On the Sims (I have absolutely no idea which one) I made a small house with two people living in it. Maybe I should have kicked one guy out because, well let's say he was the most accident prone guy ever. I had a potion stand type thing that when someone with sufficient skill used it, they could make something to completely restore a stat. One day, the idiot tried to use it, turning himself into Mr Hyde. Dear god he went berserk, destroying everything he could, clogging the toilet before running off into the woods. When he turned back to normal I made him fix everything which in hindsight was a horrible idea. The next day he tried to be nice and cook breakfast on his recently repaired stove. Cue the fire that he spent the entire time shouting at refusing to help put out before the work car appeared at which point he forgot about the fire and ran off. He came back to a burnt down house and my other man's ashes.
I'd just robbed a bank vault, but when I stepped out, it turned out I had stepped in an invisible laser.
All the lasers up 'till then had been completely visible, and if they could be invisible, Sam would know that security systems sometimes include freaking invisible lasers.
The rest of the game was awesome, but that ass pull was cheap and stupid as hell.
I might of put up with it if I'd been playing a sloppy, devil-may-care Sam who only passed training by blackmailing the assessors, but I was fantasizing about being bad-ass dammit!
I agree with you OP, rogue-likes have the largest number of those moments. One that sticks in my mind is a game of ADOM I had a couple of years ago. I'd taken the 'Cute Puppy' quest, which involves a timed dungeon delve into a relatively high-end dungeon for your character to rescue, you guessed it, a Cute Puppy The quest must be completed within an ingame week of the beginning of the game otherwise the puppy starves which means the player must reach the bottom of a ~level 10 dungeon when they'll in all probability only be around level 4 or 5. Add into this scenario that dungeon monsters will attack the Cute Puppy on sight as soon as you reach it's level of the dungeon and this quest can be a bit of a ballache to pass. Well on this particular attempt I'd made it to the Puppy in time, fought my way back up through the dungeon whilst keeping the Puppy safe from attacking gribblies and was two rooms from the exit to the world map with the Puppy dancing around me in an adjacent square when the game generated this message:
There is a *click* from beneath the feet of the Cute Puppy. Suddenly a stream of acid pours from the ceiling! The Cute Puppy is hit by the stream of acid. The Cute Puppy is killed! You feel the death of an innocent being.
Indeed, it can be be downloaded from here . The game is almost free to download, Mr Biskup (the creator) collects postcards for a hobby and asks only that everyone who downloads ADOM send him a postcard from their hometown as 'payment'.
I agree with you OP, rogue-likes have the largest number of those moments. One that sticks in my mind is a game of ADOM I had a couple of years ago. I'd taken the 'Cute Puppy' quest, which involves a timed dungeon delve into a relatively high-end dungeon for your character to rescue, you guessed it, a Cute Puppy The quest must be completed within an ingame week of the beginning of the game otherwise the puppy starves which means the player must reach the bottom of a ~level 10 dungeon when they'll in all probability only be around level 4 or 5. Add into this scenario that dungeon monsters will attack the Cute Puppy on sight as soon as you reach it's level of the dungeon and this quest can be a bit of a ballache to pass. Well on this particular attempt I'd made it to the Puppy in time, fought my way back up through the dungeon whilst keeping the Puppy safe from attacking gribblies and was two rooms from the exit to the world map with the Puppy dancing around me in an adjacent square when the game generated this message:
There is a *click* from beneath the feet of the Cute Puppy. Suddenly a stream of acid pours from the ceiling! The Cute Puppy is hit by the stream of acid. The Cute Puppy is killed! You feel the death of an innocent being.
Indeed, it can be be downloaded from here . The game is almost free to download, Mr Biskup (the creator) collects postcards for a hobby and asks only that everyone who downloads ADOM send him a postcard from their hometown as 'payment'.
Unsubtle plug for my own crap but this L4D2 finale really just was the most clutch thing in existence.
The finale is well underway at this point [http://youtu.be/ECU_9NlsiA0?t=16m57s]
For those unwilling to watch, me and a friend attempt the finale of the custom campaign "I Hate Mountains" on Expert difficulty. This finale has some kind of weird glitch in it that causes two tanks to spawn whenever one would normally spawn, so one has to fight four by the end of it.
