In Castlevania Order of Ecclesia, you gain abilities from magic symbols called glyphs. Bosses usually drop them, and they float in the air waiting for you to absorb them. Also enemies sometimes give you abilities, but they go straight to you, I believe. What I didn't put together is that a lot of enemies have magic abilities that makes a glyph appear before the attack comes, and you can absorb that to both cancel it and get the ability yourself. I did not realize this until the final dungeon where one boss is unbeatable unless you absorb his ability to go through objects, thereby crushing him inside a wall. I missed so many great abilities! Especially the ones from certain attecks of bosses, that only appear once!
I also never knew you could run from battles in Chrono Trigger, only recently seeing it in the comments for a Let's Play.
I also never knew you could run from battles in Chrono Trigger, only recently seeing it in the comments for a Let's Play.
I had _no_ idea. Now I feel like going back just to test this.Ryu-Kage said:You know those giant boulders you see all the time in Super Mario Galaxy? The ones with the big red gems in them? I didn't realize that you could destroy those by spinning into them until I fought Bowser for the last time. I kept running away from Bowser in his boulder form for like five minutes trying to hit him in a moment of weakness, but said moment never came. Finally, I started to wonder if I was supposed to punch his face while he rolled toward me. After that worked and I eventually beat Bowser, I went back to Honeyhive Galaxy and tried the same thing on the boulders when the red gem was close. Whoa! Look at all those Star Bits!