- Apr 21, 2010
Master of Orion 3. I loved and played the hell out of MOO1 and MOO2, but MOO3 was awful, absolutely unplayable.
FF13 was my first Final Fantasy and therefore the last. It felt like grinding an Asian MMO except more boring and at some point I realized that I wasted 4 hours of my life on something that I hated playing. Only game which I ever wanted to return to the store.Shoggoth2588 said:Add a tally to Final Fantasy XIII. I grabbed it for the PS3 after the reviews and once the price dropped a bit but before the FF13-2 reveal. I thought that it would be alright since I remember liking FFX despite the reviews giving it less than perfect 10s across the board. I didn't even mind the linearity too much but what hurt the experience for me was the combat which amounted to me selecting auto-attack and wishing the combat would just end already so I could continue clopping along another beautiful corridor. What truly and, utterly killed the experience for me was the boss fights and the fucking level cap. You see before each chapter, you can only level a character so much before you have to wait until the next chapter (this isn't as much of an issue later on) but there were some boss fights where I would get stuck being unable to win in the fight despite being maxed out. To add insult to injury, the FAQ's and videos I watched to try helping me get through those sections were absolutely no help; going so far as to call a couple of the fights I was stuck on easy.
Heh, walked right into that one...Shoggoth2588 said:
Was it an Onimusha game?jdogtwodolla said:There was this fighting game about Samurai on the ps2 that was just awful. The controls were terrible and for some reason I couldn't get past the first fight no matter how much I beat the opponent. I can't even remember the name of it though. It was one of the earlier titles of that systems lifetime.
I just wanted to say that that was an awesome way of describing it. Slow clap.BloatedGuppy said:Ultima IX: Ascension
Imagine if instead of three games, there were 9 Mass Effect games. Over 20 years.
Imagine if instead of being celebrated RPGs that took some flak for not being very RPG-like, they were both critically and popularly acclaimed across the board, and were not only groundbreaking for their intelligence and philosophical storytelling, but were also technological marvels that constantly pushed the boundaries of what you could expect from an RPG.
And imagine if instead of a slap-dash third game with some problematic elements and a disastrous ending, the whole thing was a disaster, from start to finish. A disaster that makes ME3 and DA2 look like the best games ever made. Garbled lore, fucked up characterizations, the Virmire sacrifice returning to life for no apparent reason, Shepard wandering around saying "What's a Turian?" and "What's a Reaper?". Bargain basement production values, with voice acting so bad it was cringe worthy. And crashes and play stopping bugs so numerous it was virtually impossible to finish the game out of the box.
Imagine all that, and then TURN IT UP TO 11.
And you'd be part of the way to appreciating the cluster-fuck that was Ultima IX.