Well the Stanley Parable is no different from Dear Esther in terms of interaction. It just has different goals. So it would just be in the same category as Dear Esther.DizzyChuggernaut said:I think Gone Home is far more gamey than Dear Esther and Depression Quest.
Dear Esther is like a guided tour.
Depression Quest is basically filling out a form.
How would The Stanley Parable fit in?
Well the interaction between the narration and the player's actions as well as the multiple endings and easter eggs make it a lot different from Dear Esther (though it's the difference between walking from point A to point B and walking from point A to a choice of destinations).thanatos388 said:Well the Stanley Parable is no different from Dear Esther in terms of interaction. It just has different goals. So it would just be in the same category as Dear Esther.
Dear Ester and Gone Home are adventure games. Theres just barely anything to interact with, so they're occasionally called "Walking Simulators", as walking is the only action you can take. They're both bare bone adventure games. I suppose "Interactive Story" is what they want to be as adventure games. The "Adventure" genre has lost it's meaning over years, but I believe it ment taking the player for an adventure, so telling a story in game-like format should cover that label.Sneezeguard said:So in the last couple of years I've noticed several games appear up that aren't exactly like tradition games and don't really seem to fit any category, games like; dear ester, gone homer, depression quest etc..
I refer you to my previous postSpushkin said:Easy, they're games. Suck it up.
I'm not saying they can't be call games nor try to define what a game is I'm just trying to given them a better title to define them.
For example like game's in the first view point and based on gun gameplay are called First person Shooters or FPS
In short I'm trying to give it a category within the gaming sphere the same way we do to other games e.g RPG, racing, FPS, RTS...
That's what i'm trying to do
It just means it easier to understand a game and what's going to be like and whether or not an individual may like it.Zachary Amaranth said:To be honest, I don't care and don't know why other people care in terms of categorisation.
I think this thread is a pretty good example of how fast categories can break down. At the same time, I'd point to the number of different ways people tend to categorise even broad categories like JRPGs.Sneezeguard said:It just means it easier to understand a game and what's going to be like and whether or not an individual may like it.Zachary Amaranth said:To be honest, I don't care and don't know why other people care in terms of categorisation.
You tell me a game is a JRPG or RTS I'm going to instantly understand roughly what that game is going to be like
Categories are just useful
Sneezeguard said:I refer you to my previous postSpushkin said:Easy, they're games. Suck it up.
I'm not saying they can't be call games nor try to define what a game is I'm just trying to given them a better title to define them.
For example like game's in the first view point and based on gun gameplay are called First person Shooters or FPS
In short I'm trying to give it a category within the gaming sphere the same way we do to other games e.g RPG, racing, FPS, RTS...
That's what i'm trying to do
Dude screw you, I came into this thread just to make that joke and skimmed through everything to make sure nobody had said it already, and you posted it in that time. I was going to say garbage, and it would've been funnier in the way I was planning on saying it.inu-kun said:Shit, oh wait too short, pretentious shit.
It's ok we all make mistakesSpushkin said:I realize now that I was being an idiot. I witnessed several useless and negative internet discussions today and I just reacted impulsively here. I'm sorry.