I Wanna Be The Guy: The Review

blackadvent

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Nov 16, 2007
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Ninja Gaiden Black?s Master Ninja difficulty. Battletoads. Devil May Cry 3. Ikaruga. When people discuss the ?hardest game ever?, these games often pop up alongside a sob story about how it?s just SO IMPOSSIBLE. Those who have surfed the Internet thoroughly have come across a game that could be just as difficult, just as able to make you curse in languages you never knew, and just as able to force you to scream so loud the police will think someone has been murdered. I speak of the game, ?I Wanna Be The Guy?, or as it?s full title claims, ?I Wanna Be The Guy: The Movie: The Game?.

Let?s not mince words, here. This is not a commercially available game- you aren?t going to find it in stores. It?s only available as a download over the Internet for the sweet, sweet price of FREE. So why do I dare to include a one-man effort, 2-D game? Well, the game revolves around the adventures of The Kid, who seeks to become ?The Guy?. And it?s going to be a long-

Death #1: Apple fell on me (It?s actually more like a cherry?.)

-quest... Christ, that was fast.

Yes, this game will kill you mercilessly. Without warning. And sometimes, WITH warning. You can?t take a single hit, lest you be killed in a shower of-

Death #2: Cherry defied gravity and flew UP

-red pixels of blood. Like I said, this game is going to kill you dead, VERY fast. It will throw everything, including the kitchen sink, in your way with the sole purpose of slapping you in the face and laughing while doing it.

Death #9: Crushed by an off-screen spike platform

Jesus, can you guys wait until I?m done with the review?

Death #29: Punched in the face by the first boss

The game has a cruel, absurdist, and just plain insane sense of humor, due to the sheer number of ways to die, as well as the fact that almost every enemy, boss, area, and all of the music have been all been ripped from different games of the 2-D era. It gives you a nice nostalgic feeling while the game-

Death #55: Spikes flew out of the wall

-hands you your ass again. This is truly ?old-school? platforming, people. Memorization is key to your survival, and IWBTG will not hesitate to kill you in some gory fashion. It?s not going to hold your hand, and you only get one life before you have to reload your last save. But like most good ?old-school? games, it is VERY satisfying to make progress in the game.

Death #206: Crushed by a giant Dr. Mario pill

Yeah... have I mentioned this game is batshit crazy? The general difficulty is constant throughout the three difficulty levels, the only thing changed is the frequency of save stations. On the hardest difficulty, you have no saves. You have to beat the game in one sitting, and dying at ANY point means you start over from the VERY BEGINNING. Yeah. Put that in your pipe and smoke it.

For all the bitching and moaning about the difficulty, it?s never broken. The design is meant to be challenging without being completely impossible. The game is still a little buggy, but considering that this was a one-man effort, the fact that it?s functional and this buggy is a miracle.

So, is it worth it? And is it REALLY beatable? It?s definitely worth the time you take to download it. And it IS possible to beat it... but like those other ?Most Difficult Games Ever?, the odds of you ever getting to the end of the credits are against you?. Big time.

Death #396: Wine glass was tossed aside... into my face

Yeah. ANYTHING will kill you. If you feel daring enough to play, here's the site: http://kayin.pyoko.org/iwbtg/ ...I wish you good luck, 'cause you?ll need it.
 

SecretTacoNinja

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Jul 8, 2008
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Yeah this game is insane, I downloaded the demo and got to the 4th screen, but then I saved at the exact point where I died :D. I watched a guy's walkthrough on Youtube and he went INSANE! He did beat it though. Anyway good review :D.
 

Strafe Mcgee

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Jan 25, 2008
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Ah, good old IWBTG. Definately, without question, the hardest game ever made. Ikaruga doesn't hold a candle to it, Battletoads comes close, but very little else is as vicious or as entertaining as it.

I particularly like the surprises you get when wandering into a new area and find yourself climbing to Dracula's castle in Castlevania, or dropping into a room only to find yourself crushed by massive tetris blocks. I nearly beat all the bosses, but there was a particular section in the metroid part that drove me particularly insane and made me vow never to ever play it again.

Shame, really.