Not a very big chunk, allegedly._tinned_magpie_ said:Well, I might have bought it before, but now you don't have a chance even if there was a PC version. Nice job alienating a chunk of the market!
But the main difference between any Ubisoft game and "The Wither 2" is, the use of DRM, the GoG edition didn't even use any kind of DRM...DracoSuave said:Just because one game, series, or company can invest the time and energy to make a PC release successful despite its challenges doesn't mean ALL companies desire to.
Fact is, the money argument isn't a matter of 'Look, it can make this amount of sales!' Because that's not actually a good enough reason.
Let's say it the return on the investment of man-hours is guaranteed double. For every 5 dollars of costs you put in, you profit 10 in return. That sounds like a great deal!
Now let's say you've got $350K of labor to use on a project; at first glance the one that gets you $700k in sales is a no-brainer! However... you've also got another project that promises $1050k in sales for that same labor. If you don't assign that $350K to the $1050K project... you're actually losing $350K. It's no different if you simply burned $350K after working on the $1M project.
Now what if you don't only have one project like that... but you have three. Or four. That $700k project will never come to fruition, because it's not worth doing.
It's similiar to your carry limit in Skyrim--it doesn't matter what the cost of the item... you're always better off carrying 10 shoes worth 10 gold each that weigh 1 unit, than carrying a single piece of armor that gets you 100 gold, but weighs 40 units.
No clue. Looks like Fallout 3/New Vegas, but with all the fun taken out.Uncreation said:1 What is I am Alive?
Well, I used to. Assassin's Creed 2 was a great game, but they started to decline in quality about the same time they started to turn into giant bungholes, so.. er.. I'unno who cares now.2 Who cares about ubisoft?
I agree... but not even Tom Clancy is immune. SC: Conviction is the worst port I have ever played. They didn't even bother to optimize it. 15-20 FPS (low settings) on a PC that pulls 45-60 on near maxed Crysis.snakeakaossi said:Okay, has anyone ever noticed that Ubisoft was really bad in PC titles BEFORE they started with the whole DRM thing? All my Ubisoft PC titles come from the discount pile and most of them don't work.
Even worse: a couple of months ago I bought the ubisoft discount pack on steam. 4 games for 10$ or something. Call of juarez crashes after the intro movie, Assasin's creed forgot to draw the player half way through the game and nowhere was a solution to be found, and Far cry 2 was just 'ugh'. The only ubisoft PC games I've ever found working are the Tom Clancy series
The Rayman Raving Rabbids PC version did not work on most PC's for no apparent reason. A friend of mine bought it full price and could not get it to work. FYI, hes a computer scientist. A patch was never released.
The point I'm trying to make is: ubisoft is so bad in PC titles, they are actually doing us a favour with not making a PC version. Seriously, if it's ubisoft, go directly to console, do not pass start and seriously do not collect any pity about a missing PC version.
Prove it.Saucycardog said:this is an article that Andy will not post:
After:"We've heard loud and clear that PC gamers are bitching about there being no version for them. But are these people just making noise just because there's no version or because it's a game they actually want to play? Would they buy it if we made it?"
"It's hard because there's so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it."
Looks like backtracking to me."We have worked hard to resurrect this project and we would love to have the PC build as well."
"Some sentences of me have been reported and somehow strongly focused on, leading to me looking like despising PC gamers.
"I would really love to see a PC build of the game and I don't think I meant to say, 'the game won't happen on PC.' It's probably an English language miscommunication. What I meant is that the pc version did not happen yet. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic, but obviously it is not in my hands and not my part to talk about this."
I agree. Especially when he says, "It's probably an English language miscommunication." I consider myself fluent in both English and Québécois ( Joual Français if you really want to know) I find it hard to believe he was unable to get his point across better. He was originally being flippant and cute, and now he's trying to backtrack.Amnestic said:Prove it.Saucycardog said:this is an article that Andy will not post:
As for the article itself, it sounds like a whole lot of backtracking based on the large, negative response from his initial comment.
Before:
After:"We've heard loud and clear that PC gamers are bitching about there being no version for them. But are these people just making noise just because there's no version or because it's a game they actually want to play? Would they buy it if we made it?"
"It's hard because there's so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it."
Looks like backtracking to me."We have worked hard to resurrect this project and we would love to have the PC build as well."
"Some sentences of me have been reported and somehow strongly focused on, leading to me looking like despising PC gamers.
"I would really love to see a PC build of the game and I don't think I meant to say, 'the game won't happen on PC.' It's probably an English language miscommunication. What I meant is that the pc version did not happen yet. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic, but obviously it is not in my hands and not my part to talk about this."
Ok, I do hope you know that Andy at least has something negative towards Ubisoft. His history of Ubisoft threads around only negativity about them brings a little evidence to this. I have nothing against him about this nor do I place anything against him on it but I'm merely stating this. Many sites have updated their articles about this with the dev's new clarification on this issue. It's just that I honestly don't think he would update his thread with this man's new message.Amnestic said:Prove it.Saucycardog said:this is an article that Andy will not post: