Wow that looked wretchedly awful. From the graphics to gameplay the people are horribly plastic the movements just awkward, not to mention it seems like a slo mo SIM's game.
Oh, yeah, I'm not saying this game is going to be bad. I mean this is 6 min. of a game that will most likely span many hours. But from that video, I feel like my hands and arms would start to get tired...and that whole fight scene really was; Press a button to not die, flick a stick to not die, or shake the controller to not die. But like I said, that's just a small portion of what we're going to see in the final product.Andronicus said:To tell the truth, I was always fairly nonplussed about them, but I can see where people can get irritated by them. As I've said before, the reason people don't like them is because they are essentially improperly incorporated into a game, and also dumb it down to "Press X to not die". I think it would be a difficult job to get over the idea of a quick-time event basically being "Press X to not die", but I've always been of the opinion that there is a way to build an intriguing and entirely functional gameplay system out of quick-time events, and I think Heavy Rain is a convincing step towards that goal. Whether or not I'm right in that respect is yet to be seen, but I am definitely going to buy Heavy Rain to see how well they've implemented it.TylerC said:I thought everyone hated quick time events.
Crappy graphics? Have you even watched the same footage I just saw?Eukaryote said:Wow, that looks like the most boring game I have ever seen, and I use the term lightly. I have insulted the concept of this game form day one, and have found no reason not to insult it more.
My biggest complaints:
-Crappy graphics
-The gameplay is essentially only quicktime events
-It is an interactive movie
-If you just watched that scene, you'll agree with me if I say that game is real life + criminals and conspiracy. Why throw in her going through her nightly routine? WHO CARES? I don't want to watch her take a birth control pill, shower, pee, admire herself in the mirror- I can do all those things in real life!(ok, I would admittedly mess up my hormonal balance big time if I took a BCP, but you get my point I'm sure) What is the point of Escapism if you are emulating actual life?
-Everyone is making a big fuss about showing boobs. This has really disappointed me. I thought the mean average maturity in the world adult population was above that of an 8 year old, but I guess not. I would be disappointed if anyone made a fuss about showing genitals, but that at least is SLIGHTLY more understandable than being upset about breasts!
This game is bad news for the industry, and even worse news as a game indicative of where we are going as a medium.
Or developers could focus on how to fuse the storyline (narrative, plot, whatever) and the gameplay flawlessly, like we've seen that UbiSoft is capable of doing?Eukaryote said:I realize the gaming industry is diverse, but the problem in my mind is good developers and teams wasting time on games like Heavy Rain. Of course, everything I said was based on opinion but I am sure there are others who see it the same way. Ultimately it boils down to my viewpoint that video games should not have an emphasis in graphics(duh) or storyline, but rather in gameplay (ironic, coming from a guy whose favourite game is Morrowind).
Sure, there are lots of people that think like you and hold Heavy Rain in the same light as you. However, there are also many others that believe it will be a good game. And ultimately whether its developement was a waste of time or not is going to be revealed after its release through the form of its profitability: if it makes money, then it wasn't a waste of time. If it's a flop and everyone at Quantic Dream loses their jobs and die of hunger, then yes, it was a waste of time.Eukaryote said:-snip-
I realize the gaming industry is diverse, but the problem in my mind is good developers and teams wasting time on games like Heavy Rain. Of course, everything I said was based on opinion but I am sure there are others who see it the same way. Ultimately it boils down to my viewpoint that video games should not have an emphasis in graphics(duh) or storyline, but rather in gameplay (ironic, coming from a guy whose favourite game is Morrowind).
You're entirely correct. Though you have to admit that it's not impossible that a company with a good game under its belt will continue to make good games (especially in the same genre, see Valve, Bungie, Rockstar, Nintendo, Blizzard etc). It's pretty commonplace to have confidence in the producers of a game you liked. If they disappoint, life goes on, no one dies, it's going to be all right.Eukaryote said:I think I addressed the criticism you have for my criticism in the text above this, but I have to point out: just because a team has made a good game in the past does not mean everything they make will be good.
Censorship? Where? The points where they covered up her "netherlands"? Hardly a big deal, it actually brings out some subtlety into this. The boobs are going "HEY, LOOK AT ME!" and there's no reason to look any lower, how is showing restraint on sexuality not mature?Eukaryote said:This is fresh and innovative, but in the wrong areas, or at the very least that is how I see it.FloodOne said:Are you kidding me? This is exactly what the industry needs. Something fresh, mature and innovative when everyone is busy spending their millions on making the same game over and over.Eukaryote said:This game is bad news for the industry, and even worse news as a game indicative of where we are going as a medium.
Your opinion on the gameplay is yours to have, but don't be so bold as to say this is bad for the most creative industry in the world just because it's different.
I whole-heartedly disagree that the game is mature, however. Heavy Rain ultimately uses censorship, and that is never mature.
For what was hyped, the graphics aren't that realistic and I'm left with this same feeling. The animations look stiff. I couldn't help but notice that her boobs didn't move. It's a weird detail, but I guess since I'm familiar with having boobs and walking around in a camisole, it stood out. The strangeness of the shower and the fact the toilet seemed to lack a door were also weird. It's a kind of voyeurism here. The not wiping, no hand washing, the sudden, and obvious change of camera angle to shield her lower half, other aspects -- all of these little details add up to making the whole thing feel 'off'.Visulth said:I'd probably prefer if she was less life-like simply because she's not life-like enough that I recognize her as fully human.
What censorship though? Covering up a vagina is nothing really, it's no worse than what many movies do to keep subtlety and restraint. Not all censorship is bad censorship.Eukaryote said:It seemed to me like they were trying to be mature about the sexuality, by not making a big deal about it in game(no boob physics, the camera does not centre on them), which is undermined by the fact that they still used censorship.