So Breath of the Wild has been out for a while now and, being the first true open-world Zelda, has been met with nearly universal acclaim. And rightfully so.
But now that the hype and praise have settled I've kind of been wondering where the franchise can actually go from here.
The main reason BotW was so lauded was because of how it handled its open-world. Obviously there are dissenting opinions, but the majority, myself included, fell in love with how the gameworld made you want to go explore. Not to find loot or secrets, but just for the sake of it.
Now that the audience has tasted this type of Zelda gameplay and loved it, can Nintendo go back to making a linear Zelda? Will the audience accept that, or will it feel like a massive downgrade from the freedom that BotW provided? And if it doesn't go back to being linear, will it just be another open-world Zelda set in Hyrule? I mean, the concept behind BotW's open-world seemed to be exploring the wilds of a Hyrule that's mostly bereft of civilisation due to 100 years of Calamity Ganon -- What would the gimmick of another open-world Hyrule have to be to not feel immediately trite?
I ask this because Nintendo tends to not retread the same gameworld concept, certainly not when it involves Zelda. There are exceptions I'm sure, but usually they go for a new type of gameworld with each new installment.
So, has Breath of the Wild put the franchise in an awkward position, and where do you think it can actually go from here?
But now that the hype and praise have settled I've kind of been wondering where the franchise can actually go from here.
The main reason BotW was so lauded was because of how it handled its open-world. Obviously there are dissenting opinions, but the majority, myself included, fell in love with how the gameworld made you want to go explore. Not to find loot or secrets, but just for the sake of it.
Now that the audience has tasted this type of Zelda gameplay and loved it, can Nintendo go back to making a linear Zelda? Will the audience accept that, or will it feel like a massive downgrade from the freedom that BotW provided? And if it doesn't go back to being linear, will it just be another open-world Zelda set in Hyrule? I mean, the concept behind BotW's open-world seemed to be exploring the wilds of a Hyrule that's mostly bereft of civilisation due to 100 years of Calamity Ganon -- What would the gimmick of another open-world Hyrule have to be to not feel immediately trite?
I ask this because Nintendo tends to not retread the same gameworld concept, certainly not when it involves Zelda. There are exceptions I'm sure, but usually they go for a new type of gameworld with each new installment.
So, has Breath of the Wild put the franchise in an awkward position, and where do you think it can actually go from here?