Incantor Kickstarter Brings Magic to Smartphones

Marshall Honorof

New member
Feb 16, 2011
2,200
0
0
Incantor Kickstarter Brings Magic to Smartphones


A new alternate-reality MMO makes magic (almost) real.

Whether it was Gandalf the Grey, Harry Potter, or even the hopeless, long-suffering Kickstarted [http://wiki.lspace.org/wiki/Rincewind] Incantor, a peripheral-based game that works in conjunction with smartphones that allows users to battle, quest, and cast all manner of magic spells in the real world.

The game's unique selling point is a physical wand that works as a player's gateway into the world of Incantor. "The Incantor magic wand is a sophisticated motion controller, paired via bluetooth with your smartphone," says Nicholas Napp, CEO of MoveableCode. "The system can identify what spells have been cast and who the spell targets, enabling magical battles and quests to take place in the real world." The game's Kickstarter site is quick to reiterate that the wand is a play apparatus, but definitely not a toy. The wand possesses haptic feedback, can lock onto targets to cast a variety of spells, and requires the user to master "magical martial arts" to get the most out of it. Multiple wands representing ten distinct classes will be available.

While the players and their wands do most of the legwork, their phones can take care of the clerical details. Each player's phone will assign quests, track stats, spawn enemies, and allow players to customize their characters. The game also promises to be intensely social, as aspiring wizards can band together with anywhere from one to dozens of other players in magical guilds called "Bindings." MoveableCode hopes to add one-on-one PVP later.

MoveableCode wants $100,000 to get the game off the ground, which is really not a whole lot, considering what a AAA title with similar features would cost to make. If you want to reserve your very own wand, you'll need to pledge at least $100 for an exclusive design (a normal one will cost about $60 at launch), but there are cheaper alternatives for people who simply want to get a sneak peek at the lore or set up their profiles early. The game could be up and running as early as December 2012, but only if it gets the requisite funding [http://www.kickstarter.com/projects/moveablecode/incantor-magic-made-real-a-real-world-mobile-based]. You may need to cast a good old-fashioned Invoke Wallet, but it's probably cheaper than training to become a real wizard, not to mention much more feasible.

Permalink
 

gigastar

Insert one-liner here.
Sep 13, 2010
4,419
0
0
I cant think of anything wrong with the concept itself, but what would someone think if they saw two people duelling and they didnt know about this?

Anyway, it might become a schoolyard thing.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
8,946
0
0
gigastar said:
I cant think of anything wrong with the concept itself, but what would someone think if they saw two people duelling and they didnt know about this?
I've seen stranger things on a daily basis walking around a town centre. Hell, I've seen people 'dueling' when there was no game attached to it, generally coinciding with Harry Potter releases.
 

MoveableCode

New member
May 12, 2012
9
0
0
Thanks for the great article. If you want to know more about the team behind the game check us out on Kickstarter. We are 18 months in on development- Kickstarter is to get us over the finish line, not to start the race
 

MoveableCode

New member
May 12, 2012
9
0
0
Hookah said:
Sounds legit. Only $100,000 to R&D a motion controller from scratch, by a company with no experience in motion control hardware. Yes. This can only be good.
@Hookah: I'd agree with you except that the motion controller is already built and is demonstrated live in front of an audience in the Kickstarter video. I spent 3 years as an external technology scout for Sony Ericsson looking at a broad range of tech, including gestural interfaces and motion sensors. The guts of the controller were designed by a team with many years of experience building motion driven hardware and related interfaces. The $100k we are asking for on Kickstarter is to finish up the UI and initial modes of play. We have stable, gesture sensing wands up and running today. We will show them in more detail in one of our next Kickstarter updates.
 

WanderingFool

New member
Apr 9, 2009
3,991
0
0
My only problem with this (well, besides the fact I dont, nor really care to, own a smartphone) is the motion control aspect. One of the reasons I dont care for Motion controls is the fact that Im reqiured to use actual body movement. If im playing a hand-held in public, people will look at my hands and go, "Oh, he's playing on a gameboy." and continue with their day. If Im playing this, people will most likely think im some uber harry potter nerd.
 

weirdee

Swamp Weather Balloon Gas
Apr 11, 2011
2,634
0
0
WanderingFool said:
My only problem with this (well, besides the fact I dont, nor really care to, own a smartphone) is the motion control aspect. One of the reasons I dont care for Motion controls is the fact that Im reqiured to use actual body movement. If im playing a hand-held in public, people will look at my hands and go, "Oh, he's playing on a gameboy." and continue with their day. If Im playing this, people will most likely think im some uber harry potter nerd.
That's kind of the point...

If it ends up becoming a huge fad later, you'll miss out on a lot of fun. Think of all of the ironically not cool videos you could take of your fights.

anyway these things better make noises when you swish them around like the fx lightsabers :p
 

WanderingFool

New member
Apr 9, 2009
3,991
0
0
weirdguy said:
WanderingFool said:
My only problem with this (well, besides the fact I dont, nor really care to, own a smartphone) is the motion control aspect. One of the reasons I dont care for Motion controls is the fact that Im reqiured to use actual body movement. If im playing a hand-held in public, people will look at my hands and go, "Oh, he's playing on a gameboy." and continue with their day. If Im playing this, people will most likely think im some uber harry potter nerd.
That's kind of the point...

If it ends up becoming a huge fad later, you'll miss out on a lot of fun. Think of all of the ironically not cool videos you could take of your fights.

anyway these things better make noises when you swish them around like the fx lightsabers :p
Is it a bad thing that I cant tell whether you're being sarcastic or serious?
 

Scars Unseen

^ ^ v v < > < > B A
May 7, 2009
3,028
0
0
I could see this giving rise to a much better way of LARPing magic than throwing bean bags at people. Not really into that myself, but certainly an intersting idea.
 

paislyabmj

New member
Mar 25, 2012
134
0
0
I saw the title and thought you were talking about a smartphone edition of the might and magic games.

Needless to say i was very disappointed:(
 

Vrach

New member
Jun 17, 2010
3,223
0
0
gigastar said:
I cant think of anything wrong with the concept itself, but what would someone think if they saw two people duelling and they didnt know about this?

Anyway, it might become a schoolyard thing.

But with magic :p
 

w00tage

New member
Feb 8, 2010
556
0
0
gigastar said:
I cant think of anything wrong with the concept itself, but what would someone think if they saw two people duelling and they didnt know about this?

Anyway, it might become a schoolyard thing.
Excellent point. It would be a killer feature if other people could watch it on THEIR smartphones.
 

Cheesepower5

New member
Dec 21, 2009
1,142
0
0
Okay, I'm pretty sure this came straight from a Cracked.com article. "5 awesome games we'll never get to play" to be specific.

Okay, it's not the EXACT same concept as there Kinect wizard battle game, but it's similar. Too similar.
 

weirdee

Swamp Weather Balloon Gas
Apr 11, 2011
2,634
0
0
while my stance on AR wands remains unclear, i am a firm believer that such implements will not be complete with sound effects and maybe rumble packs which will make their purpose more ambiguous to bystanders

also perhaps special tricolor leds which, while looking fancy, would give you away during a covert operation unless you were specifically sticking to their undefined "stealth" class of magic
 

MoveableCode

New member
May 12, 2012
9
0
0
We were thinking audio through your phone + earbuds, but open to suggestions. And yes on the haptic feedback like a rumble controller. Jury is out on LEDs at present ? we have equal votes for and against.