DSK- said:
Holy crap! I remember that game! (from the image) I remember my friends and I trying to figure out how to play it and what not. I remember being really impressed with the graphics too.
Out of this world. So that was what it was called.
Nope; it was called 'Another world' here (UK). Apparently an American TV show already had the name and the publisher wanted to avoid confusion.
Even if the controls were tightened, the graphics redrawn and the animation redone Another World still has a significant problem; a difficulty that sits a long way past the current definition of brutal.
It's downright unfair and often counter intuitive, based around repetition and avoiding instant death rather than problem solving. You have to think "what did the designer intend?" rather than "what should I do next?" if you can think like that (and manage to prevent your character from running too far) Another world can seem pretty easy and the tonne of death animations make new threats interesting.
Otherwise you'll spend the time working past the last few puzzles you solved by hours of trial and error before getting insta-killed without seeing why and restarting the chapter.
As much as I loved the game at the time I don't think it will hold up today.