Google is shutting down its in-house Stadia game development studios
Studio lead Jade Raymond will be departing Google.
www.theverge.com
Google has shutdown it's one and only first party game development studio that had supposedly been working on one of several exclusive titles for the streaming platform. Stadia and the so-called "cloud gaming" business model continues to be a big flop. And I can't help but wondered if there was a way that Google could have used it's huge pocketbook to make something like Stadia more appealing to people.
Stadia's a double dip of expensive shit, you pay for Stadia itself, then you also have to buy games to play on Stadia often for full price and in some cases higher than full price. This is Stadia's biggest failure imo. Because the idea of not having to buy the latest and greatest systems to keep up with gaming is a real concern for some people I'm sure. Being able to offer people a passable experience to keep up with modern gaming, while not breaking their pocket books could have been really successful. And once you get a large user base invested in the platform you then make money on extras on the back end. Seemed like a no-brainer idea for a model like that.
However there is one other issue that Stadia suffers from. American internet in most of the country is absolute dogshit. You people in out there in some European countries have internet that makes our shit look like dial up. This is a big problem in the mid-western u.s where it is very very rural and as a result people are on phone-based internet lines like DSL, or satalite internet which is great in short bursts but doesn't hold up to sustained use.
Thus this shutdown is but the first of many things about the Stadia platform that i predict will be gone in the next year or two.