The finale begins and the two bots die almost immediately. Me and my friend over the course of the next few minutes scramble all over the map and somehow take down the first pair of tanks.
However, during the fight against the second pair, my friend goes down and I find myself unable to really get him up in time due to being besieged by the times whom against one hit is instant incapacitation. He eventually dies, leaving me on my own against two tanks.
Through constant sniping and ridiculous rock kiting and many close calls getting thrown rocks to bash into the level geometry, they somehow both die and I find myself with one last sprint to the rescue vehicle.
I approach the area where the vehicle lands and detonate some barrels to hopefully burn incoming infected, at which point a Smoker grabs me and starts pulling me. In the small fraction of time given before I lose control, I somehow manage to score a kill on the smoker who was hiding behind an entire wall. Twitch reflexes never looked so good.
I successfully bat off and kill the incoming infected, but taking a couple of hits before scampering into the rescue vehicle, clearing the stage with less than 20 health remaining, at which point one more Infected punch would've just spelled game over.
Shit was the most ridiculous fucking thing I've ever done in a game of L4D2.
Zombies on Expert difficulty do 20 points of damage per hit, if they hit you frontal. They only do 10 points of damage if they hit you from behind... so you could have (potentially) resist a punch with 20 health
Anyways, those kind of moments are what make Left 4 dead the great game it is... even if it is a little random. lol
Hell... thinking about it, something somewhat similar happended to me just today. Also was last man standing and running to the rescue vehicle... I heard specials approaching to me as I run to it... And then, *RIGHT* as I enter in the recue vehicle, A Hunter grabs me... IN FREAKING MIDAIR (I jump a lot), and, as you probably know, when this happens, the momentum means you (And your buddy the hunter) still land to where you were going... the result is me begin beaten to dead with a hunter while the final sequence where the vehicle gets away from the zombies plays... I could even heard the music of when a hunter grabs you during the entire thing. It was just so LOL and unexpected.
It *counted* as a win strangely enough... but thecnically, everyone died. LOL
Occasionally, there are games that allow the players to perform or be witness to completely awesome things.
This is a thread commemorating those moments.
A few minutes ago, I was playing the old Rogue-Like, NetHack, and had something ridiculous and awesome happen to me:
I had my character drink a random potion which made him start tripping balls, in his wild hallucinations, he mistook his pet kitten, Moosey, for a monster and proceeded to kill said kitten.
I tried playing NetHack, but the control scheme was ungodly inaccessible.
OT: First dragon you fight in Skyrim. It was attacking the tower. Me and the guards chipped away at its life. I was going back and forth between arrows and magic. Had run out of mana, and arrows (max difficulty, little forethought for supplies)
the dragon didn't have very much health, but hadn't landed. Then it dived at me, ready to start doing one of those sweeps of fire. I grab a quiver off a dead guard at the mouth of the tower. Aim, and shoot. Arrow hits it in the face. Carcass falls from mid-dive, and grinds to a halt inches from my character.
Other than that, I've played Corruption of Champions for shits and giggles. Forum rules prevent me from recounting some hilarious stuff that's happened to me in that game. I will say I had about ten encounters with a certain inescapable tree monster in a row once.
Unsubtle plug for my own crap but this L4D2 finale really just was the most clutch thing in existence.
The finale is well underway at this point [http://youtu.be/ECU_9NlsiA0?t=16m57s]
For those unwilling to watch, me and a friend attempt the finale of the custom campaign "I Hate Mountains" on Expert difficulty. This finale has some kind of weird glitch in it that causes two tanks to spawn whenever one would normally spawn, so one has to fight four by the end of it.
The finale begins and the two bots die almost immediately. Me and my friend over the course of the next few minutes scramble all over the map and somehow take down the first pair of tanks.
However, during the fight against the second pair, my friend goes down and I find myself unable to really get him up in time due to being besieged by the times whom against one hit is instant incapacitation. He eventually dies, leaving me on my own against two tanks.
Through constant sniping and ridiculous rock kiting and many close calls getting thrown rocks to bash into the level geometry, they somehow both die and I find myself with one last sprint to the rescue vehicle.
