I'd love an ability to sell digital games, but lets be frank, you buy a ability to play the game, not the game itself, so you dont actually "own" anything.
Falterfire said:
But seriously? Used digital games still make no
[email protected]#$%ing sense. Consumer rights are good and all, but used digital games are still nonsense.
If it was legal to resell a digital game, I could sell the same copy seventy three bajillion times using the magic of Ctrl+C, Ctrl+V.
No. You would sell your license to play this game, not the actual data, which means that you loose the ability to play it and he gains it.
P.S. god, so many people here dont even understand what the consumer group wants to achieve and imagine that you somehow can sell million of copies. you people dont deserve to pay less for games, because you dont seem to be able to use your brain anymore.
Shikua said:
Here's what Valve should do, in my opinion. Make selling of games work on steam, but only under these terms:
-Price is 90% the full value of the game
-25% of the sale price goes to valve, 25% goes to the game creator/publisher.
-50% goes to the user.
I mean lets face it, you get shit value when you trade in physical media, and this would benefit everyone, while still keeping steam sales valid.
I think we should make a law that when you sell a used car, only such terms can be used:
-Price is 90% the full value of the car
-25% of the sale price goes to company that you bought the car from orginally, 25% goes to the car manufacturer.
-50% goes to the person.
Ridiculous proposition is ridiculous.
i udnerstand having a, say, 1dollar charge per transfer for costs of server work to do it and whatnot, but beside that, nope. just like you got charges for formal papers when selling any other object.