarce') goods and digital ('infinte') goods.
These are different types of 'products' and are clearly legally and physically different.
Tom Phoenix said:
How dare the customer demand that his rights be respected! For our hard work, we not only deserve to get the money, but also retain the ownership over the product we are selling!
When you 'buy' a movie ticket do you expect to keep the seat or just rent it long enough to see the movie?
Do you expect to be able to resell the movie ticket later, because you 'bought' the seat?
Clearly some 'products' are not able to be resold.
Tom Phoenix said:
You know what I would do? I would not punish my paying customers for what isn't their fault. Instead of blaming piracy for my woes, I would instead focus on developing a quality product and rewarding my paying customers.
Pirates never copy 'good' games do they? The pirate ALWAYS purchases quality software don't they? (ie Starcraft 2 with over 2.3 mill illegal downloads of ONE torrent alone in only 3 months)
Good software without DRM (so no 'punishment' to the customer) is also never pirated to the extent that legit customers can't log on to the online servers, is it? (ie Demigod had 18k legit users and 100K pirates log onto servers)
Clearly developing 'quality' games does not magically stop piracy.
Or are you saying that adding value via DLC, online components (achievements etc) and cloud saves (that can only be used by the original purchaser) is destroying customer rights? (as it reduces the resale value)
Tom Phoenix said:
Hey, what do you know, the link you posted mentions the exact same thing! But I probably don't need to mention that. Afterall, you did read it in full....right?
It was to back up my assertion of a 20% loss in sales from piracy (and yes I read it).
I don't agree with all the conclusions of the artical. It ignores that 'quality' games are also pirated.
IMO it ignores the fact that pirates just do not pay for games.
If the game a pirate wants to play can not be pirated, they do not purchase that game, they find a game that can be pirated (and play it instead).