Heroes of The Storm's Newest Hero is The Werewolf Greymane

Steven Bogos

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Jan 17, 2013
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Heroes of The Storm's Newest Hero is The Werewolf Greymane

Sorry, I mean "Worgen", because Worgen are totally different from Werewolves.

Today, a new champion was added to unique heroes [http://www.escapistmagazine.com/tag/view/heroes%20of%20the%20storm?os=heroes+of+the+storm] is the game's first ranged and melee assassin: Genn Graymane, king of Gilneas.

Greymane, whom Warcraft fans may recognize as the leader of the Werewolf-like "Worgen" faction can drastically alter his play-style by switching between human and worgen form at will. In human form, his pistol gives him a ranged attack, while in worgen form, he must get into melee range, but does 40% more damage.

[gallery=5412]

Here's his full list of abilities:

Gilnean Cocktail (Q)
Hurl a flask that damages the first enemy hit, and explodes to deal heavy damage to enemies behind the first in a cone.
Worgen: Razor Swipe (Q)
Swipe toward a direction, damaging enemies in front of you.
Inner Beast (W)
Gain 50% Attack Speed for 3 seconds. Basic Attacks refresh this duration.
Darkflight (E)
Shapeshift into a Worgen, and leap at and damage an enemy.
Worgen: Disengage (E)
Shapeshift into a Human, and roll away in the specified direction.
Go for the Throat (R)
Shapeshift into a Worgen and leap at an enemy Hero, slashing the target 3 times and dealing heavy damage. If this kills the target, Go for the Throat can be used a second time within 10 seconds for free.
Marked for the Kill (R)
Shapeshift into a Human and fire a shot that makes the first enemy Hero it strikes Vulnerable for 5 seconds. Reactivate to shapeshift into a Worgen and leap at the Hero.

Greymane is now available to purchase in the Heroes of The Storm store, for either $10 in real money or 15,000 gold in fake money. If you're looking to buy him with gold, it may be prudent to wait two weeks, as Blizzard traditionally reduces the gold cost of new heroes to 10,000 gold two weeks following their release.


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sagitel

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Jadak said:
sagitel said:
why are we having a news report on every heroes of the storm new champ?
Because it's the new in news?
im saying that we never have news about LoL, DoTA, smite, HoN, or any other moba releasing new champs. so why is heroes of the storm different?
 

Steven Bogos

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Jan 17, 2013
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sagitel said:
Jadak said:
sagitel said:
why are we having a news report on every heroes of the storm new champ?
Because it's the new in news?
im saying that we never have news about LoL, DoTA, smite, HoN, or any other moba releasing new champs. so why is heroes of the storm different?
There was a post about a new smite hero a couple days ago:

http://www.escapistmagazine.com/news/view/165770-SMITE-Moba-Adds-Japanese-Pantheon#&gid=gallery_5322&pid=1

Our news stories are selected on multiple criteria: what is "newsworthy", what is popular, and what us as writers are familiar with. I'm personally not as familiar with LoL or DoTA, so I shy away from stories about them, but I play HoTS on an almost daily basis. Similarly, Justin is quite familiar with Smite so he posts about those new heroes.

Hope this helps explain things a bit better!

PS: HoN is still a thing?!?!?!?
 

RJ 17

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Nov 27, 2011
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Yaaaaaay....another WC hero... >.>

Lets break it down, shall we?
24 (technically 25) WC heroes.
11 SC Heroes.
10 Diablo Heroes.
1 random trio of dingleberries.

I understand that due to the fact that WoW has been around longer than the crust on my underwear it's got the biggest universe to pull characters from, but can we please get some more Diablo and/or SC champs? I think we're good on the WC for a while...

How about Mephisto? How about a Diablo 2 Necromancer? How about a Hydralisk? How about that evil Protoss guy that John de Lancie plays in Legacy of the Void? How about Malthiel? How about Imperius? How about the general dude from Wings of Liberty? How about the deformed primal zerg guy from Heart of the Swarm?
 

Diablo1099_v1legacy

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RJ 17 said:
How about Mephisto? How about a Diablo 2 Necromancer? How about a Hydralisk? How about that evil Protoss guy that John de Lancie plays in Legacy of the Void? How about Malthiel? How about Imperius? How about the general dude from Wings of Liberty? How about the deformed primal zerg guy from Heart of the Swarm?
Well, Zagara already summons Hydralisks with her basic abilities (And boy do they hurt) and I believe that they opted for Leoric over Malthael.
The rest I would like to see however, I'd love to see a Pre-Zerg version of Stukov appear, maybe more "RTS" version of Ababtur's kit with controllable marines.
 

