so a few months ago I started playing D&D 3.5, and not wanting to make an unplayable character I opted to go down the Fighter route. now I'm just about to hit lvl 4 and I'm finding my character a little uninteresting.
we've got a really good DM and the story he's crafting is compelling so I don't want to give up, it's just that I'm the guy with the big hammer and shield that runs into battle and distracts all the guys with the pointed sticks.
basically I'm looking for some advice, if any, anyone has on picking up another class, the DM has already OK'd any non prestige classes from any of the supplementary books, but I really don't know what I'm looking at or whether taking a class that sounds interesting would break my character.
our party has 2 clerics (one a war cleric) a sorc, a wizard, a druid, a barbarian a paladin and another fighter, with such a large party our DM is artificially making the npc's better and making us work as a team to take things down and so far my role has been to block everything from getting to the spell casters.
so, if anyone has any suggestions I'd be most appreciative
my characters stats are as follows;
STR 15
DEX 14
CON 17
INT 14
WIS 9
CHA 13
Alignment: True Neutral
Feats: Power attack, Cleave, Combat expertise, Dodge, Weapon Focus (Warhammer).
on a side note, we're just about to embark on a dangerous and difficult quest for a bunch of wizards, with the promise of rewards at the end, I'm sure the DM would let me take some training instead of shiny loot...
captcha: jump the candlestick
we've got a really good DM and the story he's crafting is compelling so I don't want to give up, it's just that I'm the guy with the big hammer and shield that runs into battle and distracts all the guys with the pointed sticks.
basically I'm looking for some advice, if any, anyone has on picking up another class, the DM has already OK'd any non prestige classes from any of the supplementary books, but I really don't know what I'm looking at or whether taking a class that sounds interesting would break my character.
our party has 2 clerics (one a war cleric) a sorc, a wizard, a druid, a barbarian a paladin and another fighter, with such a large party our DM is artificially making the npc's better and making us work as a team to take things down and so far my role has been to block everything from getting to the spell casters.
so, if anyone has any suggestions I'd be most appreciative
my characters stats are as follows;
STR 15
DEX 14
CON 17
INT 14
WIS 9
CHA 13
Alignment: True Neutral
Feats: Power attack, Cleave, Combat expertise, Dodge, Weapon Focus (Warhammer).
on a side note, we're just about to embark on a dangerous and difficult quest for a bunch of wizards, with the promise of rewards at the end, I'm sure the DM would let me take some training instead of shiny loot...
captcha: jump the candlestick