I approach the area where the vehicle lands and detonate some barrels to hopefully burn incoming infected, at which point a Smoker grabs me and starts pulling me. In the small fraction of time given before I lose control, I somehow manage to score a kill on the smoker who was hiding behind an entire wall. Twitch reflexes never looked so good.
I successfully bat off and kill the incoming infected, but taking a couple of hits before scampering into the rescue vehicle, clearing the stage with less than 20 health remaining, at which point one more Infected punch would've just spelled game over.
Shit was the most ridiculous fucking thing I've ever done in a game of L4D2.
Zombies on Expert difficulty do 20 points of damage per hit, if they hit you frontal. They only do 10 points of damage if they hit you from behind... so you could have (potentially) resist a punch with 20 health
Anyways, those kind of moments are what make Left 4 dead the great game it is... even if it is a little random. lol
Hell... thinking about it, something somewhat similar happended to me just today. Also was last an standing and running to the rescue vehicle... I heard specials approaching to me as I run to it... And then, *RIGHT* as I enter in the recue vehicle, A Hunter grabs me... IN FREAKING MIDAIR (I jump a lot), and, as you probably know, when this happens, the momentum means you (And your buddy the hunter) still land to where you were going... the result is me begin beaten to dead with a hunter while the final sequence where the vehicle gets away from the zombies plays... I could even heard the music of when a hunter grabs you during the entire thing. It was just so LOL and unexpected.
It *counted* as a win strangely enough... but thecnically, everyone died. LOL
That reminds me. Have you ever successfully completed a campaign on L4D on single player, but died? One would think that impossible, because when you die on single player, you restart from your last save room automatically.
I was going for the L4D achievement for completing a campaign with each character, and was doing the second one with Louis. Final stand, waiting for the boat to get there, and the horde, and tank are coming at us. For some reason, I was determined to save everyone. Boat arrives, I'm the first one on it, followed by Bill and Francis. But I see Zoey go down. Like a BAMF, I wade back in to get her. Successfully get her back up and we're dashing to the boat. She goes up, with me pretty much on the same spot/behind her.
Tank comes out of nowhere, and punts me. Only me off as the boat was starting to leave. I am pitched into the water, and with fairly low health, downed.
'In Memory of Binnsyboy'. They all made it. I didn't. It counted the campaign as done, so I couldn't reload. I didn't get the achievement due to having died.
Unsubtle plug for my own crap but this L4D2 finale really just was the most clutch thing in existence.
The finale is well underway at this point [http://youtu.be/ECU_9NlsiA0?t=16m57s]
For those unwilling to watch, me and a friend attempt the finale of the custom campaign "I Hate Mountains" on Expert difficulty. This finale has some kind of weird glitch in it that causes two tanks to spawn whenever one would normally spawn, so one has to fight four by the end of it.
The finale begins and the two bots die almost immediately. Me and my friend over the course of the next few minutes scramble all over the map and somehow take down the first pair of tanks.
However, during the fight against the second pair, my friend goes down and I find myself unable to really get him up in time due to being besieged by the times whom against one hit is instant incapacitation. He eventually dies, leaving me on my own against two tanks.
Through constant sniping and ridiculous rock kiting and many close calls getting thrown rocks to bash into the level geometry, they somehow both die and I find myself with one last sprint to the rescue vehicle.
I approach the area where the vehicle lands and detonate some barrels to hopefully burn incoming infected, at which point a Smoker grabs me and starts pulling me. In the small fraction of time given before I lose control, I somehow manage to score a kill on the smoker who was hiding behind an entire wall. Twitch reflexes never looked so good.
I successfully bat off and kill the incoming infected, but taking a couple of hits before scampering into the rescue vehicle, clearing the stage with less than 20 health remaining, at which point one more Infected punch would've just spelled game over.
Shit was the most ridiculous fucking thing I've ever done in a game of L4D2.
