The skill in FF Games is not beating them but beating them fast or at a low level due to strategy if you figure it out yourself like see the Barret one for Emerald Weapon.tgbennett30 said:Another vote for Ninja Gaiden (XBox), Ninja Gaiden Black, Ninja Gaiden 2, etc.
Many games up the difficulty by making enemies have 10x or 100x the hitpoints, or making you correspondingly more fragile, or making the enemies do goofy things like snipe you in the left eye with a rusty pistol from 900 yards away, etc.
NG and its brothers simply outclassed you. Yeah, they did a bit more damage and you did a bit less, but holy bajeezus they were aggressive and SMART - very few games actually change the enemy AI based on the difficulty level, but these do. Lower your guard for a split second in a vulnerable area of a room on Normal - you'll probably get away with it. On Master Ninja - get ready to get juggled. Watch how they circle you, watch what attacks they use, watch how one will force you towards another - all that changes based on the level of difficulty. They aren't 5x faster or have 10x the hitpoints, but they still kill you with the speed of thought.
I don't see much skill in someone beating Ultimate Final Omega Boss #934583 in the latest Final Fantasy game (difficult because it has 10,000,000 hitpoints and regenerates, which IMHO makes it a test of endurance instead of skill), but I see a lot of skill in someone entering a room in NG 2 and taking on a half dozen Black Spider Clan ninjas and, in a FURIOUS burst of activity (almost too fast to follow) that lasts no more than 10 seconds, leaves all their opponents dead.
I know right? Especially if you start an Insanity run with a brand new Shepard like I did. God was that a mistake. To make it even better, I was an Adept. >.< I struggled soooo much in basically every fight in the game. I eventually broke down and set it back to normal just so I could enjoy the game again.Mydogisblue said:I thought Mass Effect 2's insanity mode was difficult but manageable, but fuck Mass Effect 1, I can't even pass the first level.
Every time I think I'm doing well on Expert in that game the AI Director spawns a tank or unleashes an ungodly amount of zombies or puts a witch directly in the path I need to use, just to remind me who's in charge. Most of the time I can manage to reach the finale, but once I get there, I'm basically waiting to dieFurinKazanNZ said:Half Life 2 on hard and Left 4 Dead on Expert
Damn all
Kyle 2175 said:Any of the S.T.A.L.K.E.R games, though they're more than hard enough already. In the first one you had the exact same amount of HP as your enemies if I remember correctly and in the second one you had very slightly more but they also started throwing grenades in that one, so that didn't really change much. I haven't played Call of Pripyat but I've read that it's not much easier, though apparently difficulty works somewhat differently in that one so that the easier difficulties are easier and the harder ones are harder.
Let me know how it goes, eh?Coldflame727 said:I accept that challenge.ShatterPalm said:Maniac Mode on Fire Emblem: Radiant Dawn. Make it past chapter six. I dare you.
Pretty much this, STALKER makes its living on hating you and anything connected to you.dogstile said:If you're not careful on stalker on normal, you can die quickly.
On master? Christ, the game wants to kill you for existing.
I will. Do I have to start over if I die?ShatterPalm said:Let me know how it goes, eh?Coldflame727 said:I accept that challenge.ShatterPalm said:Maniac Mode on Fire Emblem: Radiant Dawn. Make it past chapter six. I dare you.