That's a hefty title isn't it. I feel pretentious just for writing it like that, but I learned what they meant today and here's me being a shitty, excited school girl over learning new words. Or maybe I'll get the meanings wrong and you all can call me out on it. Anyway:
What are the most immersive games you've played, but games that have close to no ludo-narrative dissonance (or none at all). In other words, highly immersive games in which the mechanics fully embody the theme of the game and do not take away from it at all. I realized I had very few to list for this, and some of them are games that sometimes aren't considered games:
Superbrothers: Sword & Sworcery EP
The Walking Dead
Proteus
Dear Esther
Kentucky Route Zero
Are the main ones I've come up with.
As a side note: I was watching a bit of gamegrumps recently, and Arin Hanson explained that he has yet to lose himself in a game and be fully immersed. He believes that no one has been fully immersed yet, even if they say they are. I find that interesting because even when I consider some of these games, I realize that I never really fully lost myself, which is a shame. There's always a text box, or a graphical glitch, or a trope that pulls me straight out into my normal, critical-gamer self. But I did play through Dear Esther for the first time yesterday, and really enjoyed exploring. Same goes for Proteus.
Do you think it's possible? Perhaps, but I don't think I've ever been fully immersed either.
What are the most immersive games you've played, but games that have close to no ludo-narrative dissonance (or none at all). In other words, highly immersive games in which the mechanics fully embody the theme of the game and do not take away from it at all. I realized I had very few to list for this, and some of them are games that sometimes aren't considered games:
Superbrothers: Sword & Sworcery EP
The Walking Dead
Proteus
Dear Esther
Kentucky Route Zero
Are the main ones I've come up with.
As a side note: I was watching a bit of gamegrumps recently, and Arin Hanson explained that he has yet to lose himself in a game and be fully immersed. He believes that no one has been fully immersed yet, even if they say they are. I find that interesting because even when I consider some of these games, I realize that I never really fully lost myself, which is a shame. There's always a text box, or a graphical glitch, or a trope that pulls me straight out into my normal, critical-gamer self. But I did play through Dear Esther for the first time yesterday, and really enjoyed exploring. Same goes for Proteus.
Do you think it's possible? Perhaps, but I don't think I've ever been fully immersed either.