CritialGaming said:
It's funny how many ideas tend to float around that are similar in theme.
Anybody remember when Hollywood always made two movies of the same theme?
Volcano and Dante's Peak
Armagedon and Deep Impact
In the case of video games it's usually one game that starts a small trend, and then everyone else twists that idea for themselves.
Nioh came first, and was a souls-like samurai game.
Then Sekiro and Ghost were basically announced at the same time. Though Sekiro obviously was able to come first.
The real question will be, how much will Ghosts follow the Souls formula? Or perhaps, since Ghost is coming so far after, how much will it follow Sekiro's ideas.
Nioh 2 I don't think has anything to do with the samurai theme more so than it's a response to Nioh 1's success. It's only natural that they would wanna make a sequel to a game that got a lot of love. So it's appearance is just coincidence in this whole theme.
I imagine Ghost will be more cinematically story-driven and grounded than Sekiro. The combat will probably be closer to God of War in terms of mechanics; having power-ups and runic style abilities, whereas Sekiro was based around the posture system and arm augments.
Saw this clip [https://m.youtube.com/watch?v=oj8JK6c5x3M] the other day about that had some good comments about how Hollywood has changed. Ever really though about it that way, but yeah. There are still some new good movies being put out here and there, but the ?action star? has faded. Stallone and Schwarzenegger are pretty much done, and when Tom Cruise stops making Mission: Impossible?s he will probably be too.
The part about not remaking movies I can somewhat agree with, but for games I think the concept is more favorable. I just started playing the RE2 Remake and am really enjoying it. There?s just enough nostalgia factor thanks to the setting and characters, but the modern technology has added so much flavor to the rest of it.
Sure, there are some face-palmy elements to the progression (Really, you?re going to make me find a jack before I can jump that 1.5? gap on the top of the book cases? Or, I can?t just discard that ammo for an inventory space to grab the health item to use quick and pick the ammo back up?) but it?s mostly forgiven because of the puzzle element and the fact they?re trying to keep most of that old school feel.