And again I?m completely blameless since I almost never buy new games at full price, and if I do want to buy a brand new game I?m going to wait for the reviews to make sure it?s worth my money.
You're wrong. The gameplay in the Metal Gear Solid games is great. There's nothing wrong with it. Problem is, is it's now the ONLY good thing about them. Everything else is where the problems are, and that's what gets talked about.SKBPinkie said:The reason why I'll never play an MGS game -
No matter how many times people discuss MGS, no one ever, ever talks about the gameplay. In my opinion, this is almost certainly a game not worth playing.
Same thing happened with Bioshock Infinite, The Last of Us, Gone Home, etc. I played them, got bored out of my mind, and it's only recently that I recognize certain patterns regarding how people discuss these titles.
Are you being serious, or making a joke? Because I honestly can't tell. Seriously, try reading what you wrote out of context. The soldier pooping himself is a serious plot point in a serious game about the horrors of war, and this is why Metal Gear is a Staple of Gaming! I couldn't stop laughing as soon as I read that!Kopikatsu said:Well, that's probably why you missed what makes Metal Gear a staple of gaming. Johnny (and his grandfather)'s intestinal distress are plot points. For Johnny, it foreshadows the reveal that he's immune to Screaming Mantis' manipulation because he doesn't have nanomachines to regulate his bodily functions like the rest of his squad. For his grandfather, one of the ways to escape the prison cell is to wait until Sasaki runs off to the bathroom to open the cell door and slip away.Thunderous Cacophony said:Very well put. I played MGS4 mostly to see why the series was a staple of gaming, and I was shocked at the whiplash and general shoddiness of the story. Having a FOTXTROT agent whose whole gag is having his pants drop/poop himself (I can't remember which) is fine, as is exploring the idea of taking young women from conflict zones, brainwashing them and turning them into soldiers.
The 'humor' tends to serve a purpose greater than just lightening the mood. If you're into Eastern media, often serious series have lighthearted moments to break up the tension. Western media tends to keep serious stories serious all the time, which burns people out and breeds apathy towards the characters and the story as a whole.
Vampwizimp explained it better than I did, but there's a difference between breaking the tension and shattering it into a thousand pieces, gluing it back together, then shattering it again. MGS doesn't have light moments*, it splices together Dumb and Dumber with Hotel Rwanda and expects players to just accept it rather than getting emotional whiplash from the abrupt shifts in tone. There's a long road between "War never changes" and "poop jokes", and MGS4 hopped in a drag racer and went screeching from one end to the other and back before you could get comfortable at either end of the spectrum, or somewhere in between.Kopikatsu said:Well, that's probably why you missed what makes Metal Gear a staple of gaming. Johnny (and his grandfather)'s intestinal distress are plot points. For Johnny, it foreshadows the reveal that he's immune to Screaming Mantis' manipulation because he doesn't have nanomachines to regulate his bodily functions like the rest of his squad. For his grandfather, one of the ways to escape the prison cell is to wait until Sasaki runs off to the bathroom to open the cell door and slip away.Thunderous Cacophony said:Very well put. I played MGS4 mostly to see why the series was a staple of gaming, and I was shocked at the whiplash and general shoddiness of the story. Having a FOTXTROT agent whose whole gag is having his pants drop/poop himself (I can't remember which) is fine, as is exploring the idea of taking young women from conflict zones, brainwashing them and turning them into soldiers.
The 'humor' tends to serve a purpose greater than just lightening the mood. If you're into Eastern media, often serious series have lighthearted moments to break up the tension. Western media tends to keep serious stories serious all the time, which burns people out and breeds apathy towards the characters and the story as a whole.
Well, the gameplay doesn't cause controversy. People don't tend to talk about things don't have cause controversy.SKBPinkie said:The reason why I'll never play an MGS game -
No matter how many times people discuss MGS, no one ever, ever talks about the gameplay. In my opinion, this is almost certainly a game not worth playing.
Same thing happened with Bioshock Infinite, The Last of Us, Gone Home, etc. I played them, got bored out of my mind, and it's only recently that I recognize certain patterns regarding how people discuss these titles.
Johnny ate food in a foreign country and got food poisoning because he lacked nanomachines to deal with all that for him. That's a serious issue in real life (not lacking nanomachines, the other bit) and a serious plot point, yes. More important back when people would die from dehydration due to Montezuma's revenge and such, but still kind of important.Fai57 said:Are you being serious, or making a joke? Because I honestly can't tell. Seriously, try reading what you wrote out of context. The soldier pooping himself is a serious plot point in a serious game about the horrors of war, and this is why Metal Gear is a Staple of Gaming! I couldn't stop laughing as soon as I read that!
Not in Australia (which I believe he's from). The price is (ABOVE) $40 down under... grr....Nieroshai said:This doesn't really change the point, but the game sold for $30, not $40.
You thought the gameplay was bad in those games.SKBPinkie said:The reason why I'll never play an MGS game -
No matter how many times people discuss MGS, no one ever, ever talks about the gameplay. In my opinion, this is almost certainly a game not worth playing.
