Bethesda has always been reliable when it comes to delivering huge, unique, and well-crafted expansion packs for their RPG's. Without a doubt, they are going to deliver the goods with Skyrim. I can definitely see them giving us new locations, equipment, magic, and perhaps even new dragon shouts, but one thing I'm worried about is character advancement. The leveling system is based on the advancement of all skills, rather than your major skills like in previous Elder Scrolls titles. Ignoring the soft cap at level 50, theoretically, by advancing all 18 skills to 100, the maximum possible level is 81. The question I'm trying to bring up is how will they work with this? New locations and gear are fine, but what about advancing my character? A nice, steady character progression has been one of the things I've liked most about Skyrim, but only after 5 or so days of playing it, I've reached level 33. Not only that, but what about new perks so skill specialization stays fresh? I know it's probably jumping the gun so early after the game's release, but it never hurts to speculate, especially considering the delicate balance the game's mechanics are currently holding.
How do you guys think Bethesda will handle this? Will they add entirely new skills to allow a higher level cap while still keeping the skills balanced? Will they just increase the level 50 soft cap? And how will they handle character progression in general outside of new equipment and magics? Post and let everybody hear your thoughts.
How do you guys think Bethesda will handle this? Will they add entirely new skills to allow a higher level cap while still keeping the skills balanced? Will they just increase the level 50 soft cap? And how will they handle character progression in general outside of new equipment and magics? Post and let everybody hear your thoughts.