Game idea

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InnerRebellion

New member
Mar 6, 2010
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Hey guys, I wanna run a rough game idea run by you.

It's a Zombie Apocalypse MMO. You are alone in the world until you come across other players. Everything is run by the players: towns are built and inhabited by players, and if they're not guarded, chaos can ensue.

You must convince other players to join your party as you move from town to town. One thrill is that your team mates can betray you at any point, maybe killing you in your sleep, or letting a zombie get at you, or maybe stealing all your supplies and booking it. Or maybe they get bitten and hide it, then at some point go berserk and infect the rest of the team.

As a zombie, you move slowly, and your only goal is to infect others. You have three days of game time to find someone in the world who can cure you of your affliction before you give into your animal-like nature. If you don't make it in time, all you do is roam the world, infecting other players, destroying towns and caravans. If you die as a zombie you can be risen if there is a source of the plague nearby, or if another player is willing to drag you to a source. If not, it's time to make a new character.

Supplies have to be found in the world, taken from the environment. Players will decided the rate for every item, making the economy flexible at all times.

At the start, you get a choice on what server to play, and each server has a different time period. The first server would be around the peak of the Roman Empire, the second server in the sixteenth century, the third server around the time of Victorian England, and the last server being modern time. Each server will have different weapons and classes (no magic!), different forms of currency, different supplies and different areas to play in.

Would you play? And ideas or suggestions? Questions or criticisms?


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