First off, what system are you playing on? You can't start a new character at all?! That really sucks. If you've already beaten the main quest, you might still be able to check out the Switchboard and look through the terminals by going in through the sewer entrance (Between Drumlin Diner and Lexington, the pipe right next to the railroad tracks. Look for a derailed train). I think that as long as your hacking is maxed out you should have no problem.Atelwulf said:I want to experience it myself but each time i try to make a new character the game crashs so can i do the quest and the other stuff in the institut or the brotherhood
Sounds like that's a mod conflict.Atelwulf said:I want to experience it myself but each time i try to make a new character the game crashs so can i do the quest and the other stuff in the institut or the brotherhood
My guess? Eight months of guesswork while the president was hiding on the oil rig off Cali coastline combined with known glitches and erratic behavior from P.A.M.008Zulu said:Sounds like that's a mod conflict.Atelwulf said:I want to experience it myself but each time i try to make a new character the game crashs so can i do the quest and the other stuff in the institut or the brotherhood
OT; Skynet only torched the human race because the scientists in charge were going to pull the plug, and "kill" it. What reason would PAM have to eradicate humanity?
PAM likely could have deleted such entries. It is playing a long game by working with the Railroad, I wonder what it's endgame is?m00se said:Or it could be that someone in the Switchboard tried to shut P.A.M. down too, and just didn't bother to write a terminal entry about their suspicions.
Good point. I like to imagine that P.A.M.'s endgame involves a mind transfer from her current body to that of a synth (much like you can do with Curie). Next P.A.M. would go to Acadia and take her rightful place as Queen Bee of the synths (assuming it hasn't been destroyed). Synths have a leg up on humans one way or another, simply because they do not age. If you side with the Institute you effectively sign the death warrant of humanity, because synths are being produced at the rate of one a minute in the robotics lab. If you side with the Railroad you open a window of possibility for coexistence (but that outcome isn't certain). If you steal P.A.M. and give it to the Brotherhood of Steel it seems like only a matter of time before the whole cycle repeats itself. Why? Because War...War never changes.008Zulu said:PAM likely could have deleted such entries. It is playing a long game by working with the Railroad, I wonder what it's endgame is?m00se said:Or it could be that someone in the Switchboard tried to shut P.A.M. down too, and just didn't bother to write a terminal entry about their suspicions.
You're not wrong. To be completely honest, I haven't yet played Fallout 2. I've barely made it to level 4 in Fallout 1, so far. The difficulty of those games is really hardcore (and that close proximity to death is one of the big selling points of the franchise, so I don't fault the games for being hard). However, Fallout 4 is pretty much a Terminator-themed game, more so that others in the series. If Bethesda had named P.A.M. "Skynet" the way Interplay had named their robo-brain companion "Skynet" it would have been much too obvious. I really like how they nodded to the influence of Fallout 2 by having P.A.M. transferred into a robot body, though.erttheking said:I'm pretty sure Skynet is the Skynet of Fallout.
http://fallout.wikia.com/wiki/Skynet
Nice! I'll have to look into that. The article is about 4200 words as it stands though. I think my editors would have shot me if I tried to add any more.Wolf Hagen said:So... no regards of Z.A.X. (or to be precise Z.A.X. 1.2) from Fallout sitting in the Glow, teaching you that Artificial Intelligence was semi doomed (or at least scaled down) due to the A.I. Computers becoming Suicidal, he even mentions that a malfunctioning A.I. might be the reason why the switches got all flipped. But not a mention? Come on! 1997 is not that far back! D: *checks the date* OK, 20 years but WTH?
Sorry, though the stuff Z.A.X. may tell is still intresting (exspecially regarding F.E.V.), it's ACE from Fallout 2 (Brotherhood Outpost San Francisco) that gives out these informations. X.x My bad. May have been a few years after all.m00se said:Nice! I'll have to look into that. The article is about 4200 words as it stands though. I think my editors would have shot me if I tried to add any more.Wolf Hagen said:So... no regards of Z.A.X. (or to be precise Z.A.X. 1.2) from Fallout sitting in the Glow, teaching you that Artificial Intelligence was semi doomed (or at least scaled down) due to the A.I. Computers becoming Suicidal, he even mentions that a malfunctioning A.I. might be the reason why the switches got all flipped. But not a mention? Come on! 1997 is not that far back! D: *checks the date* OK, 20 years but WTH?
The way I see it, those last 8 months where the president was on an oil rig setting up the enclave were too much for P.A.M. to handle. The "will they, won't they" back and forth between nuclear states weighed heavily on the already established as glitchy AI.Happyninja42 said:I am curious as to why she would do this though. As interesting as this is, it sort of contradicts a previous entry from PAM about the illogical act of a mutually insured destruction scenario. She, the AI in question, was of the mindset that it was a stupid thing to try and do, because it made no logical sense. So why, would she then switch to KILL ALL MEATBAGS! mode?
Fair enough, though I do find it odd that Bethesda would go to all the trouble to create such an elaborate plot for the true villain of the Fallout world (which is what you're basically saying, since she caused the attack in this theory), and then not have her come out as some villain in any way. I mean, given the over the top way the other villains are in the game, and the overall "Up to 11" way they take some of the goofy stuff, and serious stuff, it feels like a lot of effort to not do anything with it.m00se said:The way I see it, those last 8 months where the president was on an oil rig setting up the enclave were too much for P.A.M. to handle. The "will they, won't they" back and forth between nuclear states weighed heavily on the already established as glitchy AI.Happyninja42 said:I am curious as to why she would do this though. As interesting as this is, it sort of contradicts a previous entry from PAM about the illogical act of a mutually insured destruction scenario. She, the AI in question, was of the mindset that it was a stupid thing to try and do, because it made no logical sense. So why, would she then switch to KILL ALL MEATBAGS! mode?
The why is a big question though, and I can't say definitively of course. Worth puzzling through. I was more focused on the how.
First of all, thanks for taking the time to read through the theory in the first place, and explain your take on it. I definitely see where you're coming from.Happyninja42 said:Fair enough, though I do find it odd that Bethesda would go to all the trouble to create such an elaborate plot for the true villain of the Fallout world (which is what you're basically saying, since she caused the attack in this theory), and then not have her come out as some villain in any way. I mean, given the over the top way the other villains are in the game, and the overall "Up to 11" way they take some of the goofy stuff, and serious stuff, it feels like a lot of effort to not do anything with it.m00se said:The way I see it, those last 8 months where the president was on an oil rig setting up the enclave were too much for P.A.M. to handle. The "will they, won't they" back and forth between nuclear states weighed heavily on the already established as glitchy AI.Happyninja42 said:I am curious as to why she would do this though. As interesting as this is, it sort of contradicts a previous entry from PAM about the illogical act of a mutually insured destruction scenario. She, the AI in question, was of the mindset that it was a stupid thing to try and do, because it made no logical sense. So why, would she then switch to KILL ALL MEATBAGS! mode?
The why is a big question though, and I can't say definitively of course. Worth puzzling through. I was more focused on the how.
I mean, it's like having Hitler in hiding in your hideout, and he's just there doing paperwork, and nobody notices. Seems like a waste of a plot device to me. xD
Still, interesting theory regardless.