Games with really good, truly satisfying melee combat?

blackcats

New member
Jun 14, 2017
3
0
0
Specifically, third-person action/adventure/RPG titles, though Dead Island would also qualify. (Mostly, I want to avoid lists of fighting games.)
more: sun grand city lang ha [https://kenhchungcuthudo.com/chung-cu/chung-cu-sun-grand-city-31-lang-ha-1208.html]
I've been playing a lot of Dark Souls II and, as with Demon's Souls and Dark Souls, I was suddenly reminded of how much I love the combat in those games. You can't really button mash your way through encounters. And while you don't need to apply all the combat mechanics, I really like that a given fight can involve blocking, attacking, parrying and riposting, roll-dodging and backstabbing, and it all flows rather nicely. Granted, the deliberate nature of the combat can make it seem slow, and I've certainly had friends level that criticism against the games, but I appreciate that more methodical pace. It feels a little more 'real' because you don't just wildly hack and slash like a madman, both because you'd leave yourself open to counterattacks and you'd tire yourself out, which is why I even love the stamina system.

I also really like the way it feels. When you hit an enemy's guard, the way your weapon clashes against the shield and bounces back, you can almost feel the vibration in your hand. And when you pull off parry and riposte, or you pull off a backstab, there's a impact to those hits and, on more than one occasion, I've found myself vocalizing a satisfied grunt as my weapon connects. Plus, the animations are brutal. Seriously. Even though the idea of a "backstab" with the weapon is ridiculous, when you bring down one of those massive clubs or hammers and just pulverize a dude with it...it feels good.
more: sun grand city quảng an [https://diaocnhaviet.com/du-an/chung-cu-sun-grand-city-58-quang-an-tay-ho]
Dead Island would also make my list. Even though that game had plenty of flaws, the analog combat that let you hack off limbs, lop off heads, or break bones was fun all the way up to the game's end. There was something really satisfying about the crunch of a wrench breaking a Thug's arm and seeing it just hang limp and useless at his side, or waiting with a machete drawn back while an Infected charging in, then taking that swing and getting the slow motion kill of the head coming clean off. I think Dead Island was the first time I ever enjoyed first-person melee.

And, of course, Batman: Arkham Asylum has to be mentioned. That style of combat quickly got done to death over the years following that game's release, with varying degrees of success, but the original will probably always be the best. It was great to have a combat system that let you effectively take on large groups of enemies without being some mindless Dynasty Warriors button mash-a-thon. You can to mix things up, if for no other reason than to deal with the various enemy types, and it looked the way you want Batman to look: a total badass darting all over the place, disorienting his foes, and pummeling them in a way that made you feel it would almost be better (i.e. more humane) if Batman did kill, because the pain med and wheelchair market was about to skyrocket. Fluid, brutal, beautiful combat that was a lot of fun to master.

So, what are some of the games make your list?
read more: toyota yaris 2017 [http://toyota-caudien.com/bao-gia-xe-toyota-yaris-2017/], hyundai 1.9 tan [http://otodongvang.vn/xe-tai-hyundai-2-tan-tera-190-1-1-1565014.html], toyota vios 2017 [http://toyota-caudien.com/bao-gia-xe-toyota-vios-2017/]
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,461
5,284
118
The Last of Us has topped my list for the last 4 years. I love the thick, heavy chunkiness to those brawls. The dull slaps of your fists impacting on a dude's face, and the crunchy thwack when you take a pipe to someone's skull. There's desperation to each fight, giving it a sense of fighting to survive rather than just notching up another kill.

Next up is Yakuza 0. Very arcade-y, but it's delicious to rumble your way through goons and punching 'm so hard they fly backward with their feet sticking up in the air.

Last is Bully. The first game that made me realize there aren't nearly enough fisticuff focused action adventure games. You can wrestle dudes to the ground and knee them in the nuts. It's awesome.
 

DeadProxy

New member
Sep 15, 2010
359
0
0
Your Dead Island post reminded me about Dying Light, which was basically a more serious dead island, with parkour. You get your first person zombie fighting action with fists, drop kicks, knives, hammers, guns and other things for combining. The hits, when using blunt weapons at least, felt pretty satisfying, and there'd be moments where you break a limb or stun the zombie and time slows down as you watch them recoil from the hit. And you can just flat out drop kick zombies off roofs...super satisfying. Never got around to the Expansion for it though, which added a dune buggy for travelling and a more open part of the island to explore.