RJ 17

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Diablo1099 said:
RJ 17 said:
How about Mephisto? How about a Diablo 2 Necromancer? How about a Hydralisk? How about that evil Protoss guy that John de Lancie plays in Legacy of the Void? How about Malthiel? How about Imperius? How about the general dude from Wings of Liberty? How about the deformed primal zerg guy from Heart of the Swarm?
Well, Zagara already summons Hydralisks with her basic abilities (And boy do they hurt) and I believe that they opted for Leoric over Malthael.
The rest I would like to see however, I'd love to see a Pre-Zerg version of Stukov appear, maybe more "RTS" version of Ababtur's kit with controllable marines.
I was just spit-balling ideas...though I would have much preferred Malthael over Leoric purely for the fact that the Angel of Death is infinitely more badass than a Skeleton King, I don't care that Leoric was in the first game as well as D3. :p

The point is that WC has more heroes than the other "factions" combined. I think they should give it a rest with WC for a few months so the others can shore up their numbers a bit.

At least give us a FemDiablo (a la D3) skin. You know...the version of Diablo that is in the frickin' trailer. >.>
 

Diablo1099_v1legacy

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RJ 17 said:
I was just spit-balling ideas...though I would have much preferred Malthael over Leoric purely for the fact that the Angel of Death is infinitely more badass than a Skeleton King, I don't care that Leoric was in the first game as well as D3. :p

The point is that WC has more heroes than the other "factions" combined. I think they should give it a rest with WC for a few months so the others can shore up their numbers a bit.

At least give us a FemDiablo (a la D3) skin. You know...the version of Diablo that is in the frickin' trailer. >.>
Oh, I know, just some trivia I wanted to drop :p

Besides, have you actually played as Leoric? He just doesn't give a fuck. Before they nerfed his Drain Hope skill, he could trade with anyone in the game and even after the nerf, his level 4 and 7 talents allow him to regen off nearby dying minions as well as get what amounts to First Aid.
Add that in with his Regeneration Master talent and he has one of the best HP pools in the game.
While Malthael would have been badass, There is a reason I have a Master Skin for Leoric.

And I think what they are going to do with FemDiablo is have it be part of Leah's kit when they release her.
I could see her being a support for the most part, using demonic magic to debuff enemies and such, but then gets an Archon-style Ult with FemDiablo.
That would be pretty sick XD
 

Diablo1099_v1legacy

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The Rogue Wolf said:
If there's no skin that gives him a top hat, I will be severely disappointed in you, Blizzard.
They got you covered:



It's called "Ringleader" and it also turns his Worgen state into a circus lion so that's pretty cool :)
 

Uratoh

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The Rogue Wolf said:
If there's no skin that gives him a top hat, I will be severely disappointed in you, Blizzard.
His Master Skin (reach lv 10 and pay gold to unlock) also gives him a cool witch hunter pilgrim hat. He's all about the hats.
 

RJ 17

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Diablo1099 said:
Besides, have you actually played as Leoric? He just doesn't give a fuck. Before they nerfed his Drain Hope skill, he could trade with anyone in the game and even after the nerf, his level 4 and 7 talents allow him to regen off nearby dying minions as well as get what amounts to First Aid.
Add that in with his Regeneration Master talent and he has one of the best HP pools in the game.
While Malthael would have been badass, There is a reason I have a Master Skin for Leoric.
I missed my chance to play Leoric last week...too busy getting Anub (I hate his voice...it was much better in Frozen Throne), Rehgar, and Thrall up to lvl 5 (I only have time to play 3 or 4 games a day). Leoric would have been next but I ran out of time. The good news is that out of this week's batch I've only got Tychus and Hammer to work on.

Anyways, I'd still prefer Maltheal over Leoric regardless of how regeny Leoric can get. For that matter.........why can't we just have both? Rather than a tank, make Malthael an assassin, then they're no longer taking up the same role. Q could be a blink-strike. W could be an AoE in the form of that grey mist he throws down when you're fighting him that kills the crap out of you if you stand in it too long, his E could be a cone drain spell in the form of shooting out a wave of that mist he unleashes in the Reaper of Souls opening cinematic. Ult 1 could be the big AoE attack he uses after absorbing the Black Soulstone (the one where he shoots out waves of red bolts in all directions), Ult 2 could just be a rip-off of Fiddlestick's ult from LoL: teleport a short distance creating an AoE around himself that deals massive damage per second. That or make his 2nd ult a single-target spell: he targets an enemy champion and begins pulling out their soul over (x) seconds. During this process, he cannot move. If the target fails to kill him, interrupt the channel, or get out of range in time, Malthael slices the soul-stream, permanently reducing the target's health pool by 50% for the remainder of that life (so their pool would return to normal after they die). The upgraded version could have it reduce the pool by 2/3's :3

Such an ult would give him a rather unique role as an anti-tank assassin.