Zombies on Expert difficulty do 20 points of damage per hit, if they hit you frontal. They only do 10 points of damage if they hit you from behind... so you could have (potentially) resist a punch with 20 health
Anyways, those kind of moments are what make Left 4 dead the great game it is... even if it is a little random. lol
Hell... thinking about it, something somewhat similar happended to me just today. Also was last an standing and running to the rescue vehicle... I heard specials approaching to me as I run to it... And then, *RIGHT* as I enter in the recue vehicle, A Hunter grabs me... IN FREAKING MIDAIR (I jump a lot), and, as you probably know, when this happens, the momentum means you (And your buddy the hunter) still land to where you were going... the result is me begin beaten to dead with a hunter while the final sequence where the vehicle gets away from the zombies plays... I could even heard the music of when a hunter grabs you during the entire thing. It was just so LOL and unexpected.
It *counted* as a win strangely enough... but thecnically, everyone died. LOL
That reminds me. Have you ever successfully completed a campaign on L4D on single player, but died? One would think that impossible, because when you die on single player, you restart from your last save room automatically.
I was going for the L4D achievement for completing a campaign with each character, and was doing the second one with Louis. Final stand, waiting for the boat to get there, and the horde, and tank are coming at us. For some reason, I was determined to save everyone. Boat arrives, I'm the first one on it, followed by Bill and Francis. But I see Zoey go down. Like a BAMF, I wade back in to get her. Successfully get her back up and we're dashing to the boat. She goes up, with me pretty much on the same spot/behind her.
Tank comes out of nowhere, and punts me. Only me off as the boat was starting to leave. I am pitched into the water, and with fairly low health, downed.
'In Memory of Binnsyboy'. They all made it. I didn't. It counted the campaign as done, so I couldn't reload. I didn't get the achievement due to having died.
Lol. I have also heard stories like that. Must be interesting to experience that (And in your case, probably a little frustrating as well XD)
Single player is a good way to train as well... I actually enjoined trying to get the archivement that requieres to do all the campaings in expert difficulty and the one were all 4 survivors get to the vehicle with just bots. Its actually easier (or at least, faster) than playing with other people if you know what you are doing... weird
I would if I could find a working download link. The only site I saw that claimed to have one it was broken. It seems like it's supposed to be a free game, but nobody seems to have it anywhere.
I would if I could find a working download link. The only site I saw that claimed to have one it was broken. It seems like it's supposed to be a free game, but nobody seems to have it anywhere.
Not plot, but the first time I used a Cain in Mass Effect 2. I had no idea how to get that damn gun working, it just wouldn't fire! Then I got to final fight on Haelstrom with that Geth Armature powering up. Thought, what the hell, one last try and finally figured out I had to hold down fire.
And the world went supernova.
Best part - Kal yelling at the top of his lungs that the boss was regenerating its shields as it charred remains fell to the ground.
Skyrim... though not a fan, during my time with it I had the weirdest shit happen to me. I was assaulting this fort and I found an enemy way above my level that wouldn't stop wailing on me. So I ran like the little girl I am and tried to hide inside one of the keeps of the fort. He followed me to the door, all the while still hitting me with his sword. When I went through the door he landed one final blow that would have depleted my health but I got through before the bar completely disappeared. When I went through the door my character was on the ground but I could still control him, moving the stick would make him... ragdoll his way to way to where I was pointing and he could even attack, a sword would come off the ground and hit right in front of me, also, when I killed an enemy they went through the floor into the nether-world. It took 3 doors for my character to stand up again. I couldn't stop laughing while it lasted.
Dwarf Fortress has a lot of those, like a dwarf mother who uses her own baby to construct a dwarf-bone bracelet or something. I've also read stories of a duck who killed two powerful creatures on its own and gained a title!
Ok, ok, because I want to forget this game before suck literally my soul again, I will Copy/Paste from and old Thread an answer that is suitable for this Thread:
*Copy/Paste*
Cause I see many games I already know, I will put a game many of you don't know:
Fuck yeah, loved Saya no Uta. Not really into the genre (whatever that may be) but this really was something unique. And, if I ever have to say what makes me disturbed then I just have to point to Fuminori. God damn it, so many disturbing things about it. The mind... thing... Saya, the food he likes, the Doctor, and all of the endings were mostly disturbing as well... damn.
