Guild Wars vs WoW?

ameis2504

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Mar 16, 2009
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I dont really know if this can be considered a battle because of the mass amounts of players WoW has, but I like to think of being special knowing the main point GW has is you dont have to pay every month. I have nothing against WoW but it just so happens that GW was the first thing I picked up from a store. So whats your opinion on whats better and why?
 

Flap Jack452

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Jan 5, 2009
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WoW, the monthly subscription costs help it run smoother and better, also allows more things to be implemented.
 

Dudemeister

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Feb 24, 2008
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I like WOW better but Guild Wars is still really good. Especially since it has no monthly fees.
 

Cpt_Oblivious

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Jan 7, 2009
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WoW. It's generally prettier and more social. You can't bump into someone killing bears in GW.
WoW's also a lot sillier when you look at all the in-jokes.

Edit: The monthly fees from WoW also allows a decent stream of new content to be added. And it's good content as they don't need to worry about dealines to get their next flood of cash.
 

Fronken

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May 10, 2008
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PvE = WoW for its shear amount of content

PvP = Guild Wars, MUCH better class balancing and alot more skill needed, seeing as you can only bring 8 spells into the world each time you have to really cooperate with your team and think your build through in order to succeed, unlike WoW where you have everything at your disposal and its all about gear.
 

Valiance

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Jan 14, 2009
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You're comparing apples and oranges here.

Guild Wars relies on instancing so much that it's barely an MMO. The only time you're with people not invited to your party is in a town. It gives you AI party members to grind with if you want. It has dungeons, but no "25-man raids" or anything, and yes, the PvP system is much better.

That said, I personally prefer Guild Wars, but it's not really a replacement for WoW. That's like saying Diablo II is a replacement for WoW.
 

Syoca

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Mar 2, 2009
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I personally prefer Guild Wars. At first, I thought being alone with just you and your party once you go out in the world would be terrible. No kill stealing seemed like a good thing, but I was one of those kill stealers, I admit, I was a terrible person would run up at the last minute and completely destroy whatever someone was killing, just to take all the xp and items.

It was not a problem for me. It was not until I had played the game for months that I realized, I don't even care that I'm out alone. Guild Wars story(s) were solid enough to draw me in, make me feel as if I were playing a single player game, with optional co-op. If I wanted to play an MMO, bring people, if not, leave them in town. Then there was the PvP. Another thing I though I would be disappointed in. It seemed relatively small scale. In a simple 4v4 match, the fun is endless.

One point that annoys me, yet I praise Guild Wars for, is the limit on how many skills you can have at once. By only allowing you to take eight skills into battle, they limit the powers of each individual player, but they greatly increase the challenge.

The Level 20 cap, another thing that I thought would bother me, kept things interesting. When I hit level 20 and stopped getting stronger, the monsters I was fighting didn't. They kept getting stronger as I went, adding a new challenge to the game. I couldn't just leave and grind until I was stronger than the enemy, I had to plan, make myself a better player, not the same player with a stronger character. By capping out the level at 20 they brought strategy to a whole new level. By limiting you, through the level cap, the size of the party, the 8 skills, they make the game more interesting.

Though it may just be because I like a challenge, the harder something is, the more I like it.
 

Alex_P

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Mar 27, 2008
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I played Guild Wars for... hmm, maybe two or three years.

It was very fun.

I liked the fact that the game wasn't a massive grind-fest. You spend most of the game collecting skills (almost like collecting Pokemon) instead of trying to get to level N+1. There's a lot of room to mess around and have fun. When you see a player who's doing better than you, it's because he's got equipment that looks shinier rather than a sword that does twice as much damage. Over time, though, as the devs tried to please their player base, grinding crept back in. Many of the game's players are actively trying to find more ways to grind, which makes playing with them a big damn drag.

I actually liked the high-level content. I liked wandering around doing a bunch of little quests just for the hell of it. I liked exploring little bits of different maps at my leisure. I liked the ability to go back to an area that I played through at level 10 and being able to still have fun in it thanks to "Hard Mode". I did the same dungeon at least three times a week for several months with the same group of friends and it was still fun, because it was like the hardest thing around at the time and we were so damn good at it, coordinated and clever and precise.

I think the PvP is hands-down superior to WoW's, although in GW it's always small-scale skirmishing (usually 8 v 8; 12 v 12 is the biggest you'll ever see). The fundamental game mechanics are better than every other single- or multi- player RPG I have ever seen especially for PvP.

And the whole game is just, well, it's pretty. It looks great in a way that WoW or Warhammer Online or whatever don't. Everything breathes with shiny, multicolored beauty. It's much less of an MMOG world than other games, though. Everything's carved up into little pieces and instanced and stuff. But I think sacrificing the world to make the game parts better was a worthwhile trade.

Here's the problem though...

Guild Wars is pretty much done now.

It's still there and you can still play it, but you won't enjoy it half as much as I did. While I was playing the game was always growing with me, changing. I got a lot out of that. If you start now you'll have everything open before you and there'll be nothing new until Guild Wars 2. And, honestly, I think a lot of the old content just doesn't have the same feel now that it used to.

Really, I'd pick whichever one your friends play. Unless you know your friends have bad taste. ;)

-- Alex