His trait could be increasing the death timer of enemies he kills or assists in killing by 5 seconds. Or maybe every kill/assist he gets reduces his own death timer by 5 seconds, resetting every time he dies.

Make him kinda like Anub in that he's not quite as squishy as an assassin, but nowhere near as tanky as some of the other tanks. The difference being he wouldn't have the same amount of sustain or cc as Anub.

There, I just designed Malthael in a way that doesn't step on Leoric's toes. Blizzard: take this, balance it out, and put it in the game. :p

And I think what they are going to do with FemDiablo is have it be part of Leah's kit when they release her.
I could see her being a support for the most part, using demonic magic to debuff enemies and such, but then gets an Archon-style Ult with FemDiablo.
That would be pretty sick XD
I'd only be happy with that if she gains an ability upon using her ult to create evil shadow clones of heroes in a target area that behave like Zagara hydralisks and chase after the heroes they were cloned from. The upgraded ult would have to be like Illidan's demonic form and allow you to permanently remain as FemDiablo. :p
 

Hawki

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RJ 17 said:
Yaaaaaay....another WC hero... >.>

Lets break it down, shall we?
24 (technically 25) WC heroes.
11 SC Heroes.
10 Diablo Heroes.
1 random trio of dingleberries.

I understand that due to the fact that WoW has been around longer than the crust on my underwear it's got the biggest universe to pull characters from, but can we please get some more Diablo and/or SC champs? I think we're good on the WC for a while...

How about Mephisto? How about a Diablo 2 Necromancer? How about a Hydralisk? How about that evil Protoss guy that John de Lancie plays in Legacy of the Void? How about Malthiel? How about Imperius? How about the general dude from Wings of Liberty? How about the deformed primal zerg guy from Heart of the Swarm?
I hope you're aware of the irony that you say that there aren't enough SC characters, yet can't actually name any of the ones in your list. I also take exception to the idea of the Lost Vikings being "random," since they're from one of the first Blizzard games ever made, and THE first Blizzard game I ever played (yeah, that's right, I'm more old school than WC1).

Now, speaking personally, I'd like some more SC and Diablo heroes (and frankly some Blackthorne and Rock n' Roll Racing...heck, Overwatch is getting representation), but it doesn't really bother me at this point. WC has the benefit of not only being the largest universe Blizzard has, but also one well suited to a MOBA, where success or failure is measured a lot by individual strength, whereas in StarCraft for instance, such success or failure is usually decided by tactical acumen and whole armies. E.g. Arcturus Mengsk is a major character and a tactical genius, but how do you translate that into a MOBA?
 

Uratoh

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Hawki said:
Now, speaking personally, I'd like some more SC and Diablo heroes (and frankly some Blackthorne and Rock n' Roll Racing...heck, Overwatch is getting representation), but it doesn't really bother me at this point. WC has the benefit of not only being the largest universe Blizzard has, but also one well suited to a MOBA, where success or failure is measured a lot by individual strength, whereas in StarCraft for instance, such success or failure is usually decided by tactical acumen and whole armies. E.g. Arcturus Mengsk is a major character and a tactical genius, but how do you translate that into a MOBA?
During the interviews at last Blizzcon, they said they're pretty much all for Blackthorne in the game after the Vikings proved that people DO care about the older franchises. Also, while this was alpha/beta datamining, Mengsk has had stuff in the game for awhile, the most notable of 'how do you translate that' being the ability 'Build Propaganda Tower'.
 

Zacharious-khan

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Why not do a single column maybe once a week, and get all of the reiterated patch notes out of your system then? Guaranteed to look 200% less shady, and will open the news feed for literally anything else!

Do you have someone named 'Patches' on staff? That would make a seriously convenient title. "Patches' Patches" anyone?
 

Diablo1099_v1legacy

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RJ 17 said:
I missed my chance to play Leoric last week...too busy getting Anub (I hate his voice...it was much better in Frozen Throne), Rehgar, and Thrall up to lvl 5 (I only have time to play 3 or 4 games a day). Leoric would have been next but I ran out of time. The good news is that out of this week's batch I've only got Tychus and Hammer to work on.

Anyways, I'd still prefer Maltheal over Leoric regardless of how regeny Leoric can get. For that matter.........why can't we just have both? Rather than a tank, make Malthael an assassin, then they're no longer taking up the same role. Q could be a blink-strike. W could be an AoE in the form of that grey mist he throws down when you're fighting him that kills the crap out of you if you stand in it too long, his E could be a cone drain spell in the form of shooting out a wave of that mist he unleashes in the Reaper of Souls opening cinematic. Ult 1 could be the big AoE attack he uses after absorbing the Black Soulstone (the one where he shoots out waves of red bolts in all directions), Ult 2 could just be a rip-off of Fiddlestick's ult from LoL: teleport a short distance creating an AoE around himself that deals massive damage per second. That or make his 2nd ult a single-target spell: he targets an enemy champion and begins pulling out their soul over (x) seconds. During this process, he cannot move. If the target fails to kill him, interrupt the channel, or get out of range in time, Malthael slices the soul-stream, permanently reducing the target's health pool by 50% for the remainder of that life (so their pool would return to normal after they die). The upgraded version could have it reduce the pool by 2/3's :3

Such an ult would give him a rather unique role as an anti-tank assassin.

