Frostbite3789 said:
falcon1985 said:
-Axle- said:
StriderShinryu said:
adamtm said:
Tough shit. I dont see car manufacturers whining that half their cars get bought pre-owned...
That comparison doesn't work. Used cars and used games are not the same, and neither are the industries behind them.
Fine, use books.
The two industries are highly alike, yet you don't hear book author's complaining about used book sales or how they're losing money to people sharing books amongst each other.
Thank you, that's the best comparison I've heard yet.
How is that a good comparison? Writing is one single portion of creating a video game. You still have the writing and editing part and everything that goes with creating a book, on top of all that pesky "making the actual game" part.
The closest would be movies, and movie theaters do a damn good job of gouging prices. $10 for 2 hours of entertainment vs. $60 for as much entertainment as you're willing to glean from it, if it has a multiplayer component.
And if you buy used games you save, what? $5 maybe? You can save more than that by exhibiting this thing I like to call 'patience' and looking for a sale. Every week, every retailer has some collection of games on sale, shocking I know.
And that's relevant... How, exactly? This industry doesn't deserve some kind of special treatment just
because...
Used sales are a fact of life for everyone that sells things. Whining about it is just that; Whining.
I mean, used sales are defended by law... This is almost like a pirate complaining that those nasty content providers keep trying to shut down their websites...
First sale doctrine. Look it up.
CrystalShadow said:
Try used DVD sales then.
Or music.
Or books...
Do you hear any of the people in these industries whining the way the games industry does about second hand sales?
Yes. And lets not forget the shitfit movies, books and music have thrown over digital distribution. Something gaming has embraced pretty readily, all things considered.
Or have we already forgotten that? Or more likely, like to omit things that don't support our argument.
How does that red herring have anything to do with what we're talking about exactly?
These groups threw a fit about digital distribution because they didn't understand it.
And really, why is it surprising that gaming has embraced it when these others have not?
Books, music and film have been around longer than computers have. Games exist solely
because of computers, and are an inherently digital product.
It makes sense that the people whose chosen medium is
inherently digital would be better able to understand and cope with the implications of digital distribution.
But even then, none of that is relevant to why game developers and publishers feel like they deserve special treatment.
Digital distribution was something new that older industries stuggled to adapt to.
Second hand sales have existed for about as long as people have been selling stuff.
And being blind-sided by it, or somehow considering it unfair (when even your own industry has been subject to it for it's entire existence), is just... Pathetic.
It's a bunch of people demanding special treatment for no good reason. They are not poor victims; They're perfectly capable of making a lot of money even with this restriction (that everyone else in business has to deal with as well), but instead of trying to figure out a better strategy that improves their profits while taking this into account, they sit around and whine about how unfair it is that they aren't getting preferential treatment.
And no, nothing about the way games are made, or the amount they cost to develop makes them 'special', or justifies their demands that they get something nobody else does.
It can't even be justified on the grounds of being charitable or compassionate, because it's not like these people can't make money or survive, or even earn quite a lot doing what they're doing (if they were more careful)... They just want
more, and don't want to make any effort to do so.