Caeser? The bloke that literally should be running any other group because what he spouts is clearly not connected in any shape or form to the Legion? Its like they did even let the person who wrote his stuff talk to anyone writing from the Legion. All he spouts is pointless philosophy, which means he should be the one running NCR.Addendum_Forthcoming said:Sorry, but Pillars of Eternity's writing is a dumpster fire with terrible lore, and the cherry on the cake is its mechanics are one of the worst I've ever seen in an rpg. NV is clearly superior in terms of worldbuilding and communicating the lives within the Mojave.trunkage said:Yeah, you're right. I think Alpha Protocol was their best written work. I wish they wrote that well in NV> Pillars of Eternity was better written than NV but it still needs more work. hopefully the sequel is better
Especially relevant when NV didn't have the time and resources.
Pillars of Eternity on the other hand has no excuse.
Give me one example ... just one example in Pillars that even comes close to a Caesar. Just one. Or a Vulpes for that matter. Or even a House. Pillars breaks the cardinal sin of show, don't tell... it also ignore's Vonnegut's law of be prepared to murder thy literary babies.
Here's some winners...
"The mighty(?) aumaua are the largest of the kith races and are commonly found in(?) or near oceans. Though not truly aquatic(?), they have an affinity for water(?) and many of their civilizations, such as Rauatai, are based on naval dominance(?). They are known for their unparalleled strength(?)."
Well there's 4 cardinal sins of prose in just as many seconds... Great writing! 10 out of 10. Who talks like this? Can you imagine someone actually giving you this description in person? Pretty justified in thinking if someone who said that verbatim was an idiot if I asked a very simple question of who the aumaua are.
A normal person would have said;
"The a(A)umaua are a seafaring collection of people, their populations clustered on the coastlines of the world. Gifted at naval transit and warfare, as well as with tremendous physical strength. Their tall, robust physiques and deep understanding of the waves allowing their nations to thrive on the open seas--from amongst their civilizations, like the Rauatai, are the premier Maritime powers in existence."
Apparently Escapist forums don't like the em dash, the greatest of all punctuation marks.
Succinct, answers the question, describes them.
Need I go on? The game is *rife* with it.
I'm not even done with the character creation screen.
What do you actually do in NV main quest? Build up assets until you can take the opposition on a dam. You know what that sounds like? Skyrim. With an assassination plot thrown in. Minus a diplomatic mission to stop the war to deal with a great threat which takes into account your actions up to this point and changes the landscape to cater for those position. It wasn't that great in New Vegas or in Skyrim.
Why cant I take over the Strip? Or for that matter Legion and NCR lands too. I give away the chip? How in gods name is that not a choice? Wouldn't it have been awesome if you took control and all your decision up to this point would determine what type of leader you were - dictator, hands off, strong, weak, cruel or nice? How did this get past people in QA?
Also, isn't it a Western. Why cant I make a posse? Why am I forced down the looping tunnel to New Vegas which limits my exploration ability and decision dramatically? Why am I already regarded as a superhuman being or celebrity that some can recognise my name? They pass up their position just to get back at you?
I'm not saying Pillar was great. It was just better than NV. Its a low bar. Most importantly - Obsidian can't write. Their best was Alpha Protocol (which had the worst game play.) People compare them to Bethsheda and think that makes them great. No, its just a very low bar.
Also - clearly you didn't play Baulder's Gate. My take away as the worst RPG combat mechanics I've had the displeasure to deal with. Or Wasteland 2, which is pretty much stand and shoot, require no tactics whatsoever.