Xerosch said:
Condemned 2 was a huge letdown
Really I didn't think it was that bad. The combat was much much better. Like the best combat of any game I've played, slamming an elbow into a guy's face, smashing his skull in with a brick and the sound and visceral impact a bullet made.
Sure there were a few moments that I choose to forget like the clockwork pyscho ***** that made no sense, but despite what Yahtzee said the whole "indigo prophecy syndrome" was present in the first game as well.
Mad Maniac with axe-firing chainsaw said:
sms_117b said:
Total War, Empire and Medieval 2 seem to be going downhill.
I actually liked Medieval 2 more than Rome. I can't comment on Empire.
I found the fighting and strategy in Medieval 2 to be quite a bit better. That said, the cavalry were completely over-powered and handled like a bull in a supermarket, but then again, cavalry were both much more powerful then, and generally hard to control, so I could forgive that. Everything else I found to
be better or at least the same as Rome. Thats just my opinion though.
I found the degree of tactics with units much more limited in Medieval 2, in Rome nearly every unit had 1-2 skills/advantages and twice as many weaknesses, you had to use everyone wisely. Eg. Javelin the phalanx before wheeling light cavalry in their behind before pulling back for an infantry charge. Medieval was "hmmm should I charge everything, yeah why the hell not", it was a lot more you would definitely win or lose less room for the heroic victorys of Rome.
That said it was still quite engrossing and I am proud to say I have destroyed the Mongol as Turks in that game.
Empire had the unit diversity and better tactics, but I found every nation identical and was disappointed by the tiny cities. Paris looked like it had a population of under a thousand.
I would have loved city battles the size of the old games with strategic buildings on each corner, bridges over canals that could be destroyed, hordes of armed civillians and the ability to make walls out of ripped up cobblestones.
A completely different sort of tactics would be needed, sure you could just artillery the city to nothing, but then you gain little from its capture, to insure the best post victory occupations you would have to carefully root out all of the defenders. Units without guns but with swords would suddenly be much more deadly as the could swarm attackers in tight alleyways where their can't get a good volley off.