I have to respectfully disagree with you, I find Gunplay's gameplay really enjoyable. I guess it's the fact that it makes me feel like a badass for having a guard open a door with a lightswitch only to have me on the ceiling waiting for him to come through the door before I tackle him. I also like how I can either kill every ************ in the building or sneak pass every ************ in the building. There's also a bit of joy to be had planning every move and either successfully pull it off or fuck up and fly outta window.Silentpony said:I have to disagree with Yatzhee on this one. Gunpoint was SO boring. I played through to the end not because I was interested or cared or because it was challenging, but because I spent money on it and didn't want to feel cheated. It's a shame really. Yatzhee usually destroys games for gimmicks and Gunpoint is as gimmicky as they come. And what about the repetitive game play? I grant that indie developers don't have the cash to create mainstream games, but I get the feeling gunpoint is hiding behind its indie mark. Really, I pretty sure I've played games just like it on New Grounds for free.