Where did I get them from? I figured them out when Ubisoft said 12 programmers working for 3 months would do the port, and that the average wage for a lower level programmer (such as on porting duty) would earn a $75'000 annual salary (x12 divide by 4). I mentioned this in a previous post:
http://www.escapistmagazine.com/forums/jump/7.325816.13315757
I can also make conservative estimates that Ubisoft would make one million dollars.
$30 price (VERY low estimate, towards lower returns)
30% Steam cut (VERY high estimate, towards lower returns) = $21 profit margin per sale
50'000 sales (VERY low estimate, towards lower returns) = $1'100'000 to ubisoft
"And how many people pirate for 360 as opposed to PC?"
There are no exact figures for either, but there ARE more seeds for Gears of War 3 than for Witcher 2. Draw from that what you will.
sucks to be you, but there's nothing you can do about it.
How
very mature of you.[/sarc]
I could still get it on 360. It's not like PC gaming is a religion, as if I have to choose between Christmas or Hanukkah. I'd just rather buy it on PC.
stop giving companies reason to mistrust you as a collective
I'm sorry but do you mean piracy? but when did PC gamers become The Borg who act with one mind, with one purpose, no element doing anything without the approval of the rest? I most certainly am not pirating, just because I looked on Pirate bay's search results. I have never pirated a single game in my life, I don't even trade in consoles games!
Console players don't ***** when there are exclusives for opposing consoles