Going into Planescape: Torment for the first time, anything I need to know?

HBMK

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I have played Fallout and Fallout 2 so I am somewhat familiar with the isometric style of RPG, but is there anything I should know going in?

Thanks for your time
 

Johnny Impact

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Buckle up. Torment is a masterpiece.

Back when I played it there was a glitch that would get you stuck in an infinite conversation loop in the Dead Nations. Don't remember where it was exactly, so I guess that's not much help. Save often while you're down there.

Wear headphones. Great sound and music.
 

Clowndoe

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If I had to give one tip it's that you can't die, so focus on charisma and wisdom early for dialogue. That's how you get the best experience of the game. You can always grind XP from thieves if you find early fights difficult.

Second is to always pay attention to what you're told. Non-spoiler, you open the game surrounded by zombies that are actually neutral. Your first instinct might be to say "sweet, I can get ahead of the XP curve!", but PS:T isn't that kind of game. Further, dialogue isn't just an exercise in exhausting all the possibilities, be tactful when you speak. Having said that, Fallout has prepared you well for this, but you may find this game takes it a step further.

Last thing: Lower speed ratings on weapons are better. It's just a little thing that had me confused at first. Fist weapons and daggers are great weapons for warriors (which you are bound to be for most of the game, since you only get to dual-class after many hours) and will get you through the game just fine.

Also, I believe on the store page on GOG there's a list of recommended mods that are all pretty much straight upgrades, so look through that.
 

ScrabbitRabbit

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It starts a little slow and most of the combat is a bit poo, despite being mechanically similar to the excellent Icewind Dale. You can avoid nearly all the combat in the game, though, and you actually tend to get more EXP through dialogue or solving puzzles so I'd focus your stat points into charisma, wisdom and intelligence.

I'd also recommend being nice to people. Not because it'll fuck you over if you're not (although it can), but because the game is a lot more heartwarming when your party likes you. Personal choice, though, roleplaying a monster is much better in this game than most RPGs.
 

Schadrach

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HBMK said:
I have played Fallout and Fallout 2 so I am somewhat familiar with the isometric style of RPG, but is there anything I should know going in?

Thanks for your time
Play it a second time, this time either with or without sky-high wisdom (depending on what you did the previous playthrough). High wisdom changes *everything*.

ScrabbitRabbit said:
It starts a little slow and most of the combat is a bit poo, despite being mechanically similar to the excellent Icewind Dale. You can avoid nearly all the combat in the game, though, and you actually tend to get more EXP through dialogue or solving puzzles so I'd focus your stat points into charisma, wisdom and intelligence.

I'd also recommend being nice to people. Not because it'll fuck you over if you're not (although it can), but because the game is a lot more heartwarming when your party likes you. Personal choice, though, roleplaying a monster is much better in this game than most RPGs.
Except Ignus. Treat Ignus like garbage, that's what he expects of you. Remember that you are the master and he is your servant. Otherwise, it can turn out badly...

Also, tell people your name is Adahn. We both know it probably isn't, but do it anyways. It's one of those things that's neat but too easy to miss.
 

hazabaza1

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There's a lot of dialogue.
A lot of dialogue.
SO MUCH DIALOGUE.

After leaving the intro I spent about half an hour talking to somebody in a tavern only for the game to crash, and when I looked them up to see if they were important or not it turns out that they are completely optional and purely there for dialogue's sake.

It's been a few years since I played it and I didn't spend too long on it, but I'm guessing that at some point the dialogue becomes more action and less exposition. Just do be prepared if you decide to play it, it really is more of a book than a game.
 

Signa

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You start as true neutral, and your character's alignment will change depending on how you behave. Every little detail can affect it, so be careful if you are aiming for lawful Good. Example: When you talk to a zombie, you can quietly excuse yourself, or actually say "bye" to the zombie. Talking to zombies earn you chaotic points, where it's considered more lawful if you treat them as the constructs they basically are.
 

Anachronism

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Invest heavily in Wisdom. It gets you better dialogue options and more XP. Talk to everyone, especially your companions. If you're willing to be nice and help your friends get through their various emotional dysfunctions, you'll reap the benefits later on.

Oh, and be prepared for the game to take a sharp turn for the worse once you leave Sigil. Remember, as abominably shit as Curst Prison is (and it's very, very shit), it's worth the slog in the long run because of how great the ending is.
 

Gennadios

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Immediately leave this thread and play the game yourself. The first two playthroughs you're guaranteed to find something new, so it's better to experience it without any expectations.

I'd recommend the Torment restoration pack for a second playthrough. It restores alot of cut content. It's not all *good* content, some stuff was cut because they couldn't finish or debug it, but alot of stuff was just fat, it won't add anything to the first playthrough but add a new perspective to a second.
 

carnex

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Game is slow paced, especially in the beginning.

Pay attention to everything and every line of dialogue. It all matters. A lot!

Stop reading and play the game. Gamae itself was meant to be self-reflecting experience.
 

loa

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To grind and get ripped as fuck so combat is a non-factor, murder the giant maggots in the canalization over and over.
Those have the highest time to experience ratio. Especially if you instakill them with the death fog spell since a ton of them spawn all bunched up.

Sometimes a glabrezu will spawn in that place.
It's an enormous exp pinata if it doesn't kill you.

Experience gets divided among your party so if you're on your own, you get a lot more experience.

First stat to focus on is wisdom since that gives bonus experience so you level faster, second one is constitution since that gives ridiculous health regeneration at high levels so you never need to manually heal again ever.
 

Asclepion

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Have you modded it? The game can be enhanced in various ways, and I highly recommend you do so:
http://www.gog.com/news/mod_spotlight_planescape_torment_mods_guide

Also, for an optimal experience, put all of your points into wisdom, intelligence, and charisma. Virtually every fight in the game can be avoided (and your comrades can hold their own anyway), but character interaction is a huge part of the experience.

Lastly, Thou Shalt Not Fuck With the Lady of Pain [http://spoonyexperiment.com/counter-monkey/thou-shalt-not-fuck-with-the-lady-of-pain/]
 

Ihateregistering1

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Be prepared to read...a lot. This came out in the days when games couldn't fit huge amounts of voice dialogue in them, so be prepared to do a ton of reading.

If I had to suggest any attribute to go heavy on, go with wisdom. Gives you the best game experience.
 

Vegosiux

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Things that need to be *known* to you:

1) You deserve a cookie for your choice of game.
2) You're going to be reading. A lot.
3) Only two fights in the entire game are mandatory. Your conduct in conversations can still result in closing off storylines and non-standard game overs, though.
4) There are a few places in which you can die forever. Do not take your immortality lightly.
5) Annah is such a loveable scoundrel.
6) The flesh remembers even what the mind has forgotten.
7) There is no cabbage borscht in the game despite the captcha's insistence on it.

And now, without further ado, go play!
 

DarkhoIlow

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Invest in Intelligence + Wisdom, because it helps a lot in dialogue and will give you XP and extra dialogue choices which matter a lot in PST.

Buckle up, because you are reading for a fantastic ride from a story standpoint.
 

otakon17

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Talk, talk, talk, TALK to EVERYONE! Explore and for stats, go max Wisdom at start. You can do what you like afterwards since combat in this is kind of on the light side. Oh and don't mess with the Dabus.
 

Maximum Bert

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Havent played it in a while but I enjoyed the game much more when I cheated to basically make myself invincible and thus trivialise combat because the combat in this game is bad and not fun. Kinda wish the game was a visual novel personally the gameplays the worse part of the game love the setting though.
 

Godhead

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This game does a much better job defining what a man is than Castlevania.