Now, as a fan of B movies I am very familiar with a particular genre of movie. The buddy cop movie. Classics (I use that term very loosely) like Lethal Weapon, Miami Vice, Rush Hour and pretty much any of the late nineties/early 2000s Will Smith films showed us the genre fairly straight-faced. The genre has been parodied and satirized many a time in movies with things like Hot Fuzz. The genre has a great potential for gaming. A somewhat tongue-in-cheek approach with a decent good cop/bad cop mechanic could create an excellent co-opertive story.
[img_inline width=230, height=180]http://www.gameguru.in/images/sam-max-wii.jpg[/img_inline]Now its at this point that I have to acknowledge that the genre has not remained untouched by the gaming world. The gaming world showed us Starsky & Hutch, Sam & Max and even the partners for House of the Dead: Overkill come to mind. But that isn't what I'm talking about. Those are games that have buddy cops in them. I'm talking about a game that's goal is to be the buddy cop game. It is a game where much of the mechanics relating to story arc unfold based on the way that two players interact with the world. Using separate personalities to interrogate, persuade or just come up with a plan I think would be an amusing and interesting concept within a game.
So what are your thoughts? Do you guys enjoy the buddy cop flick as I do? Do you think that a game based around buddy cop mechanics could work? Do you think my concept in particular could work?
[img_inline width=230, height=180]http://www.gameguru.in/images/sam-max-wii.jpg[/img_inline]Now its at this point that I have to acknowledge that the genre has not remained untouched by the gaming world. The gaming world showed us Starsky & Hutch, Sam & Max and even the partners for House of the Dead: Overkill come to mind. But that isn't what I'm talking about. Those are games that have buddy cops in them. I'm talking about a game that's goal is to be the buddy cop game. It is a game where much of the mechanics relating to story arc unfold based on the way that two players interact with the world. Using separate personalities to interrogate, persuade or just come up with a plan I think would be an amusing and interesting concept within a game.
So what are your thoughts? Do you guys enjoy the buddy cop flick as I do? Do you think that a game based around buddy cop mechanics could work? Do you think my concept in particular could work?