Seriously, anyone who hasn't played this, do so NOW. Don't worry, I'll wait.
OT: After choosing the "Fourth Option" ending in DE: Human Revolution is a good example. Or the first time you use that lightning strike attack in Infamous.
Dwarf Fortress has a lot of those, like a dwarf mother who uses her own baby to construct a dwarf-bone bracelet or something. I've also read stories of a duck who killed two powerful creatures on its own and gained a title!
Oh indeed. Dwarf Fortress is hilarious in how things like that happen. Just Google Boatmurdered. Seriously, the shit that goes down near the end of that is... WTF.
And then there was one of my Dwarves who engraved an engraving of an engraving of the engraving on a legendary spear that was an engraving about the engraving on the wall of my Throne room, which was an engraving of the first engraving in my fort. That's right, my Dwarf Engrave-ceptioned about 5 levels. That first engraving was about cheese or something.
Oh, and ducks aren't what you've got to be careful of. Them common snapping turtles... Best guards your fort can ever have.
Really, it makes more sense when you understand how combat runs in Dwarf Fortress, and why the Common Snapping Turtle's beak counts as a highly effective weapon that lets it decapitate an army of goblin raiders, but even then its still very WTF when that Kobold Theif that tried to steal your treasure has his leg bitten off by a common snapping turtle. Oh, and then the Ogre that attacked the common snapping turtle;
Common Snapping Turtle charges Ogre.
The Ogre is shocked by the Common Snapping Turtle's ferocity [Basically means he misses his combat turn].
Common Snapping turtle bites the Ogre on the head, the severed limb goes flying off in an arc.
Then there's my Sparta dwarf, who got into a fight with a Goblin in the Cave system under my fort, and kicked him down a 10 level deep hole when the battle reached its climax.
Or half the enemies that don't die, but are fatally injured by a bolt or something from one of your archers. I had this as my combat log for a Goblin my archer shot;
-ect. ---> That was only the first of 5 pages, with the same set of messages on each. Took a good year for that Goblin to die, whilst he was unable to move thanks to constantly throwing up.
Also love the times you think your fort is screwed, but it turns out Armok is on your side this round. Army of Ogres coming up from the caverns, chasing my miner. I have no military ATM 'cause I've struggled to find any metal to make stuff with. Apparently mining skill aids in the use of a pick as a weapon, though by default your Dwarfs won't use picks as such. Miner gets cornered, and has to fight. Instant headpicks on 3 Ogres, instant deaths to them all, then he just goes off and starts to dig a whole again.
Or when the fifth consecutive Mega Beast came to my fort [Only one can attack your fort at once if memory serves, but they were all just waiting so one died, and the very next frame the next would come in]. My military was tired and worn out from a month of fighting without food or drink, and about to feint and die to this stupid Megabeast, becoming the first casualties of my fort. Nope, Goblin invasion. Goblins come across the Megabeast. Megabeast slaughters goblins, but is heavily wounded. My best swordwarf charges up to it and decapitates it instantly, gaining his 5 Megabeast kill and 24th named creature kill for that fort.
Seriously... Dwarf Fortress... Too much WTF stuff to describe.
Hmm. What type of demons?
One of my favourite things about demons in Dwarf Fortress is that they are procedurally generated, and completely random. Because of this you get some OMGWTFBBQ pwnage ones [Like three headed Snakes that shoot flames and webs that have wings and can fly, and are made of steel], and some absolutely trollingly pathetic ones [Like ones made out of air that can just push your Dwarf, whilst your dwarf just hits them once [Which is admittedly hard considering they're made out of air] and they die. One of my favourites was a Demon King of the Goblins [For those who don't know, at world generation some demons are spawned in the overworld, outside of hell, and can become the King of a non-player race from time to time] who decided to invade my fort with an army of about 140 Goblins of assorted military professions, all riding Cave Crocodiles. I thought I was screwed, they could even swim across my fort's moat!
Nope... Demon King charges forward to cross my moat... Disintegrates. He was made out of salt and the water dissolved him. His entire army about-faced and ran for their lives after that. I was just like... ... Really... Demon King made of salt thought it was a good idea to try and swim, without sending his army in first?
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