Same thing happened with Bioshock Infinite, The Last of Us, Gone Home, etc. I played them, got bored out of my mind, and it's only recently that I recognize certain patterns regarding how people discuss these titles.
While likely true, everyone would assume (and so far has) USD anyway and act like the game is more expensive than it is. It is a point worth note.Trishbot said:Not in Australia (which I believe he's from). The price is (ABOVE) $40 down under... grr....Nieroshai said:This doesn't really change the point, but the game sold for $30, not $40.
Oh sure. Lots of people challenged it. And every single one was shot down for being an sjw warrior, a no-fun loon, or "not getting" Kojima.Thanatos2k said:with no one to challenge Kojima's creative decisions and his deeply disturbing sexist pervert tendencies because they've deluded themselves into thinking he's some kind of storytelling master.
Good gameplay can also be worth discussing. But if the story is all that people talk about, it's fairly clear which aspect of the game got the better treatment.Nieroshai said:You thought the gameplay was bad in those games.SKBPinkie said:The reason why I'll never play an MGS game -
No matter how many times people discuss MGS, no one ever, ever talks about the gameplay. In my opinion, this is almost certainly a game not worth playing.
Same thing happened with Bioshock Infinite, The Last of Us, Gone Home, etc. I played them, got bored out of my mind, and it's only recently that I recognize certain patterns regarding how people discuss these titles.
I'm sorry.
I'll go play my shit games now, with their shit stories, in my shit house. And love it. Now where did I put Skyrim?
EDIT: If that came off as confrontational, the friendly version: no one talks about the gameplay because only bad gameplay is worth discussing. No one complains about a door that doesn't squeak or a used car that actually runs kinda nice and doesn't suck.
Yeah, I'm not convinced. If you were to compare MSGs ridiculousness with popular serious anime/manga (both in general and critically) such as Evangelion or Code Geass, Death Note, or Attack on Titan, all those are extremely serious. There is some slapstick, but it is incredibly minor and used as character development and not plot development. A character being in mortal danger is more interesting when you like them first, which can be because they are somewhat goofy (for example potato girl from Attack on Titan), but that's different than the levels of extreme slapstick you see in MSG. Those levels are found only in some anime such a Naruto and Pokemon, often aimed at children or preteens, that have some seriousness. However, neither of those ever get as serious as MSG or the 4 anime I mentioned earlier.Kopikatsu said:Well, that's probably why you missed what makes Metal Gear a staple of gaming. Johnny (and his grandfather)'s intestinal distress are plot points. For Johnny, it foreshadows the reveal that he's immune to Screaming Mantis' manipulation because he doesn't have nanomachines to regulate his bodily functions like the rest of his squad. For his grandfather, one of the ways to escape the prison cell is to wait until Sasaki runs off to the bathroom to open the cell door and slip away.Thunderous Cacophony said:Very well put. I played MGS4 mostly to see why the series was a staple of gaming, and I was shocked at the whiplash and general shoddiness of the story. Having a FOTXTROT agent whose whole gag is having his pants drop/poop himself (I can't remember which) is fine, as is exploring the idea of taking young women from conflict zones, brainwashing them and turning them into soldiers.
The 'humor' tends to serve a purpose greater than just lightening the mood. If you're into Eastern media, often serious series have lighthearted moments to break up the tension. Western media tends to keep serious stories serious all the time, which burns people out and breeds apathy towards the characters and the story as a whole.
Not people on the internet. People on the dev team, who have meetings with him where he shows them the storyboards. THOSE are the people too cowardly to say "Really sir? This is a very bad idea to include in the game. Sorry sir, but having multiple 50 minute cutscenes in this part with very little gameplay in between ruins the pacing. Also, no, we are not implementing an up-skirt cutscene cam, and you are making everyone very uncomfortable."Dragonbums said:Oh sure. Lots of people challenged it. And every single one was shot down for being an sjw warrior, a no-fun loon, or "not getting" Kojima.Thanatos2k said:with no one to challenge Kojima's creative decisions and his deeply disturbing sexist pervert tendencies because they've deluded themselves into thinking he's some kind of storytelling master.
Again, you're just wrong. The gameplay always gets the better treatment. The problem with Metal Gear is it tries to pretend the story is SO VERY IMPORTANT when it's always so poorly done. You'd know this if you played the games, but you admit you have not, so you literally don't know what you're talking about.SKBPinkie said:Good gameplay can also be worth discussing. But if the story is all that people talk about, it's fairly clear which aspect of the game got the better treatment.
Nearly every critical review of Ground Zeroes has at least praised the gameplay, and every review for every other entry has done the same. The entire reason I play MGS is specifically for it's gameplay. The only one I didn't like was MGS4, which I found incredibly boring.SKBPinkie said:The reason why I'll never play an MGS game -
No matter how many times people discuss MGS, no one ever, ever talks about the gameplay. In my opinion, this is almost certainly a game not worth playing.