008Zulu said:
All the upgrades, while they might enhance performance, will ultimately mean only cosmetic upgrades. And who would pay what the manufacturers would inevitably charge to improve a game that looks and plays fine without the physical upgrades?
People have already been doing that with the PC for years.
Also, I feel like you're underestimating the difference between 30 FPS and 60 FPS. Sure, a lot of people who play on consoles might not care, but there are definitely still people who would rather have the better-performing title.
OT: If their intention is to resell an entire new console every time, then I don't see this working out particularly well. I know the PS4 was pretty successful for Sony, but I can't remember if it was sold at a profit or not? And the thought of returning a console and spending a couple hundred dollars to swap it with a slightly better one every few years just doesn't sound like a fun time to me.
Also, I could see this putting massive problems in the actual software development, too. One of the benefits of consoles, and the reason they tend to be the development standard, is their parity. You always know what you're working with and what your customers have. PC ports are optimized like complete trash because developers can't account for every possible hardware combination (combined with laziness and thinking that people with high-end PCs can just brute force their way through a bad port, and also sometimes simple inexperience with the platform). Imagine seeing that come to consoles? Sure, it sounds nice; buy a console with better hardware, get a game that runs and/or looks slightly better. But if the baseline console is still what they're developing for, there could be all sorts of little incompatibilities or simple hardware/software issues that break things in entirely unexpected ways. EDIT: And imagine if they start using one of the upgraded consoles as the development standard? What would that mean for the weaker ones? When people buy consoles, they generally just want their games to work.
In theory, I'm behind the idea of consoles being upgradeable like PCs are. As long as the hardware isn't priced the same way, I could see that actually being adopted, at least in certain markets. But I'm not too sure how many people are willing to drop ~$400 to replace their consoles every 2-3 years.