Would Metal Gear Rising count? Cause on the higher difficulties, you have to make your hits count and counter at just the right time for fights to go your way. And it never gets boring deciding how you want to cut this mutha fucka down. You can turn him into a stump, take an arm and a leg, give him a shave that barely scrapes the top of his skull, or just go crazy and slice him into oblivion.

And as Shinji mentioned above, Yakuza 0, or any of them really, have good arcade-y combat, wacky unbelievable side quests, and a plot that is taken more seriously than anything has a right to.
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
6,902
5,269
118
Country
United States
Gender
Male
My favorite melee combat was in the first-person Condemned games. Much like Dark Souls, you couldn?t button mash; you have to time your attacks with your blocks and the degrading weapon mechanic ensures you get to appreciate the nigh endless variety of weapon options. Really meaty, impactful and visceral; you can feel the thuds from each blow you land and receive, and bonus, the sound design is incredible; the *tink* of a lead pipe upside a head or the *thonk* of a spiked 2x4 to a rib cage, etc.. There are guns, but I actually prefer the melee; guns feel like a cop out.
 

Saelune

Trump put kids in cages!
Legacy
Mar 8, 2011
8,411
16
23
Not third person, but Shadow Warrior. Not the 90s one. Its technically an FPS and you get a ton of guns, but aside from the giant bosses, I play most of the game using the Katana and Ki powers.
 

Lufia Erim

New member
Mar 13, 2015
1,420
0
0
DeadProxy said:
Your Dead Island post reminded me about Dying Light, which was basically a more serious dead island, with parkour. You get your first person zombie fighting action with fists, drop kicks, knives, hammers, guns and other things for combining. The hits, when using blunt weapons at least, felt pretty satisfying, and there'd be moments where you break a limb or stun the zombie and time slows down as you watch them recoil from the hit. And you can just flat out drop kick zombies off roofs...super satisfying. Never got around to the Expansion for it though, which added a dune buggy for travelling and a more open part of the island to explore.

Would Metal Gear Rising count? Cause on the higher difficulties, you have to make your hits count and counter at just the right time for fights to go your way. And it never gets boring deciding how you want to cut this mutha fucka down. You can turn him into a stump, take an arm and a leg, give him a shave that barely scrapes the top of his skull, or just go crazy and slice him into oblivion.

And as Shinji mentioned above, Yakuza 0, or any of them really, have good arcade-y combat, wacky unbelievable side quests, and a plot that is taken more seriously than anything has a right to.
How is dying light btw? It's on special on PSN and i am considering maybe purchasing it.
 

sageoftruth

New member
Jan 29, 2010
3,417
0
0
Considering all the first-person melee games that have come up, I think I'll add Chronicles of Riddick: Escape from Butcher Bay. It had shooting as well, which sadly seemed to replace melee the deeper in you got, but it had a good feel to the blows, and a cool mechanic that let you insta-kill enemies if you properly timed an attack during an enemy's attack. This led to cool things like grapping a guy's fist, breaking his wrist and then punching him in the face, or grabbing the barrel of a guy's rifle, forcing the barrel up under his chin and pulling the trigger.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
8,665
0
0
Oni - that little gem that often doesn't get enough attention. I loved the combat style there - it is the closest you'd get to playing a third person single player fighting game. You can punch and kick your enemies and perform grabs and other combos on them, which is quite cool by itself, but a lot of combos end up throwing enemies around, so you can use that for crowd control. Other times, the combos will give you greater mobility, which would allow for tactical positioning in a fight and/or setting up for a different move.

In addition, I love the art style and the main character.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
88
Bloodborne (PS4), obviously. Its main combat gameplay is a slightly altered version of the dodge-and-hit combat tactic from Dark Souls (the difference is that if you get hit once, hitting the enemy back right away restores some of your lost health). All the melee weapons have two modes, usually with different move-sets and reach. Pulling out the visceral attacks is highly satisfying.
 

Cowabungaa

New member
Feb 10, 2008
10,806
0
0
The weird as fuck Zeno Clash games are amazingly satisfying first-person brawlers. I should really play 2 one of these days, I even got it installed.
 

