anthony87 said:
Under the old talent system I was pretty much stuck using whatever talent tree setup was deemed "best" for Balance Druids, as was every other Balance Druid. Under the current system I'm able to change my talents on a fight per fight basis depending on what boss, how many adds etc.
The old system was basically a choice between PvE build, PvP build and "doing worse than people who are using the best build" build. Such flexibility...
Well mid Wrath I experimented with a Ret/Holy paladin and did fairly well in arenas and battlegrounds. Spec'd all the way down to get replenishment and repentance and spent the rest to get holy shock. That was customization and experimentation. You could fill a niche for certain encounters even if that meant crippling yourself in others. The new three point talent tree doesn't do customization well. You do the same thing, just slightly differently.
For examples on a Warrior you either have a regular CD charge with 2 uses or just have a charge with a shorter cooldown...Not huge game changers. Also, how many warriors do you see using Enraged Regeneration over Second Wind or Impending Victory?
On a positive note I will say that being able to change single talents instead of wiping everything is a big plus.