I think it sounds pretty fun. Kind of like this one game I played at a friends Birthday party years ago. TimeSplitters 2. it had all sorts of funny weapons and character models and it was a lot of fun
It's MUCH easier to hit someone by using iron sights than it is to shoot from the hip. I can't stand using any gun that does not have iron sights when they should. >.<TheKasp said:Because I don't find the idea of slowing the gameflow down and blinding myself just because "hurr durr, every game has to be realistic so you'll need to ram up a gun in your nose to hit something 1ft in fron of you".kortin said:1. Why. Why would you EVER choose to fire from the hip than using your sights? That's just silly and the only reason such a thing exists is because of two reasons: One, technological limitations, and two, the gun does not require the ability to use iron sights (such as most guns in TF2)
Why assume that a trained soldier does not have the gun at sights all the time outside of sprint?
Unless you are playing something where map control and spawns are essential camping was and is a legit strategy.9. No. Just...No. Camping is almost never a legitimate strategy unless you have a sniper rifle.
No, it's exactly as easy.kortin said:It's MUCH easier to hit someone by using iron sights than it is to shoot from the hip. I can't stand using any gun that does not have iron sights when they should. >.<TheKasp said:Because I don't find the idea of slowing the gameflow down and blinding myself just because "hurr durr, every game has to be realistic so you'll need to ram up a gun in your nose to hit something 1ft in fron of you".kortin said:1. Why. Why would you EVER choose to fire from the hip than using your sights? That's just silly and the only reason such a thing exists is because of two reasons: One, technological limitations, and two, the gun does not require the ability to use iron sights (such as most guns in TF2)
Why assume that a trained soldier does not have the gun at sights all the time outside of sprint?
Unless you are playing something where map control and spawns are essential camping was and is a legit strategy.9. No. Just...No. Camping is almost never a legitimate strategy unless you have a sniper rifle.
It's not camping then, it's defending the objective.
Then you must be using some sort of superhax mod, because I have never had that much ease with hip-fire guns, in any game.Redingold said:No, it's exactly as easy.
1. Move mouse until target is in middle of screen.
2. Click.
Hip-fire is only as inaccurate as the devs make it.
Depending on the game in question that might just be auto-aim haha. Although I'm actually pretty fine with ADS for console shooters -where it's an okay substitute for the amount of precision you'd get with a mouse. Not sure what the point would be for PC shooters though.kortin said:It's MUCH easier to hit someone by using iron sights than it is to shoot from the hip. I can't stand using any gun that does not have iron sights when they should. >.<
Clearly you've never played any game like TF2 where there are no iron sights and firing from the hip is accurate. My point still stands that you only need iron sights if the developers say you do. It's perfectly feasible to have games that don't use them.kortin said:Then you must be using some sort of superhax mod, because I have never had that much ease with hip-fire guns, in any game.Redingold said:No, it's exactly as easy.
1. Move mouse until target is in middle of screen.
2. Click.
Hip-fire is only as inaccurate as the devs make it.
I played CS. That was enough of a game that lacked iron sights for me.Redingold said:Clearly you've never played any game like TF2 where there are no iron sights and firing from the hip is accurate. My point still stands that you only need iron sights if the developers say you do. It's perfectly feasible to have games that don't use them.
CoD isn't a dying franchise if it just broke the record number of sales, I don't know what you are on about, but saying it doesn't make it true. The game is not objectively awful, it's objectively pretty good. And I'd put money on half the problems you have with it are over exaggerated nonsense.TestECull said:They have these tacked on online modes because people buy them in droves. Just look at CoD. The game is objectively awful, yet breaks sales records because of the multiplayer. Making an SP-only CoD game would, thus, accomplish two noble feats:ElPatron said:Why would no MP piss off people? We all know that most games today have unnecessary online modes that only detract people from playing what they really want.
1: Troll FPS players.
2: put a dying franchise out of our misery.
Moving the mouse up to look up makes sense. That's why it's the default. Moving it down to look up is what's odd.And I never understood why inverted Y axis was the default option in some games. Who the hell wants to aim like they were flying a plane?
The only problem with this one is that there is no way to make it work. If you try what treyarch did with black ops, then no one can effectively snipe, even legitimately. You're going to have to come up with something new that won't nerf the hell out of sniper rifles.MammothBlade said:#8. No quickscoping.
TestECull said:Nooo it isn't. That is a matter of opinion, in every way, shape and form.Darkmantle said:Yeees it is.The game is not objectively awful
What's with the quotes around play? Oh wait, I see. PC Elitism again.yogibbear said:So wait you "play" FPS games on a console then?
Clearly you haven't experienced a proper FPS experience then where skill matters.
Just go play Tribes: Ascend or Quake Online and report back here on whether all your wants were met.
MammothBlade said:I play some FPS games myself occasionally, but I have something of a hate on for the way the FPS genre has gone today.
#1. No iron sights. They take a fair bit of fun out of the game, in my view. I always did prefer hip fire. Scopes are an exception, of course.
#2. No auto-aim. It encourages laziness and makes it easy for people to get in annoying successive shots through their stupid iron sights.
#3. No automatic assault rifles. They remove a great deal of strategy from the game, because they are the jack of all kills and can hit anything on most maps. I think it would be better to have only submachine guns and light machine guns. Assault rifles should be semi-auto only. That way, it's more of a shooting game, you have to think about your shots.
#4. More than 2 "primary" weapons slots. This allows for versatility in combat.
#5. No killstreaks or perks.
#6. As many obscure, antique, or imaginary weapons as possible. No AK-47s or M4s, even semi auto versions. The same goes for Desert Eagles. Or perhaps they could be harshly nerfed so that anyone who uses them is in for an unpleasant surprise.
#7. No knife button, it's a secondary weapon which you have to select first. There is a wide selection of melee weapons.
#8. No quickscoping.
#9. Camping is a legitimate strategy.
#10. No auto-regenerating health. Just medkits.
And I'm not talking about TF2. It isn't class based, it doesn't have comicbook graphics, and the maps are larger. The weapons would be altogether different.
Wow, I must be incredibly bitter.