Does this sound like a stupid concept to anyone else? It's not rewarding a game for being creative or enriching or valuable, but for being unpleasant and provoking gut reactions of "I do not want this." Little Fears is one of the better attempts to deal with this idea, but, especially when it's an award with Game in title given by people interested in games, it seems that we should strive for more than "this thing disgusts a large part of the audience, let's laud it."It won RPGNet's Most Disturbing or Controversial Game Award