God of War Dev Hates PSP Pirates
Ready At Dawn is known for making great PSP games, but piracy on the console is so bad that it might not make any more titles for the system.
We're all used to stories about how bad game piracy is on PCs, but it's not often that people mention what the situation is like on consoles like Sony's PSP and Nintendo's DS. Ready At Dawn, the development studio behind handheld hits like Daxter, God of War: Chains of Olympus, and the upcoming <a href=http://www.amazon.com/God-War-Ghost-Sparta-Sony-PSP/dp/B003L51GW2/ref=sr_1_1?ie=UTF8&qid=1288383935&sr=8-1>God of War: Ghost of Sparta has revealed that piracy on the PSP is actually pretty horrendous.
Speaking to VG247, Ru Weerasuriya (RAD's creative director) explained that piracy for the system is so bad that it's "getting to the point where it doesn't make sense to make games for the PSP, if the piracy keeps on increasing. It's a tough call right now to say what's going to happen to it and where it's going to go, but it definitely hurts a lot of developers out there who are trying to make great games."
According to Weerasuriya, PC developers have an easier time of defending against piracy thanks to "connectivity and multiplayer." He cites Battle.net as an example, pointing out how, in order to play Blizzard's games, you have to be connected to its servers.
As for what's next on Ready At Dawn's agenda, that remains to be seen. Weerasuriya isn't even sure what platform his company will work on: "We have to figure out where all are heads are, and where our hearts are, and where we want to go.
Source: VG247 via <a href=http://gamepolitics.com/2010/10/29/piracy-makes-ready-dawn-sad>GamePolitics
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Ready At Dawn is known for making great PSP games, but piracy on the console is so bad that it might not make any more titles for the system.
We're all used to stories about how bad game piracy is on PCs, but it's not often that people mention what the situation is like on consoles like Sony's PSP and Nintendo's DS. Ready At Dawn, the development studio behind handheld hits like Daxter, God of War: Chains of Olympus, and the upcoming <a href=http://www.amazon.com/God-War-Ghost-Sparta-Sony-PSP/dp/B003L51GW2/ref=sr_1_1?ie=UTF8&qid=1288383935&sr=8-1>God of War: Ghost of Sparta has revealed that piracy on the PSP is actually pretty horrendous.
Speaking to VG247, Ru Weerasuriya (RAD's creative director) explained that piracy for the system is so bad that it's "getting to the point where it doesn't make sense to make games for the PSP, if the piracy keeps on increasing. It's a tough call right now to say what's going to happen to it and where it's going to go, but it definitely hurts a lot of developers out there who are trying to make great games."
According to Weerasuriya, PC developers have an easier time of defending against piracy thanks to "connectivity and multiplayer." He cites Battle.net as an example, pointing out how, in order to play Blizzard's games, you have to be connected to its servers.
As for what's next on Ready At Dawn's agenda, that remains to be seen. Weerasuriya isn't even sure what platform his company will work on: "We have to figure out where all are heads are, and where our hearts are, and where we want to go.
Source: VG247 via <a href=http://gamepolitics.com/2010/10/29/piracy-makes-ready-dawn-sad>GamePolitics
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