His trait could be increasing the death timer of enemies he kills or assists in killing by 5 seconds. Or maybe every kill/assist he gets reduces his own death timer by 5 seconds, resetting every time he dies.

Make him kinda like Anub in that he's not quite as squishy as an assassin, but nowhere near as tanky as some of the other tanks. The difference being he wouldn't have the same amount of sustain or cc as Anub.

There, I just designed Malthael in a way that doesn't step on Leoric's toes. Blizzard: take this, balance it out, and put it in the game. :p
...I take that you also watched that TGN Squadron vid? I haven't see it in a while, but it sounds quite a bit like how they said they would protray him XD
Still, I don't think allowing him to apply permanent debuffs as well as prolong enemy respawns would make him balanced as an assassin.
Seriously, that skill set would be crazy busted and it still kinda do the same thing as Leoric, especially if you want his HP to be like Butcher's (More then most Assassins, but no where near a tank).

Personally, I could like to possible see a specialist version of the guy as he reanimates fallen minions for pushing as well as some of the debuff stuff you went on about.
I'd only be happy with that if she gains an ability upon using her ult to create evil shadow clones of heroes in a target area that behave like Zagara hydralisks and chase after the heroes they were cloned from. The upgraded ult would have to be like Illidan's demonic form and allow you to permanently remain as FemDiablo. :p
Think they could make both of those talents at lvl 20 to give people the option to choose how they want to wreck shit :p
 

RJ 17

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Hawki said:
I hope you're aware of the irony that you say that there aren't enough SC characters, yet can't actually name any of the ones in your list.
And I hope you're aware of the irony of your failure to use the word "irony" correctly. :)

Beyond that: just because I can't remember all the SC side-character names without looking them up doesn't change the simple fact that WC has more representation than the other "factions" combined.

I also take exception to the idea of the Lost Vikings being "random," since they're from one of the first Blizzard games ever made, and THE first Blizzard game I ever played (yeah, that's right, I'm more old school than WC1).
Just as I take exception to the idea that you took a post containing the phrase "older than the crust on my underwear" entirely too seriously. Guess that makes us even.

Now, speaking personally, I'd like some more SC and Diablo heroes (and frankly some Blackthorne and Rock n' Roll Racing...heck, Overwatch is getting representation), but it doesn't really bother me at this point. WC has the benefit of not only being the largest universe Blizzard has, but also one well suited to a MOBA, where success or failure is measured a lot by individual strength, whereas in StarCraft for instance, such success or failure is usually decided by tactical acumen and whole armies. E.g. Arcturus Mengsk is a major character and a tactical genius, but how do you translate that into a MOBA?
There's still ample room to pull from. We've already got a medic and a siege tank, just take some more units and turn them into heroes if you're too afraid to use your easily forgettable cast of main characters.

Diablo's been around long enough to have 3 games and numerous spin-offs...don't tell me there aren't countless Diablo characters who could fit in perfectly into a MOBA.

Diablo1099 said:
...I take that you also watched that TGN Squadron vid? I haven't see it in a while, but it sounds quite a bit like how they said they would protray him XD
Nope. I've no idea what you're talking about. :p

Still, I don't think allowing him to apply permanent debuffs as well as prolong enemy respawns would make him balanced as an assassin.
...
Personally, I could like to possible see a specialist version of the guy as he reanimates fallen minions for pushing as well as some of the debuff stuff you went on about.
I'd be fine with making him a Specialist to help him stand apart from Leoric.

Seriously, that skill set would be crazy busted and it still kinda do the same thing as Leoric, especially if you want his HP to be like Butcher's (More then most Assassins, but no where near a tank).
How would he be doing the same thing as Leoric? Leoric is a "I literally never die...even if you manage to kill me" tank. Having a specialist that slaps on life-sapping debuffs isn't anywhere near that.

Anyways, like I said: I just came up with the idea, it's up to Blizzard to balance it out to make it suitable for the game. :p
 

Scow2

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The lack of Alarak, Highlord of the Taldarim in Heroes of the Storm is unacceptable!
 

Worgen

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Whatever, just wash your hands.
A werewolf named Greymane.... that is the more original thing I have ever heard.