Awesome pictures, and an interesting point; how, exactly, could that work?Amnestic said:Lord_Panzer said:Obligatory:CantFaketheFunk said:If they'd balanced a game with lean...
*imagesnip*
That aside, until they bring in official dedicated servers, they still aren't getting my money.
How would mod tools work without dedicated servers anyway?
I heard alittle about that - what mods did they steal from.... sorry, "get inspiration from"cainx10a said:-cough- Who knows, maybe they need to borrow more of the modding community innovative ideas for modern warfare 3 -cough-
Well there is this little doozy [http://www.codboards.com/showthread.php?t=31565], then this one [http://uk.gamespot.com/pages/forums/show_msgs.php?topic_id=27097243] as well.Doug said:Awesome pictures, and an interesting point; how, exactly, could that work?Amnestic said:Lord_Panzer said:Obligatory:CantFaketheFunk said:If they'd balanced a game with lean...
*imagesnip*
That aside, until they bring in official dedicated servers, they still aren't getting my money.
How would mod tools work without dedicated servers anyway?
I heard alittle about that - what mods did they steal from.... sorry, "get inspiration from"cainx10a said:-cough- Who knows, maybe they need to borrow more of the modding community innovative ideas for modern warfare 3 -cough-
CoD did have lean (on the pc). You can check up on it in...well any CoD game prior to MW1.CantFaketheFunk said:If they'd balanced a game with lean from the beginning and then took it out, you'd have a point, but they never intended it to be in the game in the first place.
COD4 had leaning and I use it all the time. I don't see why they removed it, it worked.CantFaketheFunk said:Uh, I'm sure that it's a fine feature, but that's like complaining that the game doesn't have rocket-jumping (which is also a fine feature). If a game isn't developed around a certain ability, it's not developed around a certain ability. If they'd balanced a game with lean from the beginning and then took it out, you'd have a point, but they never intended it to be in the game in the first place.hansari said:Seriously?CantFaketheFunk said:the most inconsequential complaint of all time, the removal of the ability to lean around corners).
You must not play a lot of FPS online if you don't get the importance of leaning. You can live without it, but there is a difference between barely being seen around the corner/shooting a guy then withdrawing like its whack-a-mole .vs. strafing to the side exposing more of your body.
~
As for mod tools...well lets wait for them to come out first...
Is TF2 bad because it doesn't have lean? Of course not, because it wasn't ever intended to have it.
Gonna have to go with this post right here.Xanadu84 said:Id forgive them.
Come on, we need to encourage developers to experiment. IW thought that Mods were unnecessary, and that they could make a matchmaking service that would replace dedicated servers. Both thoughts were dismal, dismal failures, which they probably should have realized, seeing how it's not like no one told them. However, far more important then screwing up is the capacity to recognize a mistake and correcting it. Also, if PC Gamers forgive IW when they correct there mistakes, then they will be encouraged to support PC gaming as much as possible. If we give the proverbial, "F you, too little too late", well...they really have no reason to fix there mistakes and improve, do they? If you want IW to act like part of a dynamic community, which we do, we have to be able to forgive and forget when they make mistakes but fix them. If we want them to act like cold and distant corporate entities disconnected from there consumers, then we will keep getting shafted, and they won't notice the drop in revenue while there rolling in their money beds. I suggest that if IW adds mod support and dedicated, everyone who was complaining about IW screwing us over seriously consider taking out your wallets and purchasing the game which you wanted, now with the features you wanted.
Firstly, "alittle" dismissive?traukanshaku said:Gonna have to go with this post right here.Xanadu84 said:Id forgive them.
Come on, we need to encourage developers to experiment. IW thought that Mods were unnecessary, and that they could make a matchmaking service that would replace dedicated servers. Both thoughts were dismal, dismal failures, which they probably should have realized, seeing how it's not like no one told them. However, far more important then screwing up is the capacity to recognize a mistake and correcting it. Also, if PC Gamers forgive IW when they correct there mistakes, then they will be encouraged to support PC gaming as much as possible. If we give the proverbial, "F you, too little too late", well...they really have no reason to fix there mistakes and improve, do they? If you want IW to act like part of a dynamic community, which we do, we have to be able to forgive and forget when they make mistakes but fix them. If we want them to act like cold and distant corporate entities disconnected from there consumers, then we will keep getting shafted, and they won't notice the drop in revenue while there rolling in their money beds. I suggest that if IW adds mod support and dedicated, everyone who was complaining about IW screwing us over seriously consider taking out your wallets and purchasing the game which you wanted, now with the features you wanted.
Yes, IW was a little dismissive and more than a little stupid about the way they acted towards PC gamers, who still turned out in droves to buy their game. I agree with how the community reacted, telling them in no uncertain terms how it felt about essentially getting a direct and crappy port from the consoles.
But, Xanadu is spot on about forgiveness. If they're willing to show repentance and correct their mistakes, grudgingly or not, I think we owe it to them to show approval of actions like that, just as we showed disapproval before. Being an avid PC gamer myself and mostly shunning consoles, I've lately been worried about the future of PC gaming. Flaming developers for making mistakes, and continuing to hate them even if they fix them, is not going to mean good things for PC gaming in the future.
CantFaketheFunk said:a curious stink over the most inconsequential complaint of all time, the removal of the ability to lean around corners).
but with mods, couldn't third party servers then be supported?Doug said:Firstly, "alittle" dismissive?traukanshaku said:Gonna have to go with this post right here.Xanadu84 said:Id forgive them.
