I've come up with a solution to that problem; the weapon only spawns once, so you'd have an immense insentive to get the weapon but once one team does get it, the weapon won't spawn again until the next round.GRoXERs said:Silverbacks sound amazing, but frankly the difficulty needs to stay the same or get harder - Gears 2 on insane was flat-out EASY if you were playing with a friend. I'm just hoping the "silverbacks" don't make it into multiplayer, as it will become even more of a "rush/camp the overpowered weapon" game than it already is.John Funk said:Gears 3 will also have mechs called "Silverbacks" if the magazine is to be believed (Funk sidenote: YESSSSSSSSSS), and the difficulty will be a bit dialed back - Epic's statistics show that 60% of players never beat Gears 2, and they'd like to change that.
If they do make it into multiplayer and they are as big as I think they are, then the maps will have to be huge. Maybe even to the point where it'll be platoon vs. platoon instead of squad on squad...ok maybe I'm being too optimistic but still if the mechs are big then it really makes you think about it.