I see the misinformation and misunderstandings are gaining traction once again.
tf2godz said:
The funny thing is that it's been pretty much proven that the backlash is either not the sole reason or has nothing to do with the game not being released here,
Citation needed. As far as I've seen people are just sitting back and going "oh its OBVIOUS they're lying" and having absolutely nothing to back that up.
Norithics said:
Dosbilliam said:
Basically, they need to be more than T&A for it to not be douchy, and these characters are literally just T&A.
Argh, no!
The whole issue from the start was the
quantity, not the quality. There wasn't supposed to be a litmus test that all characters have to pass- it was the
criticism of the trend that was supposed to gain traction so creators would be armed with that knowledge and be more likely to make
numerically more nuanced characters.
Then for some reason the message got garbled and now it's a mandate on all projects?? No! God no! Staaaahhhp!
Diversity is where you
put more in the pool, not swap out things you don't like for things you do.
Quite so, good post.
FredTheUndead said:
Also literally nothing else you said is relevant, this isn't DOA, the latest of which came out this year just fine (well not fine, buried under microtransactions, but you know), this is the volleyball shit. Shit which has never sold well in the West. If they don't bring it over (and they probably won't because it's not worth it), that isn't going to stop you from getting an English version if you really want to.
It has been pointed out many, many, many times in the various threads on this that:
1. This series actually sold better in the West; so they'd actually be cutting out their biggest market by not localising it. Bizarre considering they already have an English translation done for the Asian version.
2. "its not worth it" can be applied to a LOT of games Tecmo-Koei has published, at least from the point of view of a huge publisher. They localise a lot of niche game series that, whilst typically well received, don't exactly sell GTA or Fallout levels of copies.
As a result the "its not worth it, the game doesn't sell enough is all" argument makes absolutely zero sense as an alternative reason to the reason explicitly stated by the PR people for the development team. That a bunch of people think is a lie because it raises uncomfortable questions for them.
EndlessSporadic said:
Back on topic, I find it funny how they state they are concerned about the portrayal of women in video games yet they still made the game anyway.
You missed the point of the statement. Eastern developers have for years been very free with their depictions of any characters and frankly tend to end up producing a startlingly diverse range of characters as a result; because they're allowed to do what they want. They're not "concerned" about their portrayal of women because it doesn't make sense to be concerned about it from their point of view.
What they're concerned about is being sent harrassment and being lambasted in the western press and possibly even sent death threats (come on, we ALL know that's going to happen from at least a few lunatics). And they're concerned about that because of the massive conservatively sex-negativism that has been going on in recent years.
altnameJag said:
Sillier actually. Hatred sold because certain people criticized it. This is happening because certain people are mad that other people might criticize it at some future point.
Actually people are mad that the harrassment and abuse that's been thrown around by conservatively-minded individuals for the past couple of years over any depictions of sex or titillation are literally Satan incarnate has resulted in a developer deciding not to import a niche game. Purely out of fear of being attacked and not wanting to put up with the inevitable.
Strawmanning that its "people are mad because it might get criticised" is grossly misrepresenting the situation.
Also as a side thing: I read someone saying that Tecmo-Koei have backtracked on their statement with what was in this news article. You're fundamentally misunderstanding what they said. They HAVEN'T said this isn't the reason for it not coming across. What they HAVE said is that the PR person in question shouldn't have said it was due to specific people.
i.e. its a case of "we're sorry that you heard about that" than a "no, this was an incorrect statement". Which is frankly all the more worrying.