I'm seriously going to laugh if the game, after years of development, turns out to be half decent.
Halo? A faceless unstoppable space marine kills all the aliens ever. Half-Life? A nerd kills everything ever and (probably) gets the girl. The narrative itself might be about something but that doesn't stop the game itself from being a power fantasy. I do not even mean this as some sort of insult to the genre, just as a simple observation.HG131 said:I wouldn't say ALL FPSes are a juvenile power fantasy, plenty tell great stories (Halo and Half-Life come to mind), it's just that some are still as juvenile. Painkiller, Team Fortress 2, Borderlands and some others.
And yet, that never has been a story point in the Halo games. Besides, even if it were present in the games, my point remains the same regardless.HG131 said:You do realize that John was kidnapped by the military at the age of six, put through hellish training for years (starting from when he was kidnapped), augmented through a process that killed or maimed many of the people he had come to know as family, watched his best friend sacrifice himself due to an armor breech and slowly saw almost everyone he knew die, right?Eclectic Dreck said:Halo? A faceless unstoppable space marine kills all the aliens ever. Half-Life? A nerd kills everything ever and (probably) gets the girl. The narrative itself might be about something but that doesn't stop the game itself from being a power fantasy. I do not even mean this as some sort of insult to the genre, just as a simple observation.HG131 said:I wouldn't say ALL FPSes are a juvenile power fantasy, plenty tell great stories (Halo and Half-Life come to mind), it's just that some are still as juvenile. Painkiller, Team Fortress 2, Borderlands and some others.
That's actually quite an interesting backstory. I just wish they touched on that side of the protagonist in the actual games (I only played 1-3 and read none of the stories). Many people, like myself, would not otherwise know much at all about the Master Chief and just assume he has the personality of a lunch tray just because there is not much exposition into his character through the three games.HG131 said:You do realize that John was kidnapped by the military at the age of six, put through hellish training for years (starting from when he was kidnapped), augmented through a process that killed or maimed many of the people he had come to know as family, watched his best friend sacrifice himself due to an armor breech and slowly saw almost everyone he knew die, right?Eclectic Dreck said:Halo? A faceless unstoppable space marine kills all the aliens ever. Half-Life? A nerd kills everything ever and (probably) gets the girl. The narrative itself might be about something but that doesn't stop the game itself from being a power fantasy. I do not even mean this as some sort of insult to the genre, just as a simple observation.HG131 said:I wouldn't say ALL FPSes are a juvenile power fantasy, plenty tell great stories (Halo and Half-Life come to mind), it's just that some are still as juvenile. Painkiller, Team Fortress 2, Borderlands and some others.
I'm sorry to be off topic, but that is the most epic fucking sales pitch I have ever seen. Ok, I know the GOTY edition is coming out, but I am so tempted to go buy the bare bones version now it's unreal...(didn't even notioce I used epic and unreal in a statement without it being about Cliffy B)Delock said:Well that sounds...
...Wait a minute. Randy Pitchford... Where have I...? Oh God no!
Something tells me that he was a bit persuasive with development team in order to get them to release on time.
Not much character exposition, perhaps, but the setting is active within the games and drives a story along.SelectivelyEvil13 said:That's actually quite an interesting backstory. I just wish they touched on that side of the protagonist in the actual games (I only played 1-3 and read none of the stories). Many people, like myself, would not otherwise know much at all about the Master Chief and just assume he has the personality of a lunch tray just because there is not much exposition into his character through the three games.