Ah I was looking at the actual console sales, which, you can look at on the front page of VGChartz [http://www.vgchartz.com/] which contains all of the hardware sales for each area. Added them up for both America and Europe and Europe have got 103.54million sales overall, and America has 103.64million sales overall, that's why I said it was on par, because, it pretty much is in terms of that, and one would believe that if one spends that much on a console, then they will buy games for it.paypuh said:I was actually mistaken in my post the $11billion was from the Xbox 360 alone. All 3 systems added together would be $25billion in America alone. The rest of the world only made $13billion.Akihiko said:That's not true. America is on par with Europe in terms of sales. Which is understandable really, as the population of Europe's countries combined can easily stand against the population of America. Uk's sales on their own aren't doing that bad either, infact, last I checked, we were on par with the Japanese sales, if not beating them. Which brings me to the point of, Although japanese game prices are pretty high to begin with, they aren't as high as $90.paypuh said:America buys more games than the rest of the world combined. Game prices went up to $60-$70 from $40-$50 when the 360 and PS3 came out. That's about $11billion from first release. At the current £40, only $5billion was made.Akihiko said:Well, if Activision wanted to lose customers, they're definitely going about it the right way. People can barely afford £40 in the current recession, raising that to £55 is just going to make even less people buy the game, as quite frankly they can't afford it.
To be frank, the best fitting word for this is bullshit. They state the pound is weak? Yeah, fair play that this year it has dropped a fair bit in terms of value, however it's still strong comparing to the majority of the currencies in the world. Hell it's still way stronger than the USD, if the currency being weak was the cause of this, then why in the world aren't games costing $90 in America too... Plus, if it was the increasing price of development costs, then again, why doesn't the game cost $90 in America, and other countries too to account for that price rise? Or even, just don't spend as much money on development... I've known brilliant games to be released from developers who have spent very little money on it's development.
Fortunately, I wasn't intending on buying MW2 anyway, however, they've got my word, I ain't paying £55 for ANY of their games. It's daylight robbery.
I don't agree with the price increase at all, I just wanted to explain why greedy companies like Activision do what they do. They see everyone as a statistic. Dare I call it price fixing [http://en.wikipedia.org/wiki/Price_fixing]?
Total Xbox 360 Game Sales
-Source [http://www.vgchartz.com/worldtotals.php?name=&console=X360&publisher=&genre=&minSales=0&results=500&sort=Total]
Total PS3 Game Sales
-Source [http://www.vgchartz.com/worldtotals.php?name=&console=PS3&publisher=&genre=&minSales=0&results=500&sort=Total]
Total Wii Game Sales
-Source [http://www.vgchartz.com/worldtotals.php?name=&console=Wii&publisher=&genre=&minSales=0&results=500&sort=Total]
Handheld game sales are pretty even across the board.
I have to admit, those Halo 3 sales seem rather hard to believe, 7million? Did the Bungie employees all buy hundreds of copies or something... The others seem fairly believable. Sony and Nintendo sales seem pretty even in America and Europe. Microsoft seem to hold more in america, although I suppose Microsoft is based there..
Still, It doesn't give them the right to charge us double the price of what it is in America.