Go Beyond Underdome With Mad Moxxi in Borderlands

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,009
3,874
118
Gender
Whatever, just wash your hands.
wonder if its going to have an install limit like the last one
 

Wandrecanada

New member
Oct 3, 2008
460
0
0
After getting some Moxxi time in I have to say that this is exactly what the Doctor (hopefully not Ned) ordered. The game features a simple horde/firefight mode but with a decidedly Borderlands flavor. The music is driving and fun while the quotes and quips plus the cheering crowd sound queues will make you cheer along with them. At one point during a co op round I was doing so well that the crowd started chanting my character's name. Pure awesome.

Oh and there's a bank or something.
 

WhiteTigerShiro

New member
Sep 26, 2008
2,366
0
0
HUBILUB said:
Screw that, I'm going to conquer that game if it's the last thing I'll do!

Let's just hope that it's the "right" kind of difficult. I don't want a game that's hard because the designers where monkeys [sub]I'm looking at you, Force Unleashed[/sub]
Force Unleashed wasn't that bad. I think the game you're more looking for is Prototype. Once you start getting past the half-way point in that game, the fights don't really get "hard" so to speak, it's just that you have to put so much effort into dodging an endless salvo of rockets that you don't really get any time to actually attack.

Anywho, here's hoping that I can buy this DLC when it eventually comes out, though I doubt it. Putting SecuROM on the Steam version of the DLC was really an ass move for Zombie Island, and they'll probably repeat it with Moxxi.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
11,940
0
0
WhiteTigerShiro said:
HUBILUB said:
Screw that, I'm going to conquer that game if it's the last thing I'll do!

Let's just hope that it's the "right" kind of difficult. I don't want a game that's hard because the designers where monkeys [sub]I'm looking at you, Force Unleashed[/sub]
Force Unleashed wasn't that bad. I think the game you're more looking for is Prototype. Once you start getting past the half-way point in that game, the fights don't really get "hard" so to speak, it's just that you have to put so much effort into dodging an endless salvo of rockets that you don't really get any time to actually attack.

Anywho, here's hoping that I can buy this DLC when it eventually comes out, though I doubt it. Putting SecuROM on the Steam version of the DLC was really an ass move for Zombie Island, and they'll probably repeat it with Moxxi.
Oh yeah, Prototype had horrible design. Hated that game. But I hated Force Unleashed too. It had way to unbalanced enemies.
 

MmmFiber

New member
Apr 19, 2009
246
0
0
Raise the level cap? It's all about the levels. And while I like the idea of having a bank of sorts to store my loot, I don't necessarily like having to pay for a feature that should have been in the game anyway. I just can't stay mad at Borderlands.

But seriously, just up the level cap and create some bullshit new areas and quests. I want my motherhumping cookie!

Note: I would pay a decent sum of money to play Borderlands with a new tier added to the talent trees(along with more levels). Or at least get to work on Borderlands 2... I'm looking at you Gearbox.
 

The DSM

New member
Apr 18, 2009
2,066
0
0
Ive done it with a friend, its HARD weve only done the small Gully match and it was difficult, and im sure the wheel o Death will always pick the hardest one possible.

You have no shields + Badass round = Near Instant death.
 

psychic psycho

New member
Dec 17, 2009
232
0
0
Do they have separate teams for patches and dlc? The online component of the PC version is so crappy and unreliable. I had really hoped it would have been fixed before the release of this DLC.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
0
0
HUBILUB said:
I don't want a game that's hard because the designers where monkeys [sub]I'm looking at you, Force Unleashed[/sub]
Dear god, every boss battle was annoying as fuck. And then the Star Destroyer part, too. Which was easy if I just mashed to Force Grip button to instant toss the TIE Fighters once they got into range. But I didn't notice that until death 15.
 

Joshimodo

New member
Sep 13, 2008
1,956
0
0
Chipperz said:
Actually, that would be the reason I'd guess too. It makes sense, and has been the reason for several other games and DLCs being delayed on the PS3, but please, continue to be a **** about it.
Tell me, which is more prevalent and likely - Microsoft paying developers to delay, or the content being delayed due to the more common issue of the PS3 taking longer to develop for? Logic will help you out here.


Onyx Oblivion said:
HUBILUB said:
I don't want a game that's hard because the designers where monkeys [sub]I'm looking at you, Force Unleashed[/sub]
Dear god, every boss battle was annoying as fuck. And then the Star Destroyer part, too. Which was easy if I just mashed to Force Grip button to instant toss the TIE Fighters once they got into range. But I didn't notice that until death 15.
Death #15 must be an inbuilt trigger to make you know that, because that's exactly what happened to me.