Waa, someone dislikes something I love! Let me write an angry post stating a straw man of their opinion in juvenile speech! Now I shall repeatedly insult them and say how the reason they did not enjoy a game was their fault! Clearly difference of opinion is because they must be nitwits and not because they don't want to sit through a narrative! This will validate my fanboyism and prove my superiority!OPisafaggot said:"METAL GEAR IS LEIK HAZ NO GAMEPLAY!!1!!1!one!1!"
Let me call the waambulance. I prefer an awesome storyline over the lack of content crap we get nowadays. Y'all ***** about how long the cutscenes are but forget that the fucking awesome gameplay and motherfuckin'epic boss fights makes up for it(Not that there is anything wrong with the cutscenes)If you don't want the story you can just fucking skip it, it gives you the freaking option, no one is holding you at gun point and forcing you to watch it.
All the previous MGS games were story driven rather than gameplay. Everyone knows that, right from the first MGS game to the latest one. That's what hooks people to the series is the fucking awesome storyline. And saying that a story driven game has too much story, or too many cutscenes is moronic. Especially with a complex story line like MGS you simply CANNOT do that without adding a lot of dialog and video.
It's not anyone's fault that you have the attention span of a gerbil and can't tell the difference between games that have a fucking motherfuckin' awesome storyline and some other shit storyless games. Frankly if you want to play games with less "cutscenes" you should have never walked into MGS to begin with. The only one to blame is yourself.
MGS games have such long cutscenes is because its a game that needed cutscenes like that. Without them you will not get what the fuck the story is on about. And if you disagree then you pretty much don?t know what the fuck your talking about and should close your browser window at once, and kill yourself because you clearly have an IQ that barely adds up to the number of hours required to beat this game.
Please. Kojima is not that deep. His plots are take them or leave them. Frankly, I found most of his babble about the military (as an ex-member) to be so shallow that I doubt he understands how any of it works. I found his science fiction (as a senior medical student) to be wall-bangingly insipid. I found his pacing (as a film and video game fan) to be so bad that it makes it unendurable. And you know what?
That's my fucking opinion, which is no more right or wrong than yours.
Smart people will like different things and that gives you no basis to insult folks. Nor is MGS the only story-driven game in existence, and a lot of games with very intricate, very deep stories managed to avoid the trap of not leaving the player engaged in the game for over an hour at a time.