Sparrow said:
Boobs?
That's it? That's why this game is meant to be so amazing? You've got to be shitting me.
There are better games I can buy instead of whatever piece of headline grabbing crap this is trying to be.
"Ohh, we've got artsy boobs! Buy our game!"
Quantic Dream
never claimed that their game was amazing just because it had boobs in it. They're pushing it forward as revolutionary because of all the choices you can make in the game to push the story forward. The breasts shown are no worse depicted than in most film noirs, and it's hardly "WE'VE GOT ARSTY BOOBS!" compared to the
plethora of games that say "WE'VE [http://www.pwned.com/gamecovers/wii/1236962926-Madworld.jpg] GOT [http://files.aag.webnode.com/200000529-c04ecc148b/gears-of-war-1433.jpg] BLOOD [http://thumbbook.files.wordpress.com/2008/08/god-of-war-psp-ripten-review-copy.jpg] N' [http://www.breakitdownblog.com/wp-content/uploads/2008/12/call-of-duty-modern-warfare-2-screenshot.jpg] 'SPLOSIONS! [http://www.thegameraccess.com/images/killzone2.jpg] and [http://faqsmedia.ign.com/faqs/image/article/765/765842/rachel_ninja_gaiden_460.jpg] boobs [http://geekywomen.files.wordpress.com/2008/11/soul-calibur-4.jpg] to [http://www.taradgame.com/images/Dead%20or%20Alive%20XtremeBeachVolleyBall-xbox.jpg].
To say that because Quantic Dream just so happened to show regular, proportional, breasts on a screen and claim that they're using it as a sole marketing ploy is like saying that Mario is using violence against turtles to push their copies.
Yeah, fantastic. If I wanted to see animated boobs that much, which to be quite honest I don't, I'm sure Google could help me out there. You know, opposed to spending £40 to see it instead.
Hell, you don't even need to see them, you don't have to take a shower or relieve yourself in this scene. You could just walk out the door without any boobage showing up anywhere. Again, this is hardly being used as a selling point, and if it was as a very weak one anyway.
jmoore4ska said:
An entire game of QTEs? No thank you.
I thought that maybe this game would let you choose your actions, but this entire clip shows nothing but the "Press a button to not die" QTE that only allow you to progress further, not differently.
None of the QTE's were "Press this not to die", all of them were just actions. The player even missed a few buttons and an entirely different outcome took place. The character can die if you miss some buttons, but if they die they die permanently from the story and it goes on without them. Some choices offer different paths, others are minor little things to get you situated in the event. Either way, you're never forced to press anything. Hell, let her die if you want, doesn't matter either way.
This man/woman/didn't check, is so right it's painful. This is a game of quick time events. Where the hell is the fun in that?
Maybe it's interesting to some people who want something different then the same ole same ole?
Also, how in the hell did that wimpy frame of a woman take on two/three/four/five/not sure how many guards with weapons, whilst she was completely unarmed? Is she fucking Neo or something?
Isn't this game meant to be "realistic"?
Oh for god's sake, did you actually
watch the video? Madison (the woman) got slapped, kicked, thrown down, punched, knocked down all over the place all while running for her life. If there's a ladder you can throw act the burglars, then
throw the damn ladder. None of the prompts shown in the video had to be pressed. What's so unlikely about a woman defending herself by punching and throwing stuff at robbers? Happens all the time I'd imagine.
Obviously, after all of this, you can tell that I'm extremely excited for Heavy Rain. I hope it does everything Quantic Dream says it will do and more. If it sucks, then oh well it sucks, but if it's amazing then hot damn it could be a revolution in storytelling and choices in gaming. I dunno, either way I'm heavily excited for it and can't wait for it to come out.