Come on, we need to encourage developers to experiment. IW thought that Mods were unnecessary, and that they could make a matchmaking service that would replace dedicated servers. Both thoughts were dismal, dismal failures, which they probably should have realized, seeing how it's not like no one told them. However, far more important then screwing up is the capacity to recognize a mistake and correcting it. Also, if PC Gamers forgive IW when they correct there mistakes, then they will be encouraged to support PC gaming as much as possible. If we give the proverbial, "F you, too little too late", well...they really have no reason to fix there mistakes and improve, do they? If you want IW to act like part of a dynamic community, which we do, we have to be able to forgive and forget when they make mistakes but fix them. If we want them to act like cold and distant corporate entities disconnected from there consumers, then we will keep getting shafted, and they won't notice the drop in revenue while there rolling in their money beds. I suggest that if IW adds mod support and dedicated, everyone who was complaining about IW screwing us over seriously consider taking out your wallets and purchasing the game which you wanted, now with the features you wanted.
Yes, IW was a little dismissive and more than a little stupid about the way they acted towards PC gamers, who still turned out in droves to buy their game. I agree with how the community reacted, telling them in no uncertain terms how it felt about essentially getting a direct and crappy port from the consoles.
But, Xanadu is spot on about forgiveness. If they're willing to show repentance and correct their mistakes, grudgingly or not, I think we owe it to them to show approval of actions like that, just as we showed disapproval before. Being an avid PC gamer myself and mostly shunning consoles, I've lately been worried about the future of PC gaming. Flaming developers for making mistakes, and continuing to hate them even if they fix them, is not going to mean good things for PC gaming in the future.
Secondly, this isn't confirmed AT ALL. And even if it was, dedicated servers are still missing.
Well, keep in mind it's a big if. If they don't repent, we don't forgive them, simple as that.Doug said:Firstly, "alittle" dismissive?
Secondly, this isn't confirmed AT ALL. And even if it was, dedicated servers are still missing.
It depends on how much access to the code is given. Basically, I really strongly doubt it, especially as IW have been VERY clear that they don't like piracy and IWNet was supposed to stop piracy, so I doubt they'll let modder's remove that code.Treblaine said:but with mods, couldn't third party servers then be supported?Doug said:Firstly, "alittle" dismissive?traukanshaku said:Gonna have to go with this post right here.Xanadu84 said:Id forgive them.
Come on, we need to encourage developers to experiment. IW thought that Mods were unnecessary, and that they could make a matchmaking service that would replace dedicated servers. Both thoughts were dismal, dismal failures, which they probably should have realized, seeing how it's not like no one told them. However, far more important then screwing up is the capacity to recognize a mistake and correcting it. Also, if PC Gamers forgive IW when they correct there mistakes, then they will be encouraged to support PC gaming as much as possible. If we give the proverbial, "F you, too little too late", well...they really have no reason to fix there mistakes and improve, do they? If you want IW to act like part of a dynamic community, which we do, we have to be able to forgive and forget when they make mistakes but fix them. If we want them to act like cold and distant corporate entities disconnected from there consumers, then we will keep getting shafted, and they won't notice the drop in revenue while there rolling in their money beds. I suggest that if IW adds mod support and dedicated, everyone who was complaining about IW screwing us over seriously consider taking out your wallets and purchasing the game which you wanted, now with the features you wanted.
Yes, IW was a little dismissive and more than a little stupid about the way they acted towards PC gamers, who still turned out in droves to buy their game. I agree with how the community reacted, telling them in no uncertain terms how it felt about essentially getting a direct and crappy port from the consoles.
But, Xanadu is spot on about forgiveness. If they're willing to show repentance and correct their mistakes, grudgingly or not, I think we owe it to them to show approval of actions like that, just as we showed disapproval before. Being an avid PC gamer myself and mostly shunning consoles, I've lately been worried about the future of PC gaming. Flaming developers for making mistakes, and continuing to hate them even if they fix them, is not going to mean good things for PC gaming in the future.
Secondly, this isn't confirmed AT ALL. And even if it was, dedicated servers are still missing.
I don't know how deep into the code some mods can go.
I'm certainly a PC gamer.Treblaine said:Are you even a PC gamer? If not why are you doing all these stories on PC gaming if you are not?CantFaketheFunk said:a curious stink over the most inconsequential complaint of all time, the removal of the ability to lean around corners).
How can you call "lean" an inconsequential feature when I use it and see it used ALL THE TIME when I play COD4 online. I mean it is vital for windows where you obviously cannot step out of without falling. On veteran mode single player it is often the only way to stay alive with so many badguys who seem to posess superhuman accuracy.
Every single Call of Duty game has had lean since COD1 back in 2003 and it's exclusion from consoles is understandable since there aren't enough buttons (keyboard FTW) but to exclude it from PC is just being petty, not adding a feature that would have been so useful and so easy to implement.
I think it's completely unreasonable to compare Lean to Rocket Jumping in a Call of Duty game.CantFaketheFunk said:Uh, I'm sure that it's a fine feature, but that's like complaining that the game doesn't have rocket-jumping (which is also a fine feature). If a game isn't developed around a certain ability, it's not developed around a certain ability. If they'd balanced a game with lean from the beginning and then took it out, you'd have a point, but they never intended it to be in the game in the first place.hansari said:Seriously?CantFaketheFunk said:the most inconsequential complaint of all time, the removal of the ability to lean around corners).
You must not play a lot of FPS online if you don't get the importance of leaning. You can live without it, but there is a difference between barely being seen around the corner/shooting a guy then withdrawing like its whack-a-mole .vs. strafing to the side exposing more of your body.
~
As for mod tools...well lets wait for them to come out first...
Is TF2 bad because it doesn't have lean? Of course not, because it wasn't ever intended to have it.