Little article I found on the subject [http://www.scribd.com/doc/21995318/Modern-Warfare-2-XBOX-360-Pirated-Downloads-Tally-Projection].Doug said:It depends on how much access to the code is given. Basically, I really strongly doubt it, especially as IW have been VERY clear that they don't like piracy and IWNet was supposed to stop piracy, so I doubt they'll let modder's remove that code.Treblaine said:but with mods, couldn't third party servers then be supported?Doug said:Firstly, "alittle" dismissive?traukanshaku said:Gonna have to go with this post right here.Xanadu84 said:Id forgive them.
Come on, we need to encourage developers to experiment. IW thought that Mods were unnecessary, and that they could make a matchmaking service that would replace dedicated servers. Both thoughts were dismal, dismal failures, which they probably should have realized, seeing how it's not like no one told them. However, far more important then screwing up is the capacity to recognize a mistake and correcting it. Also, if PC Gamers forgive IW when they correct there mistakes, then they will be encouraged to support PC gaming as much as possible. If we give the proverbial, "F you, too little too late", well...they really have no reason to fix there mistakes and improve, do they? If you want IW to act like part of a dynamic community, which we do, we have to be able to forgive and forget when they make mistakes but fix them. If we want them to act like cold and distant corporate entities disconnected from there consumers, then we will keep getting shafted, and they won't notice the drop in revenue while there rolling in their money beds. I suggest that if IW adds mod support and dedicated, everyone who was complaining about IW screwing us over seriously consider taking out your wallets and purchasing the game which you wanted, now with the features you wanted.
Yes, IW was a little dismissive and more than a little stupid about the way they acted towards PC gamers, who still turned out in droves to buy their game. I agree with how the community reacted, telling them in no uncertain terms how it felt about essentially getting a direct and crappy port from the consoles.
But, Xanadu is spot on about forgiveness. If they're willing to show repentance and correct their mistakes, grudgingly or not, I think we owe it to them to show approval of actions like that, just as we showed disapproval before. Being an avid PC gamer myself and mostly shunning consoles, I've lately been worried about the future of PC gaming. Flaming developers for making mistakes, and continuing to hate them even if they fix them, is not going to mean good things for PC gaming in the future.
Secondly, this isn't confirmed AT ALL. And even if it was, dedicated servers are still missing.
I don't know how deep into the code some mods can go.
"Never mind the customers who actually pay for it, we need to focus all our effort on people who don't give us any money at all!"
Then there was that 1 million console 360's banned thing which was meant to be connected to pirated copies of MW2, or so the internet would have me believe.
I'll be over here in the corner sniggering to myself at the idea of any system combating piracy effectively.
CantFaketheFunk said:*snip*