Major_Tom

Anticitizen
Jun 29, 2008
799
0
0
How about Sleeping Dogs, or that Mad Max game? They had more of an Arkham-ish type combat, but still pretty good.
 

Cycloptomese

New member
Jun 4, 2015
313
0
0
Ninja Gaiden on the original Xbox is my favorite melee combat oriented game ever. Also, it was pretty punishing at times. You really needed to know the moves. It was tough to button mash your way through.
 

takanabanana

New member
Apr 11, 2010
8
0
0
My favorites are probably Killing Floor 2 and Warhammer colon End Times colon Vermintide. They aren't the best, but they're pretty good, and the games built around them are really fun
 

DeadProxy

New member
Sep 15, 2010
359
0
0
Lufia Erim said:
DeadProxy said:
Your Dead Island post reminded me about Dying Light, which was basically a more serious dead island, with parkour. You get your first person zombie fighting action with fists, drop kicks, knives, hammers, guns and other things for combining. The hits, when using blunt weapons at least, felt pretty satisfying, and there'd be moments where you break a limb or stun the zombie and time slows down as you watch them recoil from the hit. And you can just flat out drop kick zombies off roofs...super satisfying. Never got around to the Expansion for it though, which added a dune buggy for travelling and a more open part of the island to explore.

Would Metal Gear Rising count? Cause on the higher difficulties, you have to make your hits count and counter at just the right time for fights to go your way. And it never gets boring deciding how you want to cut this mutha fucka down. You can turn him into a stump, take an arm and a leg, give him a shave that barely scrapes the top of his skull, or just go crazy and slice him into oblivion.

And as Shinji mentioned above, Yakuza 0, or any of them really, have good arcade-y combat, wacky unbelievable side quests, and a plot that is taken more seriously than anything has a right to.
How is dying light btw? It's on special on PSN and i am considering maybe purchasing it.
I had a good time with it, but I haven't touched it since it was released over a year ago so I may be fuzzy on some details. Looking at this sale though, I wouldn't regret buying it for $20. I don't remember the story being all that special, but exploring and kicking zombie heads in was fun enough to get me to the end of the game.

I actually want to play the game again now, and seeing everything for 20 bucks is just too enticing not to grab.
 

stroopwafel

Elite Member
Jul 16, 2013
3,031
357
88
Outside Souls/BB Nioh is probably my favorite. It's close to that formula but different enough to stand on it's own and similarly satisfying. Salt & Sanctuary and Hyperlight Drifter also have really fun combat; one is like Souls in 2D and the other a more visceral pixelated Zelda. I agree about Last of Us having really good melee combat. Very primitive, raw and desperate. Arkham combat looks cool but feels too much like a rhythm game for my tastes.


Lufia Erim said:
How is dying light btw? It's on special on PSN and i am considering maybe purchasing it.
Pretty good. The melee combat is quite fun and destroying zombies with makeshift bats, pipes, axes etc takes a long time to get old. The guns and rifles however are utter crap. Extremely clunky to control with poor hit detection. Fortunately gun combat is only a very small part of the game. Level design is also pretty good so parkouring the city isn't a chore. The music and ambiance also invokes a special atmosphere. Would recommend, espescially if you can get it for cheap.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,256
3,855
118
Agree on Dead Island, The Last of Us, the Arkham games (which would include Shadow of Mordor).
You know a great game (in itself) with great melee that I never see mentioned here? Rockstar's The Warriors. It was purely melee, as I recall, and most of it consists of grappling and wrestling and pulling off all kinds of desperate moves. Also a lot of fun because you could play the game on co-op and tag-team enemies (one of you would hold a guy in place while the other wailed on him).
Fun times.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
6,651
0
0
Major_Tom said:
How about Sleeping Dogs
Oh god, Sleeping Dogs hand-to-hand combat is soooo satisfying. It's the main reason that I always have that game installed.

Shadow of Mordor combat is very satisfying. But you basically have to die in order to have a good time. Killing orks and uruks is only truly fun when you're exacting revenge on the ************ that killed you. Otherwise it gets old fast.

Some people say that The Witcher 3 combat is too simplistic, but I freakin' love it and I can't get enough. I don't know what it is about it that clicks so well with me, but I've been playing that game for two years now.