Aiddon said:
Uh, because that's what happened. They tried to screw over Nintendo, they got caught, and they were rightfully humiliated when they were caught. And that's what KILLS me; that they were incompetent in their fuckery. If they were gonna be scumbags they should have at least been COMPETENT scumbags. Devil's advocate only works when there's logic to it.
Seriously you really believe that?
Sony entered into an agreement with Nintendo, an AGREEMENT, both companies agreed to the conditions that Sony had put forth and then spent their time, money and effort to design, prototype and advertise at E3. Then Nintendo turned around and betrayed Sony by abandoning the agreement mere days later. I don't care how much of a Nintendo fanboy you are, that is not acceptable and I guarantee if the shoe was on the other foot you'd be screaming blue murder about Sony betraying Nintendo. Remember no-one put a gun to Nintendo's head and forced them to go into the partnership, they chose to agree to the terms then their arrogance came out and they just up and abandoned their partners when someone else offered a better deal AFTER Sony had already put the effort in.
Frankly Sony had every reason to be pissed at what Nintendo did and I am glad they got their dews, Nintendo is still as arrogant and self centered today with region lock and using whatever they can to make everyone else suffer to ensure you pay a premium, there's a reason they permanently lost the lead in the console market and frankly I'm glad they did as their greed was their undoing.
Aiddon said:
that's also before we get into how the reason Sony was ever successful in the gaming landscape was because they got lucky. Look at them when they were up against strong competition and suddenly they collapse (like with the PS3, PSP, and Vita).
There was no luck involved, Sony was smart and knew what they needed to do to create killer systems that people wanted and devs wanted to make games on. PS1, 2 and 4 all won because they were affordable, did the job well and were as simple and cheap as possible for devs to make games for. There was no proprietary media (mini disc), nor did they gimp the system with outdated technology (cartridges in N64). The systems that didn't do so well were when they acted like Nintendo, they were arrogant after the PS2 and let their success get to them and the PS3, PSP and Vita suffered from it. Even then though they learned from their mistakes and the PS3 eventually became the system that sold the most so it was no collapse or failure, even the PSP sold well (not winning is not collapsing, you can succeed in second place). Only the Vita could truly be called a failure because of the proprietary memory, which again was a Nintendo like move (N64 - Cartridge, Gamecube - Mini disc)
I get it, as a Nintendo fan your sick of being mocked, your system ridiculed etc. But like it or not there's a reason for it, and while you may be happy to accept what they do because the games they offer are worth it to you not everyone else is and the horrible sales of the Wii U is just the latest evidence of that. The only area that Nintendo have done well in is handhelds, which one could argue no-one else ever truly took on other than Sony (whom did well with their PSP) so really they just found their niche.
Also note I am not a Sony fanboy, I have Playstation, Xbox, PC and Nintendo systems. I love to play games regardless of what system their on. As a result I don't have any issue in calling out any of the companies when they fuck up. I am merely explaining why I don't believe your view is fair or correct based on known facts. If you there's evidence that Sony had acted in bad faith please do provide it, I will happily stand corrected if that is the case.
marioandsonic said:
To be fair, I think the reason Nintendo decided to partner with Phillips was because of licensing issues. If Nintendo had stuck with Sony, Sony would have had complete control over the CD addon, as well as dominant control over the addon's software. At least, that's what I've heard.
From what I read that is indeed the case, but if they didn't want to agree to the conditions then they should have negotiated a better deal with Sony or gone the Phillips beforehand rather than wait until the addon was prototyped and even exhibited at E3 to then bail on them. These things don't get designed overnight, Nintendo would have had plenty of time to iron out the license agreement before hand and even go to Phillips and other companies to see what they could offer if they had wanted rather than wait till afterwards.